forked from minetest-mods/unified_inventory
- fixed refill slot bein same for all players
- set time buttons now require settime privs to work - item name (regular) is displayed in Crafting guide
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43e308a815
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faffd2ae65
@ -47,7 +47,8 @@ minetest.register_on_joinplayer(function(player)
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unified_inventory.current_item[player_name] =nil
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unified_inventory.current_item[player_name] =nil
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unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
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unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
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local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
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--crafting guide inventories
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local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
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allow_put = function(inv, listname, index, stack, player)
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allow_put = function(inv, listname, index, stack, player)
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return 0
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return 0
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end,
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end,
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@ -60,10 +61,38 @@ minetest.register_on_joinplayer(function(player)
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})
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})
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inv:set_size("output", 1)
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inv:set_size("output", 1)
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inv:set_size("build", 3*3)
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inv:set_size("build", 3*3)
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inv:set_size("cook", 1)
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inv:set_size("fuel", 1)
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-- refill slot
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unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
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end,
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})
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unified_inventory.refill:set_size("main", 1)
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end)
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end)
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-- trash slot
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unified_inventory.trash = minetest.create_detached_inventory("trash", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, nil)
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end,
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})
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unified_inventory.trash:set_size("main", 1)
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-- set_inventory_formspec
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-- set_inventory_formspec
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unified_inventory.set_inventory_formspec = function(player,formspec)
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unified_inventory.set_inventory_formspec = function(player,formspec)
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if player then
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if player then
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@ -115,7 +144,7 @@ unified_inventory.get_formspec = function(player,page)
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formspec = formspec.."list[current_player;craft;2,1;3,3;]"
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formspec = formspec.."list[current_player;craft;2,1;3,3;]"
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if minetest.setting_getbool("creative_mode") then
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if minetest.setting_getbool("creative_mode") then
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formspec = formspec.."label[0,2.5;Refill:]"
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formspec = formspec.."label[0,2.5;Refill:]"
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formspec = formspec.."list[detached:refill;main;0,3;1,1;]"
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formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
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formspec = formspec.."label[7,2.5;Trash:]"
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formspec = formspec.."label[7,2.5;Trash:]"
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formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
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formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
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end
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end
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@ -130,8 +159,8 @@ unified_inventory.get_formspec = function(player,page)
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formspec = formspec.."label[6,0.5;Output:]"
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formspec = formspec.."label[6,0.5;Output:]"
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formspec = formspec.."label[6,2.6;Method:]"
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formspec = formspec.."label[6,2.6;Method:]"
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local item_name=unified_inventory.current_item[player_name]
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local item_name=unified_inventory.current_item[player_name]
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--print (dump(item_name))
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if item_name then
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if item_name then
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formspec = formspec.."label[2,0;"..item_name.."]"
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local alternates = 0
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local alternates = 0
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local alternate = unified_inventory.alternate[player_name]
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local alternate = unified_inventory.alternate[player_name]
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local crafts = crafts_table[item_name]
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local crafts = crafts_table[item_name]
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@ -225,36 +254,6 @@ unified_inventory.get_formspec = function(player,page)
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return formspec
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return formspec
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end
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end
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-- trash slot
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unified_inventory.trash = minetest.create_detached_inventory("trash", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, nil)
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end,
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})
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unified_inventory.trash:set_size("main", 1)
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-- refill slot
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unified_inventory.refill = minetest.create_detached_inventory("refill", {
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allow_put = function(inv, listname, index, stack, player)
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if minetest.setting_getbool("creative_mode") then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_put = function(inv, listname, index, stack, player)
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inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
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end,
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})
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unified_inventory.refill:set_size("main", 1)
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-- register_on_player_receive_fields
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-- register_on_player_receive_fields
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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@ -302,12 +301,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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unified_inventory.go_home(player)
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unified_inventory.go_home(player)
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end
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end
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if fields.misc_set_day then
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if fields.misc_set_day then
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if minetest.get_player_privs(player_name).settime==true then
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minetest.env:set_timeofday((6000 % 24000) / 24000)
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minetest.env:set_timeofday((6000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to 6am")
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minetest.chat_send_player(player_name, "Time of day set to 6am")
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else
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minetest.chat_send_player(player_name, "You don't have settime priviledge!")
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end
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end
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end
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if fields.misc_set_night then
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if fields.misc_set_night then
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if minetest.get_player_privs(player_name).settime==true then
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minetest.env:set_timeofday((21000 % 24000) / 24000)
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minetest.env:set_timeofday((21000 % 24000) / 24000)
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minetest.chat_send_player(player_name, "Time of day set to 9pm")
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minetest.chat_send_player(player_name, "Time of day set to 9pm")
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else
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minetest.chat_send_player(player_name, "You don't have settime priviledge!")
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end
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end
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end
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-- Inventory page controls
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-- Inventory page controls
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@ -489,7 +496,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate)
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alternate = 1
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alternate = 1
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end
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end
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local craft = crafts[alternate]
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local craft = crafts[alternate]
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print (dump(craft))
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--print (dump(craft))
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--minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft))
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--minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft))
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local itemstack = ItemStack(craft.output)
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local itemstack = ItemStack(craft.output)
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