Improve node restriction handling
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parent
4ec1b6b5bc
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1d9fee5ab1
6
init.lua
6
init.lua
@ -310,14 +310,14 @@ minetest.register_on_generated(function(minp, maxp, seed)
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p2.y = p2.y - 3
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p2 = limit(p2, maxp)
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if p2.y < PYRA_MIN_Y then p2.y = PYRA_MIN_Y end
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local middle = vector.add(p2, {x=PYRA_Wh, y=0, z=PYRA_Wh})
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if minetest.find_node_near(p2, 5, {"default:water_source"}) ~= nil or
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minetest.find_node_near(vector.add(p2, {x=PYRA_W, y=0, z=0}), 5, {"default:water_source"}) ~= nil or
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minetest.find_node_near(vector.add(p2, {x=0, y=0, z=PYRA_W}), 5, {"default:water_source"}) ~= nil or
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minetest.find_node_near(vector.add(p2, {x=PYRA_W, y=0, z=PYRA_W}), 5, {"default:water_source"}) ~= nil or
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minetest.find_node_near(p2, 22, {"default:dirt_with_grass"}) ~= nil or
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minetest.find_node_near(p2, 52, {"default:sandstonebrick"}) ~= nil or
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minetest.find_node_near(p2, 52, {"default:desert_sandstone_brick"}) ~= nil then
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minetest.find_node_near(middle, PYRA_W, {"default:dirt_with_grass"}) ~= nil or
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minetest.find_node_near(middle, 52, {"default:sandstonebrick", "default:desert_sandstone_brick", "default:desert_stonebrick"}) ~= nil then
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return
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end
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