forked from minetest-mods/unified_inventory
Merge remote-tracking branch 'github/master'
This commit is contained in:
commit
aa04d4539f
16
README.md
16
README.md
|
@ -71,6 +71,9 @@ From http://www.clker.com (Public Domain, CC-BY-4.0):
|
|||
* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
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* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
|
||||
|
||||
From https://www.svgrepo.com (CC-BY)
|
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* [`ui_teleport.png`](https://www.svgrepo.com/svg/321565/teleport)
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Everaldo Coelho (YellowIcon) (LGPL v2.1+):
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* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
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@ -102,3 +105,16 @@ Other files from Wikimedia Commons:
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RealBadAngel: (CC-BY-4.0)
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* Everything else.
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## Sounds
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* [`bell.ogg`](https://freesound.org/people/bennstir/sounds/81072/) by bennstir, CC 4.0
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* [`electricity.ogg`](https://freesound.org/people/Halleck/sounds/19486/) by Halleck, CC 4.0 (cut)
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* [`pageflip1.ogg`](https://freesound.org/people/themfish/sounds/45823/) by themfish, CC 4.0 (cut, slowed down)
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* `pageflip2.ogg` (derived from `pageflip1.ogg`)
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* [`trash.ogg`](https://freesound.org/people/OwlStorm/sounds/151231/) by OwlStorm, CC 0 (speed up)
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* [`trash_all.ogg`](https://freesound.org/people/abel_K/sounds/68280/) by abel_K, Sampling Plus 1.0 (speed up)
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* [`ui_click.ogg`](https://freesound.org/people/lartti/sounds/527569/) by lartti, CC 0 (cut)
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* [`ui_morning.ogg`](https://freesound.org/people/InspectorJ/sounds/439472/) by InspectorJ, CC 4.0
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* [`ui_owl.ogg`](https://freesound.org/people/manda_g/sounds/54987/) by manda_g, Sampling Plus 1.0 (cut)
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|
|
135
api.lua
135
api.lua
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@ -2,48 +2,59 @@ local S = minetest.get_translator("unified_inventory")
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local F = minetest.formspec_escape
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local ui = unified_inventory
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local function is_recipe_craftable(recipe)
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-- Ensure the ingedients exist
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for _, itemname in pairs(recipe.items) do
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local groups = string.find(itemname, "group:")
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if groups then
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if not ui.get_group_item(string.sub(groups, 8)).item then
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return false
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end
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else
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-- Possibly an item
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if not minetest.registered_items[itemname]
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or minetest.get_item_group(itemname, "not_in_craft_guide") ~= 0 then
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return false
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end
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end
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end
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return true
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end
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-- Create detached creative inventory after loading all mods
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minetest.after(0.01, function()
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local rev_aliases = {}
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for source, target in pairs(minetest.registered_aliases) do
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if not rev_aliases[target] then rev_aliases[target] = {} end
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table.insert(rev_aliases[target], source)
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for original, newname in pairs(minetest.registered_aliases) do
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if not rev_aliases[newname] then
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rev_aliases[newname] = {}
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end
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table.insert(rev_aliases[newname], original)
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end
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-- Filtered item list
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ui.items_list = {}
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for name, def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or
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def.groups.not_in_creative_inventory == 0) and
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def.description and def.description ~= "" then
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if ui.is_itemdef_listable(def) then
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table.insert(ui.items_list, name)
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-- Alias processing: Find recipes that belong to the current item name
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local all_names = rev_aliases[name] or {}
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table.insert(all_names, name)
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for _, player_name in ipairs(all_names) do
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local recipes = minetest.get_all_craft_recipes(player_name)
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if recipes then
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for _, recipe in ipairs(recipes) do
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local unknowns
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for _,chk in pairs(recipe.items) do
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local groupchk = string.find(chk, "group:")
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if (not groupchk and not minetest.registered_items[chk])
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or (groupchk and not ui.get_group_item(string.gsub(chk, "group:", "")).item)
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or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then
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unknowns = true
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end
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end
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if not unknowns then
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for _, itemname in ipairs(all_names) do
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local recipes = minetest.get_all_craft_recipes(itemname)
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for _, recipe in ipairs(recipes or {}) do
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if is_recipe_craftable(recipe) then
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ui.register_craft(recipe)
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end
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end
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end
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end
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end
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end
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table.sort(ui.items_list)
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ui.items_list_size = #ui.items_list
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print("Unified Inventory. Inventory size: "..ui.items_list_size)
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-- Analyse dropped items -> custom "digging" recipes
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for _, name in ipairs(ui.items_list) do
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local def = minetest.registered_items[name]
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-- Simple drops
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@ -134,50 +145,18 @@ minetest.after(0.01, function()
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end
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end
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-- Step 1: group-indexed lookup table for items
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local spec_matcher = {}
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for _, name in ipairs(ui.items_list) do
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-- we only need to care about groups, exact items are handled separately
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for group, value in pairs(minetest.registered_items[name].groups) do
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if value and value ~= 0 then
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if not spec_matcher[group] then
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spec_matcher[group] = {}
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end
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spec_matcher[group][name] = true
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end
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end
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end
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-- Step 1: Initialize cache for looking up groups
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unified_inventory.init_matching_cache()
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-- Step 2: Find all matching items for the given spec (groups)
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local function get_matching_spec_items(specname)
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if specname:sub(1,6) ~= "group:" then
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return { [specname] = true }
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end
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local get_matching_spec_items = unified_inventory.get_matching_items
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local accepted = {}
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for i, group in ipairs(specname:sub(7):split(",")) do
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if i == 1 then
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-- First step: Copy all possible item names in this group
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for name, _ in pairs(spec_matcher[group] or {}) do
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accepted[name] = true
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end
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else
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-- Perform filtering
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if spec_matcher[group] then
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for name, _ in pairs(accepted) do
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accepted[name] = spec_matcher[group][name]
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end
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else
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-- No matching items
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return {}
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end
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end
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end
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return accepted
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end
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for _, recipes in pairs(ui.crafts_for.recipe) do
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for outputitemname, recipes in pairs(ui.crafts_for.recipe) do
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-- List of crafts that return this item string (variable "_")
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-- Problem: The group cache must be initialized after all mods finished loading
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-- thus, invalid recipes might be indexed. Hence perform filtering with `new_recipe_list`
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local new_recipe_list = {}
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for _, recipe in ipairs(recipes) do
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local ingredient_items = {}
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for _, spec in pairs(recipe.items) do
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@ -193,16 +172,23 @@ minetest.after(0.01, function()
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end
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table.insert(ui.crafts_for.usage[name], recipe)
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end
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if next(ingredient_items) then
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-- There's at least one known ingredient: mark as good recipe
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-- PS: What whatll be done about partially incomplete recipes?
