Waypoints update
							
								
								
									
										
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								waypoints.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,33 +1,72 @@ | ||||
| unified_inventory.hud_colors = { | ||||
| 			{"#FFFFFF", 0xFFFFFF, "White"}, | ||||
| 			{"#DBBB00", 0xf1d32c, "Yellow"}, | ||||
| 			{"#DD0000", 0xDD0000, "Red"}, | ||||
| 			{"#2cf136", 0x2cf136, "Green"}, | ||||
| 			{"#2c4df1", 0x2c4df1, "Blue"},		 | ||||
| 			} | ||||
| unified_inventory.hud_colors_max = #unified_inventory.hud_colors | ||||
| 			 | ||||
| unified_inventory.register_page("waypoints", { | ||||
| 	get_formspec = function(player) | ||||
| 		local player_name = player:get_player_name() | ||||
| 		local need_save = false | ||||
| 		local waypoints = datastorage.get_container (player, "waypoints") | ||||
| 		local formspec = "background[0,4.5;8,4;ui_main_inventory.png]".. | ||||
| 			"image[0,0;1,1;ui_waypoints_icon.png]".. | ||||
| 			"label[1,0;Waypoints]"  | ||||
|  | ||||
| 		-- Tabs buttons: | ||||
| 		local i | ||||
| 		for i = 1, 5, 1 do | ||||
| 			formspec = formspec .. "label[0,".. 0.2 + i*0.7 ..";".. i ..".]"  | ||||
| 			if waypoints[i].edit then  | ||||
| 				formspec = formspec ..  | ||||
| 					"image_button[1.7,".. 0.2 + i*0.7 ..";.8,.8;ui_ok_icon.png;confirm_rename".. i .. ";]".. | ||||
| 					"field[2.7,".. 0.5 + i*0.7 ..";5,.8;rename_box".. i ..";;".. waypoints[i].name .."]" | ||||
| 			if i == waypoints.selected then | ||||
| 				formspec = formspec .. | ||||
| 					"image_button[0.0,".. 0.2 + i*0.7 ..";.8,.8;ui_blue_icon_background.png^ui_".. | ||||
| 						i .."_icon.png;select_waypoint".. i .. ";]" | ||||
| 			else | ||||
| 				formspec = formspec .. | ||||
| 				 	"image_button[1.7,".. 0.2 + i*0.7 ..";.8,.8;ui_pencil_icon.png;rename_waypoint".. i .. ";]"..  | ||||
| 					"label[3,".. 0.2 + i*0.7 ..";("..  | ||||
| 					waypoints[i].world_pos.x .. "," .. | ||||
| 					waypoints[i].world_pos.y .. "," .. | ||||
| 					waypoints[i].world_pos.z .. "), ".. | ||||
| 					waypoints[i].name .. "]" | ||||
| 			end | ||||
| 			formspec = formspec .. "image_button[1.0,".. 0.2 + i*0.7 ..";.8,.8;ui_waypoint_set_icon.png;set_waypoint".. i .. ";]" | ||||
| 			if not waypoints[i].active then   | ||||
| 				formspec = formspec .. "image_button[0.3,".. 0.2 + i*0.7 ..";.8,.8;ui_off_icon.png;toggle_waypoint".. i .. ";]" | ||||
| 			else  | ||||
| 				formspec = formspec .. "image_button[0.3,".. 0.2 + i*0.7 ..";.8,.8;ui_on_icon.png;toggle_waypoint".. i .. ";]" | ||||
| 					"image_button[0.0,".. 0.2 + i*0.7 ..";.8,.8;ui_".. | ||||
| 					i .."_icon.png;select_waypoint".. i .. ";]" | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
| 		i = waypoints.selected | ||||
| 		 | ||||
| 		-- Main buttons: | ||||
| 		formspec = formspec ..  | ||||
| 				"image_button[4.5,3.7;.8,.8;ui_waypoint_set_icon.png;set_waypoint".. i .. ";]" | ||||
|  | ||||
| 		if waypoints[i].active then   | ||||
| 			formspec = formspec .. | ||||
| 				"image_button[5.2,3.7;.8,.8;ui_on_icon.png;toggle_waypoint".. i .. ";]" | ||||
| 		else  | ||||
| 			formspec = formspec .. | ||||
| 				"image_button[5.2,3.7;.8,.8;ui_off_icon.png;toggle_waypoint".. i .. ";]" | ||||
| 		end	 | ||||
|  | ||||
| 		if waypoints[i].display_pos then | ||||
| 			formspec = formspec ..  | ||||
