Fix bad hp_max of mummy

This commit is contained in:
Wuzzy 2019-08-25 05:22:04 +02:00
parent d9c4b78998
commit 5104b2a117

View File

@ -70,6 +70,7 @@ local function mummy_update_visuals_def(self)
end end
local MUMMY_DEF = { local MUMMY_DEF = {
hp_max = mummy_hp,
physical = true, physical = true,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh", visual = "mesh",
@ -186,9 +187,6 @@ MUMMY_DEF.on_step = function(self, dtime)
self.time_passed = 0 self.time_passed = 0
end end
if self.object:get_hp() == 0 then
self.object:remove()
end
local def = minetest.registered_nodes[current_node.name] local def = minetest.registered_nodes[current_node.name]
local dps = def.damage_per_second local dps = def.damage_per_second
local dmg = 0 local dmg = 0