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table.insert(new_recipe_list, recipe)
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end
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end
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ui.crafts_for.recipe[outputitemname] = new_recipe_list
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end
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for _, callback in ipairs(ui.initialized_callbacks) do
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callback()
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end
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end)
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---------------- Home API ----------------
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-- load_home
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local function load_home()
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local input = io.open(ui.home_filename, "r")
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if not input then
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@ -219,6 +205,7 @@ local function load_home()
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end
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io.close(input)
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end
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load_home()
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function ui.set_home(player, pos)
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@ -247,7 +234,8 @@ function ui.go_home(player)
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return false
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end
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-- register_craft
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---------------- Crafting API ----------------
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function ui.register_craft(options)
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if not options.output then
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return
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@ -270,14 +258,12 @@ function ui.register_craft(options)
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end
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end
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local craft_type_defaults = {
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width = 3,
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height = 3,
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uses_crafting_grid = false,
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}
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function ui.craft_type_defaults(name, options)
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if not options.description then
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options.description = name
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@ -288,8 +274,7 @@ end
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function ui.register_craft_type(name, options)
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ui.registered_craft_types[name] =
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ui.craft_type_defaults(name, options)
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ui.registered_craft_types[name] = ui.craft_type_defaults(name, options)
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end
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@ -346,6 +331,8 @@ ui.register_craft_type("digging_chance", {
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height = 1,
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})
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---------------- GUI registrations ----------------
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function ui.register_page(name, def)
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ui.pages[name] = def
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end
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@ -361,6 +348,8 @@ function ui.register_button(name, def)
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table.insert(ui.buttons, def)
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end
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---------------- Callback registrations ----------------
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function ui.register_on_initialized(callback)
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if type(callback) ~= "function" then
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error(("Initialized callback must be a function, %s given."):format(type(callback)))
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@ -375,6 +364,8 @@ function ui.register_on_craft_registered(callback)
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table.insert(ui.craft_registered_callbacks, callback)
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end
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---------------- List getters ----------------
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function ui.get_recipe_list(output)
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return ui.crafts_for.recipe[output]
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end
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|
@ -387,11 +378,15 @@ function ui.get_registered_outputs()
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return outputs
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end
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---------------- Player utilities ----------------
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function ui.is_creative(playername)
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return minetest.check_player_privs(playername, {creative=true})
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or minetest.settings:get_bool("creative_mode")
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end
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---------------- Formspec helpers ----------------
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function ui.single_slot(xpos, ypos, bright)
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return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
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xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
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|
|
136
bags.lua
136
bags.lua
|
@ -10,25 +10,26 @@ local F = minetest.formspec_escape
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local ui = unified_inventory
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ui.register_page("bags", {
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get_formspec = function(player)
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get_formspec = function(player, perplayer_formspec)
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local player_name = player:get_player_name()