| 				"image_button[5.9,3.7;.8,.8;ui_green_icon_background.png^ui_xyz_icon.png;toggle_display_pos".. i .. ";]" | ||||
| 		else | ||||
| 			formspec = formspec ..  | ||||
| 				"image_button[5.9,3.7;.8,.8;ui_red_icon_background.png^ui_xyz_icon.png;toggle_display_pos".. i .. ";]" | ||||
| 		end | ||||
|  | ||||
| 		formspec = formspec ..  | ||||
| 				"image_button[6.6,3.7;.8,.8;ui_circular_arrows_icon.png;toggle_color".. i .. ";]".. | ||||
| 				"image_button[7.3,3.7;.8,.8;ui_pencil_icon.png;rename_waypoint".. i .. ";]" | ||||
| 		 | ||||
| 		-- Waypoint's info:	 | ||||
| 		if waypoints[i].active then | ||||
| 			formspec = formspec .. 	"label[1,0.8;Waypoint active]" | ||||
| 		else  | ||||
| 			formspec = formspec .. 	"label[1,0.8;Waypoint inactive]" | ||||
| 		end | ||||
|  | ||||
| 		formspec = formspec .. "label[1,1.3;World position: " ..  | ||||
| 			minetest.pos_to_string(waypoints[i].world_pos) .. "]" .. | ||||
| 			"label[1,1.8;Name: ]".. waypoints[i].name .. "]" .. | ||||
| 			"label[1,2.3;Hud text color: " .. | ||||
| 			unified_inventory.hud_colors[waypoints[i].color][3] .. "]" | ||||
| 			 | ||||
| 		return {formspec=formspec} | ||||
| 	end, | ||||
| }) | ||||
| @@ -37,28 +76,57 @@ unified_inventory.register_button("waypoints", { | ||||
| 	image = "ui_waypoints_icon.png", | ||||
| }) | ||||
|  | ||||
| unified_inventory.update_hud = function (player, waypoint)	 | ||||
| 	local name | ||||
| 	if waypoint.display_pos then | ||||
| 		name = "("..  | ||||
| 			waypoint.world_pos.x .. "," .. | ||||
| 			waypoint.world_pos.y .. "," .. | ||||
| 			waypoint.world_pos.z .. ")" | ||||
| 		if waypoint.name ~= "" then 	  | ||||
| 			name = name .. ", " .. | ||||
| 			waypoint.name | ||||
| 		end | ||||
| 	else | ||||
| 		name = waypoint.name | ||||
| 	end | ||||
| 	if waypoint.active then | ||||
| 		player:hud_remove(waypoint.hud) | ||||
| 		waypoint.hud = player:hud_add({ | ||||
| 			hud_elem_type = "waypoint", | ||||
| 			number = unified_inventory.hud_colors[waypoint.color][2] , | ||||
| 			name = name, | ||||
| 			text = "m", | ||||
| 			world_pos = waypoint.world_pos | ||||
| 		}) | ||||
| 	else  | ||||
| 		if waypoint.hud ~= nil then  | ||||
| 			player:hud_remove(waypoint.hud) | ||||
| 			waypoint.hud = nil | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local update_formspec = false | ||||
| 	local update_hud = false | ||||
| 	 | ||||
| 	local waypoints = datastorage.get_container (player, "waypoints")		 | ||||
| 	for i = 1, 5, 1 do | ||||
|  | ||||
| 		if fields["select_waypoint"..i] then | ||||
| 			waypoints.selected = i | ||||
| 			update_formspec = true | ||||
| 		end | ||||
|  | ||||
| 		if fields["toggle_waypoint"..i] then | ||||
| 			waypoints[i].active = not (waypoints[i].active) | ||||
| 			unified_inventory.set_inventory_formspec(player, "waypoints") | ||||
| 			if waypoints[i].active == true then | ||||
| 				waypoints[i].hud = player:hud_add({ | ||||
| 					hud_elem_type = "waypoint", | ||||
| 					number = 0xFFFFFF , | ||||
| 					name = waypoints[i].name, | ||||
| 					text = "m", | ||||
| 					world_pos = waypoints[i].world_pos | ||||
| 					}) | ||||
| 			else | ||||
| 				if waypoints[i].hud ~= nil then  | ||||
| 					player:hud_remove(waypoints[i].hud) | ||||
| 				end | ||||
| 			end	 | ||||
| 			update_hud = true | ||||
| 			update_formspec = true | ||||
| 		end | ||||
| 		 | ||||
| 		if fields["set_waypoint"..i] then | ||||
