forked from minetest-mods/unified_inventory
Place les boutons d'inventaires sur 2 lignes
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@ -99,17 +99,21 @@ function unified_inventory.get_formspec(player, page)
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end
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end
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local j = 1 --Modif NALC (sys4 20/11/2018) 12 buttons max by row
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for i, def in pairs(filtered_inv_buttons) do
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if draw_lite_mode and i > 4 then
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button_row = 1
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button_col = 1
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elseif not draw_lite_mode and j > 12 then
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button_row = 1
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j = 1
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end
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if def.type == "image" then
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if (def.condition == nil or def.condition(player) == true) then
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formspec[n] = "image_button["
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formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
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formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (j - 1) - button_col * 0.65 * 4) -- Modif NALC
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formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
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formspec[n+3] = F(def.image)..";"
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formspec[n+4] = F(def.name)..";]"
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@ -118,13 +122,14 @@ function unified_inventory.get_formspec(player, page)
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n = n+7
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else
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formspec[n] = "image["
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formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
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formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (j - 1) - button_col * 0.65 * 4) -- Modif NALC
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formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
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formspec[n+3] = F(def.image).."^[colorize:#808080:alpha]"
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n = n+4
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end
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end
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j = j + 1 -- Modif NALC
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end
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if fsdata.draw_inventory ~= false then
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