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return { formspec = table.concat({
|
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ui.style_full.standard_inv_bg,
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ui.single_slot(0.925, 1.5),
|
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ui.single_slot(3.425, 1.5),
|
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ui.single_slot(5.925, 1.5),
|
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ui.single_slot(8.425, 1.5),
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"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
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"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
|
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"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
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"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
|
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local std_inv_x = perplayer_formspec.std_inv_x
|
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local formspec = {
|
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perplayer_formspec.standard_inv_bg,
|
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"label[", perplayer_formspec.form_header_x, ",",
|
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perplayer_formspec.form_header_y, ";", F(S("Bags")), "]",
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"listcolors[#00000000;#00000000]",
|
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"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
|
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"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
|
||||
"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
|
||||
}) }
|
||||
}
|
||||
|
||||
for i = 1, 4 do
|
||||
local x = std_inv_x + i * 2.5
|
||||
formspec[#formspec + 1] = ui.single_slot(x - 1.875, 1.5)
|
||||
formspec[#formspec + 1] = string.format("list[detached:%s_bags;bag%i;%.3f,1.65;1,1;]",
|
||||
F(player_name), i, x - 1.725)
|
||||
formspec[#formspec + 1] = string.format("button[%.4f,2.75;1.875,0.75;bag%i;%s]",
|
||||
x - 2.1875, i, F(S("Bag @1", i)))
|
||||
end
|
||||
|
||||
return { formspec = table.concat(formspec) }
|
||||
end,
|
||||
})
|
||||
|
||||
|
@ -36,7 +37,6 @@ ui.register_button("bags", {
|
|||
type = "image",
|
||||
image = "ui_bags_icon.png",
|
||||
tooltip = S("Bags"),
|
||||
hide_lite=true
|
||||
})
|
||||
|
||||
local function get_player_bag_stack(player, i)
|
||||
|
@ -48,23 +48,38 @@ end
|
|||
|
||||
for bag_i = 1, 4 do
|
||||
ui.register_page("bag" .. bag_i, {
|
||||
get_formspec = function(player)
|
||||
get_formspec = function(player, perplayer_formspec)
|
||||
local stack = get_player_bag_stack(player, bag_i)
|
||||
local image = stack:get_definition().inventory_image
|
||||
local slots = stack:get_definition().groups.bagslots
|
||||
local std_inv_x = perplayer_formspec.std_inv_x
|
||||
local lite_mode = perplayer_formspec.is_lite_mode
|
||||
|
||||
local bag_inv_y, header_x, header_y = 1.5, 0.3, 0.65
|
||||
if lite_mode then
|
||||
bag_inv_y = 0.5
|
||||
header_x = perplayer_formspec.form_header_x
|
||||
header_y = perplayer_formspec.form_header_y
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
ui.style_full.standard_inv_bg,
|
||||
ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
|
||||
"image[9.2,0.4;1,1;" .. image .. "]",
|
||||
"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
ui.make_inv_img_grid(std_inv_x, bag_inv_y, 8, slots/8),
|
||||
"label[", header_x, ",", header_y, ";", F(S("Bag @1", bag_i)), "]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"listring[current_player;main]",
|
||||
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
||||
bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
||||
"listring[current_name;bag" .. bag_i .. "contents]",
|
||||
bag_i, std_inv_x + ui.list_img_offset, bag_inv_y + ui.list_img_offset),
|
||||
"listring[current_name;bag", bag_i, "contents]",
|
||||
}
|
||||
|
||||
if lite_mode then
|
||||
return { formspec = table.concat(formspec) }
|
||||
end
|
||||
|
||||
local n = #formspec + 1
|
||||
formspec[n] = "image[" .. std_inv_x + 8.9 .. ",0.4;1,1;" .. image .. "]"
|
||||
n = n + 1
|
||||
|
||||
local player_name = player:get_player_name() -- For if statement.
|
||||
if ui.trash_enabled
|
||||
|
@ -114,6 +129,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end
|
||||
end)
|
||||
|
||||
-- Player slots are preserved when unified_inventory is disabled. Do not allow modification.
|
||||
-- Fix: use a detached inventory and store the data separately.
|
||||
local function save_bags_metadata(player, bags_inv)
|
||||
local is_empty = true
|
||||
local bags = {}
|
||||
|
@ -163,7 +180,7 @@ local function load_bags_metadata(player, bags_inv)
|
|||
save_bags_metadata(player, bags_inv)
|
||||
end
|
||||
|
||||
-- Clean up deprecated garbage after saving
|
||||
-- Legacy: Clean up old player lists
|
||||
for i = 1, 4 do
|
||||
local bag = "bag" .. i
|
||||
player_inv:set_size(bag, 0)
|
||||
|
@ -172,46 +189,29 @@ end
|
|||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
|
||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags", {
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local new_slots = stack:get_definition().groups.bagslots
|
||||
if not new_slots then
|
||||
return 0 -- ItemStack is not a bag.
|
||||
end
|
||||
|
||||
-- The execution order of `allow_put`/`allow_take` is not defined.
|
||||
-- We do not know the replacement ItemStack if the items are swapped.
|
||||
-- Hence, bag slot upgrades and downgrades are not possible with the
|
||||
-- current API.
|
||||
|
||||
if not player:get_inventory():is_empty(listname .. "contents") then
|
||||
-- Legacy: in case `allow_take` is not executed on old Minetest versions.
|
||||
return 0
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
player:get_inventory():set_size(listname .. "contents",
|
||||
stack:get_definition().groups.bagslots)
|
||||
save_bags_metadata(player, inv)
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
local new_slots = stack:get_definition().groups.bagslots
|
||||
if not new_slots then
|
||||
return 0
|
||||
end
|
||||
local player_inv = player:get_inventory()
|
||||
local old_slots = player_inv:get_size(listname .. "contents")
|
||||
|
||||
if new_slots >= old_slots then
|
||||
return 1
|
||||
end
|
||||
|
||||
-- using a smaller bag, make sure it fits
|
||||
local old_list = player_inv:get_list(listname .. "contents")
|
||||
local new_list = {}
|
||||
local slots_used = 0
|
||||
local use_new_list = false
|
||||
|
||||
for i, v in ipairs(old_list) do
|
||||
if v and not v:is_empty() then
|
||||
slots_used = slots_used + 1
|
||||
use_new_list = i > new_slots
|
||||
new_list[slots_used] = v
|
||||
end
|
||||
end
|
||||
if new_slots >= slots_used then
|
||||
if use_new_list then
|
||||
player_inv:set_list(listname .. "contents", new_list)
|
||||
end
|
||||
return 1
|
||||
end
|
||||
-- New bag is smaller: Disallow inserting
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if player:get_inventory():is_empty(listname .. "contents") then