| @@ -67,55 +135,74 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 			pos.y = math.floor(pos.y) | ||||
| 			pos.z = math.floor(pos.z) | ||||
| 			waypoints[i].world_pos = pos | ||||
| 				if waypoints[i].active == true then | ||||
| 					player:hud_remove(waypoints[i].hud) | ||||
| 					waypoints[i].hud = player:hud_add({ | ||||
| 						hud_elem_type = "waypoint", | ||||
| 						number = 0xFFFFFF , | ||||
| 						name = waypoints[i].name, | ||||
| 						text = "m", | ||||
| 						world_pos = waypoints[i].world_pos | ||||
| 					}) | ||||
| 				end | ||||
| 			unified_inventory.set_inventory_formspec(player, "waypoints") | ||||
| 			update_hud = true | ||||
| 			update_formspec = true | ||||
| 		end | ||||
| 		 | ||||
| 		if fields["rename_waypoint"..i] then | ||||
| 			waypoints[i].edit = true | ||||
| 			unified_inventory.set_inventory_formspec(player, "waypoints") | ||||
| 			update_formspec = true | ||||
| 		end | ||||
|  | ||||
| 		if fields["toggle_display_pos"..i] then | ||||
| 			waypoints[i].display_pos = not waypoints[i].display_pos | ||||
| 			update_hud = true | ||||
| 			update_formspec = true | ||||
| 		end | ||||
|  | ||||
| 		if fields["toggle_color"..i] then | ||||
| 			local color = waypoints[i].color | ||||
| 			color = color + 1 | ||||
| 			if color > unified_inventory.hud_colors_max then | ||||
| 				color = 1 | ||||
| 			end | ||||
| 			waypoints[i].color = color | ||||
| 			update_hud = true | ||||
| 			update_formspec = true | ||||
| 		end | ||||
|  | ||||
| 		if fields["confirm_rename"..i] then | ||||
| 			waypoints[i].edit = false | ||||
| 			waypoints[i].name = fields["rename_box"..i]  | ||||
| 			unified_inventory.set_inventory_formspec(player, "waypoints") | ||||
| 			player:hud_remove(waypoints[i].hud) | ||||
| 			if waypoints[i].active == true then	 | ||||
| 				waypoints[i].hud = player:hud_add({ | ||||
| 					hud_elem_type = "waypoint", | ||||
| 					number = 0xFFFFFF , | ||||
| 					name = waypoints[i].name, | ||||
| 					text = "m", | ||||
| 					world_pos = waypoints[i].world_pos | ||||
| 				}) | ||||
| 			end | ||||
| 			update_hud = true | ||||
| 			update_formspec = true | ||||
| 		end | ||||
|  | ||||
| 		if update_hud then | ||||
| 			unified_inventory.update_hud (player, waypoints[i]) | ||||
| 		end | ||||
| 	 | ||||
| 		if update_formspec then | ||||
| 			unified_inventory.set_inventory_formspec(player, "waypoints") | ||||
| 		end | ||||
| 	 | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	local waypoints = datastorage.get_container (player, "waypoints") | ||||
|  | ||||
| 	-- Create new waypoints data | ||||
| 	if waypoints[1] == nil then  | ||||
| 		for i = 1, 5, 1 do | ||||
| 			waypoints[i] = { | ||||
| 			edit = false, | ||||
| 			active = false, | ||||
| 			display_pos = true, | ||||
| 			color = 2, | ||||
| 			name = "Waypoint ".. i, | ||||
| 			world_pos = {x = 0, y = 0, z = 0}, | ||||
| 			} | ||||
| 		end | ||||
| 		datastorage.save_container(player) | ||||
| 	end | ||||
| 	for i = 1, 5, 1 do | ||||
| 		waypoints[i].edit = false | ||||
| 	end | ||||
|  | ||||
| 	-- Initialize waypoints | ||||
| 	minetest.after(0.5, function() | ||||
| 		waypoints.selected = 1 | ||||
| 		for i = 1, 5, 1 do | ||||
| 			waypoints[i].edit = false | ||||
| 			unified_inventory.update_hud (player, waypoints[i])		 | ||||
| 		end | ||||
| 	end) | ||||
| end) | ||||
|   | ||||