Some fixes to item_names and waypoints.

This commit is contained in:
RealBadAngel
2014-05-26 11:43:25 +02:00
parent b46f4217ae
commit 833a255ad4
2 changed files with 7 additions and 6 deletions

View File

@ -96,8 +96,10 @@ unified_inventory.update_hud = function (player, waypoint)
else
name = waypoint.name
end
if waypoint.active then
if waypoint.hud then
player:hud_remove(waypoint.hud)
end
if waypoint.active then
waypoint.hud = player:hud_add({
hud_elem_type = "waypoint",
number = unified_inventory.hud_colors[waypoint.color][2] ,
@ -106,10 +108,7 @@ unified_inventory.update_hud = function (player, waypoint)
world_pos = waypoint.world_pos
})
else
if waypoint.hud ~= nil then
player:hud_remove(waypoint.hud)
waypoint.hud = nil
end
waypoint.hud = nil
end
end