|
||||
return stack:get_count()
|
||||
|
@ -230,6 +230,20 @@ minetest.register_on_joinplayer(function(player)
|
|||
load_bags_metadata(player, bags_inv)
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_allow_player_inventory_action(function(player, action, inventory, info)
|
||||
-- From detached inventory -> player inventory: put & take callbacks
|
||||
if action ~= "put" or not info.listname:find("bag%dcontents") then
|
||||
return
|
||||
end
|
||||
if info.stack:get_definition().groups.bagslots then
|
||||
-- Problem 1: empty bags could be moved into their own slots
|
||||
-- Problem 2: cannot reliably keep track of ItemStack ownership due to
|
||||
--> Disallow all external bag movements into this list
|
||||
return 0
|
||||
end
|
||||
end)
|
||||
|
||||
-- register bag tools
|
||||
minetest.register_tool("unified_inventory:bag_small", {
|
||||
description = S("Small Bag"),
|
||||
|
|
|
@ -57,30 +57,47 @@ end)
|
|||
local function apply_new_filter(player, search_text, new_dir)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
||||
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||
ui.apply_filter(player, search_text, new_dir)
|
||||
ui.current_searchbox[player_name] = search_text
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
-- Search box handling
|
||||
local function receive_fields_searchbox(player, formname, fields)
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
-- always take new search text, even if not searching on it yet
|
||||
if fields.searchbox and fields.searchbox ~= ui.current_searchbox[player_name] then
|
||||
ui.current_searchbox[player_name] = fields.searchbox
|
||||
end
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
|
||||
if ui.current_searchbox[player_name] ~= ui.activefilter[player_name] then
|
||||
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
elseif fields.searchresetbutton then
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
-- always take new search text, even if not searching on it yet
|
||||
local dirty_search_filter = false
|
||||
receive_fields_searchbox(player, formname, fields)
|
||||
|
||||
if fields.searchbox
|
||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
||||
dirty_search_filter = true
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||
|
||||
local clicked_category
|
||||
for name, value in pairs(fields) do
|
||||
|
@ -114,7 +131,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
for i, def in pairs(unified_inventory.buttons) do
|
||||
if fields[def.name] then
|
||||
def.action(player)
|
||||
minetest.sound_play("click",
|
||||
minetest.sound_play("ui_click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
return
|
||||
end
|
||||
|
@ -179,7 +196,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end
|
||||
end
|
||||
if clicked_item then
|
||||
minetest.sound_play("click",
|
||||
minetest.sound_play("ui_click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local page = unified_inventory.current_page[player_name]
|
||||
local player_creative = unified_inventory.is_creative(player_name)
|
||||
|
@ -201,25 +218,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end
|
||||
end
|
||||
|
||||
if fields.searchbutton
|
||||
or fields.key_enter_field == "searchbox" then
|
||||
if dirty_search_filter then
|
||||
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||
minetest.sound_play("paperflip2",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
end
|
||||
elseif fields.searchresetbutton then
|
||||
if ui.activefilter[player_name] ~= "" then
|
||||
apply_new_filter(player, "", "nochange")
|
||||
end
|
||||
end
|
||||
|
||||
-- alternate buttons
|
||||
if not (fields.alternate or fields.alternate_prev) then
|
||||
return
|
||||
end
|
||||
minetest.sound_play("click",
|
||||
minetest.sound_play("ui_click",
|
||||
{to_player=player_name, gain = 0.1})
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then
|
||||
|
|
|
@ -96,6 +96,9 @@ function unified_inventory.register_category(category_name, config)
|
|||
end
|
||||
update_category_list()
|
||||
end
|
||||
|
||||
-- TODO: Mark these for removal. They are pretty much useless
|
||||
|
||||
function unified_inventory.set_category_symbol(category_name, symbol)
|
||||
ensure_category_exists(category_name)
|
||||
unified_inventory.registered_categories[category_name].symbol = symbol
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
unified_inventory API
|
||||
=====================
|
||||
|
||||
This file provides information about the API of unified_inventory.
|
||||
This file provides information about the API of unified_inventory
|
||||
and can be viewed in Markdown readers.
|
||||
|
||||
API revisions within unified_inventory can be checked using:
|
||||
|
||||
|
@ -23,7 +24,9 @@ Grouped by use-case, afterwards sorted alphabetically.
|
|||
Callbacks
|
||||
---------
|
||||
|
||||
Register a callback that will be run whenever a craft is registered via unified_inventory.register_craft:
|
||||
Register a callback that will be run whenever a craft is registered via unified_inventory.register_craft.
|
||||
This callback is run before any recipe ingredients checks, hence it is also executed on recipes that are
|
||||
purged after all mods finished loading.
|
||||
|
||||
unified_inventory.register_on_craft_registered(
|
||||
function (item_name, options)
|
||||
|
@ -163,68 +166,57 @@ Register a non-standard craft recipe:
|
|||
Categories
|
||||
----------
|
||||
|
||||
Register a new category:
|
||||
The config table (second argument) is optional, and all its members are optional
|
||||
See the unified_inventory.set_category_* functions for more details on the members of the config table
|
||||
* `unified_inventory.register_category(name, def)`
|
||||
* Registers a new category
|
||||
* `name` (string): internal category name
|
||||
* `def` (optional, table): also its fields are optional
|
||||
|
||||
unified_inventory.register_category("category_name", {
|
||||
symbol = "mod_name:item_name" or "texture.png",
|
||||
symbol = source,
|
||||
-- ^ Can be in the format "mod_name:item_name" or "texture.png",
|
||||
label = "Human Readable Label",
|
||||
index = 5,
|
||||
-- ^ Categories are sorted by index. Lower numbers appear before higher ones.
|
||||
-- By default, the name is translated to a number: AA -> 0.0101, ZZ -> 0.2626
|
||||
--- Predefined category indices: "all" = -2, "uncategorized" = -1
|
||||
items = {
|
||||
"mod_name:item_name",
|
||||
"another_mod:different_item"
|
||||
}
|
||||
-- ^ List of items within this category
|
||||
})
|
||||
* `unified_inventory.remove_category(name)`
|
||||
* Removes an entire category
|
||||
|
||||
Add / override the symbol for a category:
|
||||
The category does not need to exist first
|
||||
The symbol can be an item name or a texture image
|
||||
If unset this will default to "default:stick"
|
||||
Modifier functions (to be removed)
|
||||
|
||||
unified_inventory.set_category_symbol("category_name", "mod_name:item_name" or "texture.png")
|
||||
* `unified_inventory.set_category_symbol(name, source)`
|
||||
* Changes the symbol of the category. The category does not need to exist yet.
|
||||
* `name` (string): internal category name
|
||||
* `source` (string, optional): `"mod_name:item_name"` or `"texture.png"`.
|
||||
Defaults to `"default:stick"` if not specified.
|
||||
* `unified_inventory.set_category_label(name, label)`
|
||||
* Changes the human readable label of the category.
|
||||
* `name` (string): internal category name
|
||||
* `label` (string): human readable label. Defaults to the category name.
|
||||
* `unified_inventory.set_category_index(name, index)`
|
||||
* Changes the sorting index of the category.
|
||||
* `name` (string): internal category name
|
||||
* `index` (numeric): any real number
|
||||
|
||||
Add / override the human readable label for a category:
|
||||
If unset this will default to the category name
|
||||
Item management
|
||||
|
||||
unified_inventory.set_category_label("category_name", "Human Readable Label")
|
||||
* ` unified_inventory.add_category_item(name, itemname)`
|
||||
* Adds a single item to the category
|
||||
* `itemname` (string): self-explanatory
|
||||
* `unified_inventory.add_category_items(name, { itemname1, itemname2, ... }`
|
||||
* Same as above but with multiple items
|
||||
* `unified_inventory.remove_category_item(name, itemname)`
|
||||
* Removes an item from the category
|
||||
* `unified_inventory.find_category(itemname)`
|
||||
* Looks up the first category containing this item
|
||||
* Returns: category name (string) or nil
|
||||
* `unified_inventory.find_categories(itemname)`
|
||||
* Looks up the item name within all registered categories
|
||||
* Returns: array of category names (table)
|
||||
|
||||
Add / override the sorting index of the category:
|
||||
Must be a number, can also be negative (-5) or fractional (2.345)
|
||||
This determines the position the category appears in the list of categories
|
||||
The "all" meta-category has index -2, the "misc"/"uncategorized" meta-category has index -1, use a negative number smaller than these to make a category appear before these in the list
|
||||
By default categories are sorted alphabetically with an index between 0.0101(AA) and 0.2626(ZZ)
|
||||
|
||||
unified_inventory.set_category_index("category_name", 5)
|
||||
|
||||
Add a single item to a category:
|
||||
|
||||
unified_inventory.add_category_item("category_name", "mod_name:item_name")
|
||||
|
||||
Add multiple items to a category:
|
||||
|
||||
unified_inventory.add_category_items("category_name", {
|
||||
"mod_name:item_name",
|
||||
"another_mod:different_item"
|
||||
})
|
||||
|
||||
Remove an item from a category:
|
||||
|
||||
unified_inventory.remove_category_item("category_name", "mod_name:item_name")
|
||||
|
||||
Remove a category entirely:
|
||||
|
||||
unified_inventory.remove_category("category_name")
|
||||
|
||||
Finding existing items in categories:
|
||||
This will find the first category an item exists in
|
||||
It should be used for checking if an item is catgorised
|
||||
Returns "category_name" or nil
|
||||
|
||||
unified_inventory.find_category("mod_name:item_name")
|
||||
|
||||
|
||||
This will find all the categories an item exists in
|
||||
Returns a number indexed table (list) of category names
|
||||
|
||||
unified_inventory.find_categories("mod_name:item_name")
|
||||
|
|
60
group.lua
60
group.lua
|
@ -1,4 +1,5 @@
|
|||
local S = minetest.get_translator("unified_inventory")
|
||||
local ui = unified_inventory
|
||||
|
||||
function unified_inventory.extract_groupnames(groupname)
|
||||
local specname = ItemStack(groupname):get_name()
|
||||
|
@ -26,6 +27,7 @@ end
|
|||
-- It may be a comma-separated list of group names. This is really a
|
||||
-- "group:..." ingredient specification, minus the "group:" prefix.
|
||||
|
||||
-- TODO Replace this with the more efficient spec matcher (below)
|
||||
local function compute_group_item(group_name_list)
|
||||
local group_names = group_name_list:split(",")
|
||||
local candidate_items = {}
|
||||
|
@ -84,3 +86,61 @@ function unified_inventory.get_group_item(group_name)
|
|||
return group_item_cache[group_name]
|
||||
end
|
||||
|
||||
|
||||
--[[
|
||||
This is for filtering known items by groups
|
||||
e.g. find all items that match "group:flower,yellow" (flower AND yellow groups)
|
||||
]]
|
||||
local spec_matcher = {}
|
||||
function unified_inventory.init_matching_cache()
|
||||
for _, name in ipairs(ui.items_list) do
|
||||
-- we only need to care about groups, exact items are handled separately
|
||||
for group, value in pairs(minetest.registered_items[name].groups) do
|
||||
if value and value ~= 0 then
|
||||
if not spec_matcher[group] then
|
||||
spec_matcher[group] = {}
|
||||
end
|
||||
spec_matcher[group][name] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
Retrieves all matching items
|
||||
|
||||
Arguments:
|
||||
specname (string): Item name or group(s) to filter
|
||||
|
||||
Output:
|
||||
{
|
||||
matchingitem1 = true,
|
||||
...
|
||||
}
|
||||
]]
|
||||
function unified_inventory.get_matching_items(specname)
|
||||
if specname:sub(1,6) ~= "group:" then
|
||||
return { [specname] = true }
|
||||
end
|
||||
|
||||
local accepted = {}
|
||||
for i, group in ipairs(specname:sub(7):split(",")) do
|
||||
if i == 1 then
|
||||
-- First step: Copy all possible item names in this group
|
||||
for name, _ in pairs(spec_matcher[group] or {}) do
|
||||
accepted[name] = true
|
||||
end
|
||||
else
|
||||
-- Perform filtering
|
||||
if spec_matcher[group] then
|
||||
for name, _ in pairs(accepted) do
|
||||
accepted[name] = spec_matcher[group][name]
|
||||
end
|
||||
else
|
||||
-- No matching items
|
||||
return {}
|
||||
end
|
||||
end
|
||||
end
|
||||
return accepted
|
||||
end
|
||||
|
|
2
init.lua
2
init.lua
|
@ -52,6 +52,8 @@ unified_inventory = {
|
|||
list_img_offset = 0.13,
|
||||
standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
|
||||
hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
|
||||
|
||||
version = 4
|
||||
}
|
||||
|
||||
|
|
51
internal.lua
51
internal.lua
|
@ -52,11 +52,13 @@ local function formspec_tab_buttons(player, formspec, style)
|
|||
|
||||
local filtered_inv_buttons = {}
|
||||
|
||||
for i, def in pairs(ui.buttons) do
|
||||
for _, def in pairs(ui.buttons) do
|
||||
if not (style.is_lite_mode and def.hide_lite) then
|
||||
if def.condition == nil or def.condition(player) or not ui.hide_disabled_buttons then
|
||||
table.insert(filtered_inv_buttons, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local needs_scrollbar = #filtered_inv_buttons > style.main_button_cols * style.main_button_rows
|
||||
|
||||
|
@ -71,13 +73,14 @@ local function formspec_tab_buttons(player, formspec, style)
|
|||
local pos_y = math.floor((i - 1) / style.main_button_cols) * style.btn_spc
|
||||
|
||||
if def.type == "image" then
|
||||
if (def.condition == nil or def.condition(player) == true) then
|
||||
if (def.condition == nil or def.condition(player)) then
|
||||
formspec[n] = string.format("image_button[%g,%g;%g,%g;%s;%s;]",
|
||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||
F(def.image),
|
||||
F(def.name))
|
||||
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||
n = n+2
|
||||
|
||||
else
|
||||
formspec[n] = string.format("image[%g,%g;%g,%g;%s^[colorize:#808080:alpha]",
|
||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||
|
@ -88,9 +91,10 @@ local function formspec_tab_buttons(player, formspec, style)
|
|||
end
|
||||
formspec[n] = "scroll_container_end[]"
|
||||
if needs_scrollbar then
|
||||
local total_rows = math.ceil(#filtered_inv_buttons / style.main_button_cols)
|
||||
formspec[n+1] = ("scrollbaroptions[max=%i;arrows=hide]"):format(
|
||||
-- This calculation is not 100% accurate but "good enough"
|
||||
math.ceil((#filtered_inv_buttons - 1) / style.main_button_cols) * style.btn_spc * 5
|
||||
(total_rows - style.main_button_rows) * style.btn_spc * 10
|
||||
)
|
||||
formspec[n+2] = ("scrollbar[%g,%g;0.4,%g;vertical;tabbtnscroll;0]"):format(
|
||||
style.main_button_x + style.main_button_cols * style.btn_spc - 0.1, -- x pos
|
||||
|
@ -270,9 +274,11 @@ local function formspec_add_item_browser(player, formspec, ui_peruser)
|
|||
end
|
||||
end
|
||||
end
|
||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc * (ui_peruser.is_lite_mode and 1 or 2),
|
||||
ui_peruser.page_buttons_y + 0.1 + ui_peruser.btn_spc * 2,
|
||||
formspec[n] = "style[page_number;content_offset=0]"
|
||||
formspec[n + 1] = string.format("image_button[%f,%f;%f,0.4;;page_number;%s: %s;false;false;]",
|
||||
ui_peruser.page_buttons_x,
|
||||
ui_peruser.page_buttons_y + ui_peruser.btn_spc * 2 - 0.1,
|
||||
ui_peruser.btn_spc * (bn - 1) + ui_peruser.btn_size,
|
||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||
end
|
||||
|
||||
|
@ -329,7 +335,7 @@ function ui.set_inventory_formspec(player, page)
|
|||
end
|
||||
end
|
||||
|
||||
local function valid_def(def)
|
||||
function ui.is_itemdef_listable(def)
|
||||
return (not def.groups.not_in_creative_inventory
|
||||
or def.groups.not_in_creative_inventory == 0)
|
||||
and def.description
|
||||
|
@ -342,9 +348,11 @@ function ui.apply_filter(player, filter, search_dir)
|
|||
return false
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
local lfilter = string.lower(filter)
|
||||
local ffilter
|
||||
if lfilter:sub(1, 6) == "group:" then
|
||||
-- Group filter: all groups of the item must match
|
||||
local groups = lfilter:sub(7):split(",")
|
||||
ffilter = function(name, def)
|
||||
for _, group in ipairs(groups) do
|
||||
|
@ -356,6 +364,7 @@ function ui.apply_filter(player, filter, search_dir)
|
|||
return true
|
||||
end
|
||||
else
|
||||
-- Name filter: fuzzy match item names and descriptions
|
||||
local player_info = minetest.get_player_information(player_name)
|
||||
local lang = player_info and player_info.lang_code or ""
|
||||
|
||||
|
@ -368,35 +377,41 @@ function ui.apply_filter(player, filter, search_dir)
|
|||
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
||||
end
|
||||
end
|
||||
ui.filtered_items_list[player_name]={}
|
||||
|
||||
local is_itemdef_listable = ui.is_itemdef_listable
|
||||
local filtered_items = {}
|
||||
|
||||
local category = ui.current_category[player_name] or 'all'
|
||||
if category == 'all' then
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if valid_def(def)
|
||||
if is_itemdef_listable(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
elseif category == 'uncategorized' then
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if (not ui.find_category(name))
|
||||
and valid_def(def)
|
||||
if is_itemdef_listable(def)
|
||||
and not ui.find_category(name)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
else
|
||||
for name,exists in pairs(ui.registered_category_items[category]) do
|
||||
-- Any other category is selected
|
||||
for name, exists in pairs(ui.registered_category_items[category]) do
|
||||
local def = minetest.registered_items[name]
|
||||
if exists and def
|
||||
and valid_def(def)
|
||||
and is_itemdef_listable(def)
|
||||
and ffilter(name, def) then
|
||||
table.insert(ui.filtered_items_list[player_name], name)
|
||||
table.insert(filtered_items, name)
|
||||
end
|
||||
end
|
||||
end
|
||||
table.sort(ui.filtered_items_list[player_name])
|
||||
ui.filtered_items_list_size[player_name] = #ui.filtered_items_list[player_name]
|
||||
table.sort(filtered_items)
|
||||
|
||||
ui.filtered_items_list_size[player_name] = #filtered_items
|
||||
ui.filtered_items_list[player_name] = filtered_items
|
||||
ui.current_index[player_name] = 1
|
||||
ui.activefilter[player_name] = filter
|
||||
ui.active_search_direction[player_name] = search_dir
|
||||
|
|
|
@ -7,17 +7,17 @@ Bag @1=Tasche @1
|
|||
Small Bag=Kleine Tasche
|
||||
Medium Bag=Mittelgroße Tasche
|
||||
Large Bag=Große Tasche
|
||||
All Items=
|
||||
Misc. Items=
|
||||
Plant Life=
|
||||
Building Materials=
|
||||
Tools=
|
||||
Minerals and Metals=
|
||||
Environment and Worldgen=
|
||||
Lighting=
|
||||
All Items=Alle Gegenstände
|
||||
Misc. Items=Sonstige Gegenstände
|
||||
Plant Life=Pfanzenwelt
|
||||
Building Materials=Baumaterialien
|
||||
Tools=Werkzeuge
|
||||
Minerals and Metals=Minerale und Metalle
|
||||
Environment and Worldgen=Umwelt und Welterstellung
|
||||
Lighting=Beleuchtung
|
||||
and = und
|
||||
Scroll categories left=
|
||||
Scroll categories right=
|
||||
Scroll categories left=Kategorien nach links blättern
|
||||
Scroll categories right=Kategorien nach rechts blättern
|
||||
Search=Suchen
|
||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||
First page=Erste Seite
|
||||
|
@ -76,10 +76,10 @@ Waypoints=Wegpunkte
|
|||
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
||||
Waypoint @1=Wegpunkt Nr. @1
|
||||
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
||||
Hide waypoint=
|
||||
Show waypoint=
|
||||
Hide coordinates=
|
||||
Show coordinates=
|
||||
Hide waypoint=Wegpunkt verstecken
|
||||
Show waypoint=Wegpunkt zeigen
|
||||
Hide coordinates=Koordinaten verstecken
|
||||
Show coordinates=Koordinaten zeigen
|
||||
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
||||
Edit waypoint name=Name des Wegpunkts ändern
|
||||
Waypoint active=Wegpunkt aktiv
|
||||
|
|
|
@ -126,25 +126,18 @@ Example output:
|
|||
}
|
||||
--]]
|
||||
function unified_inventory.find_usable_items(inv_items, craft_items)
|
||||
local get_group = minetest.get_item_group
|
||||
local result = {}
|
||||
|
||||
for craft_item in pairs(craft_items) do
|
||||
local group = craft_item:match("^group:(.+)")
|
||||
-- may specify group:type1,type2
|
||||
local items = unified_inventory.get_matching_items(craft_item)
|
||||
|
||||
local found = {}
|
||||
|
||||
if group ~= nil then
|
||||
for inv_item in pairs(inv_items) do
|
||||
if get_group(inv_item, group) > 0 then
|
||||
found[inv_item] = true
|
||||
for itemname, _ in pairs(items) do
|
||||
if inv_items[itemname] then
|
||||
found[itemname] = true
|
||||
end
|
||||
end
|
||||
else
|
||||
if inv_items[craft_item] ~= nil then
|
||||
found[craft_item] = true
|
||||
end
|
||||
end
|
||||
|
||||
result[craft_item] = found
|
||||
end
|
||||
|
||||
|
|
2
mod.conf
2
mod.conf
|
@ -1,6 +1,6 @@
|
|||
name = unified_inventory
|
||||
|
||||
optional_depends = default, creative, sfinv, datastorage, farming
|
||||
optional_depends = default, creative, sfinv, datastorage
|
||||
description = """
|
||||
Unified Inventory replaces the default survival and creative inventory.
|
||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||
|
|
15
register.lua
15
register.lua
|
@ -49,7 +49,7 @@ ui.register_button("misc_set_day", {
|
|||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("birds",
|
||||
minetest.sound_play("ui_morning",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
|
@ -73,7 +73,7 @@ ui.register_button("misc_set_night", {
|
|||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("owl",
|
||||
minetest.sound_play("ui_owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
|
@ -134,14 +134,14 @@ ui.register_page("craft", {
|
|||
local n=#formspec+1
|
||||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.35, crafty + 2.3, F(S("Trash:")))
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.4, crafty + 2.3, F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
|
@ -158,11 +158,9 @@ ui.register_page("craft", {
|
|||
|
||||
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
local name = item:get_name()
|
||||
local count = item:get_count()
|
||||
local wear = item:get_wear()
|
||||
local description = item:get_meta():get_string("description")
|
||||
local show_is_group = false
|
||||
local displayitem = name.." "..count.." "..wear
|
||||
local displayitem = item:to_string()
|
||||
local selectitem = name
|
||||
if name:sub(1, 6) == "group:" then
|
||||
local group_name = name:sub(7)
|
||||
|
@ -196,6 +194,9 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
|||
return button
|
||||
end
|
||||
|
||||
-- The recipe text contains parameters, hence they can yet not be translated.
|
||||
-- Instead, use a dummy translation call so that it can be picked up by the
|
||||
-- static parsing of the translation string update script
|
||||
local recipe_text = {
|
||||
recipe = NS("Recipe @1 of @2"),
|
||||
usage = NS("Usage @1 of @2"),
|
||||
|
|
|
@ -10,5 +10,8 @@ unified_inventory_bags (Enable bags) bool true
|
|||
#and the give privilege.
|
||||
unified_inventory_trash (Enable trash) bool true
|
||||
|
||||
#If enabled, disabled buttons will be hidden instead of grayed out.
|
||||
unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
|
||||
|
||||
|
||||
unified_inventory_automatic_categorization (Items automatically added to categories) bool true
|
BIN
sounds/birds.ogg
BIN
sounds/birds.ogg
Binary file not shown.
BIN
sounds/owl.ogg
BIN
sounds/owl.ogg
Binary file not shown.
BIN
sounds/ui_click.ogg
Normal file
BIN
sounds/ui_click.ogg
Normal file
Binary file not shown.
BIN
sounds/ui_morning.ogg
Normal file
BIN
sounds/ui_morning.ogg
Normal file
Binary file not shown.
BIN
sounds/ui_owl.ogg
Normal file
BIN
sounds/ui_owl.ogg
Normal file
Binary file not shown.
BIN
textures/ui_teleport.png
Normal file
BIN
textures/ui_teleport.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.2 KiB |
|
@ -140,36 +140,49 @@ ui.register_page("waypoints", {
|
|||
|
||||
-- Main buttons:
|
||||
local btnlist = {
|
||||
set_waypoint = {
|
||||
"ui_waypoint_set_icon.png",
|
||||
S("Set waypoint to current location")
|
||||
},
|
||||
toggle_waypoint = {
|
||||
-- 1. formspec name
|
||||
-- 2. button image
|
||||
-- 3. translation text
|
||||
{
|
||||
"toggle_waypoint",
|
||||
waypoint.active and "ui_on_icon.png" or "ui_off_icon.png",
|
||||
waypoint.active and S("Hide waypoint") or S("Show waypoint")
|
||||
},
|
||||
toggle_display_pos = {
|
||||
{
|
||||
"rename_waypoint",
|
||||
"ui_pencil_icon.png",
|
||||
S("Edit waypoint name")
|
||||
},
|
||||
{
|
||||
"set_waypoint",
|
||||
"ui_waypoint_set_icon.png",
|
||||
S("Set waypoint to current location")
|
||||
},
|
||||
{
|
||||
"toggle_display_pos",
|
||||
waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)",
|
||||
waypoint.display_pos and S("Hide coordinates") or S("Show coordinates")
|
||||
},
|
||||
toggle_color = {
|
||||
{
|
||||
"toggle_color",
|
||||
"ui_circular_arrows_icon.png",
|
||||
S("Change color of waypoint display")
|
||||
},
|
||||
rename_waypoint = {
|
||||
"ui_pencil_icon.png",
|
||||
S("Edit waypoint name")
|
||||
}
|
||||
}
|
||||
if minetest.get_player_privs(player_name).teleport then
|
||||
table.insert(btnlist, {
|
||||
"teleport_waypoint",
|
||||
"ui_teleport.png",
|
||||
S("Teleport to waypoint")
|
||||
})
|
||||
end
|
||||
|
||||
local x = 4
|
||||
for name, def in pairs(btnlist) do
|
||||
for i, def in pairs(btnlist) do
|
||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
||||
wp_buttons_rj - ui.style_full.btn_spc * x, wp_bottom_row,
|
||||
wp_buttons_rj + ui.style_full.btn_spc * (i - #btnlist), wp_bottom_row,
|
||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||
def[1], name, sel)
|
||||
formspec[n+1] = "tooltip["..name..sel..";"..F(def[2]).."]"
|
||||
x = x - 1
|
||||
def[2], def[1], sel)
|
||||
formspec[n+1] = "tooltip["..def[1]..sel..";"..F(def[3]).."]"
|
||||
n = n + 2
|
||||
end
|
||||
|
||||
|
@ -313,6 +326,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
update_formspec = true
|
||||
end
|
||||
|
||||
if fields["teleport_waypoint" .. i] and waypoint.world_pos then
|
||||
if minetest.get_player_privs(player_name).teleport then
|
||||
minetest.sound_play("teleport", {to_player = player_name})
|
||||
player:set_pos(waypoint.world_pos)
|
||||
end
|
||||
end
|
||||
|
||||
if hit then
|
||||
-- Save first
|
||||
waypoints.data[i] = waypoint
|
||||
|
@ -323,6 +343,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
update_hud(player, waypoints, temp, i)
|
||||
end
|
||||
if update_formspec then
|
||||
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||
ui.set_inventory_formspec(player, "waypoints")
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user