-- Unified Inventory local modpath = minetest.get_modpath(minetest.get_current_modname()) local worldpath = minetest.get_worldpath() -- Data tables definitions unified_inventory = { activefilter = {}, active_search_direction = {}, alternate = {}, current_page = {}, current_searchbox = {}, current_category = {}, current_category_scroll = {}, current_index = {}, current_item = {}, current_craft_direction = {}, registered_craft_types = {}, crafts_for = {usage = {}, recipe = {} }, players = {}, items_list_size = 0, items_list = {}, filtered_items_list_size = {}, filtered_items_list = {}, pages = {}, buttons = {}, -- Homepos stuff home_pos = {}, home_filename = worldpath.."/unified_inventory_home.home", -- Default inventory page default = "craft", -- "Lite" mode lite_mode = minetest.settings:get_bool("unified_inventory_lite"), -- Items automatically added to categories based on item definitions automatic_categorization = (minetest.settings:get_bool("unified_inventory_automatic_categorization") ~= false), -- Trash enabled trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false), imgscale = 1.25, list_img_offset = 0.13, standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]", version = 3 } local ui = unified_inventory -- These tables establish position and layout for the two UI styles. -- UI doesn't use formspec_[xy] anymore, but other mods may need them. ui.style_full = { formspec_x = 1, formspec_y = 1, formw = 17.75, formh = 12.25, pagecols = 8, pagerows = 9, page_x = 10.75, page_y = 2.30, craft_x = 2.8, craft_y = 1.15, craftresult_x = 7.8, craft_arrow_x = 6.55, craft_guide_x = 3.3, craft_guide_y = 1.15, craft_guide_arrow_x = 7.05, craft_guide_result_x = 8.3, craft_guide_resultstr_x = 0.3, craft_guide_resultstr_y = 0.6, give_btn_x = 0.25, main_button_x = 0.4, main_button_y = 11.0, page_buttons_x = 11.60, page_buttons_y = 10.15, searchwidth = 3.4, form_header_x = 0.4, form_header_y = 0.4, btn_spc = 0.85, btn_size = 0.75, std_inv_x = 0.3, std_inv_y = 5.75, } ui.style_lite = { formspec_x = 0.6, formspec_y = 0.6, formw = 14, formh = 9.75, pagecols = 4, pagerows = 5, page_x = 10.5, page_y = 2.15, craft_x = 2.6, craft_y = 0.75, craftresult_x = 5.75, craft_arrow_x = 6.35, craft_guide_x = 3.1, craft_guide_y = 0.75, craft_guide_arrow_x = 7.05, craft_guide_result_x = 8.3, craft_guide_resultstr_x = 0.15, craft_guide_resultstr_y = 0.35, give_btn_x = 0.15, main_button_x = 10.5, main_button_y = 8.15, page_buttons_x = 10.5, page_buttons_y = 6.15, searchwidth = 1.6, form_header_x = 0.2, form_header_y = 0.2, btn_spc = 0.8, btn_size = 0.7, std_inv_x = 0.1, std_inv_y = 4.6, } dofile(modpath.."/api.lua") for _, style in ipairs({ui.style_full, ui.style_lite}) do style.items_per_page = style.pagecols * style.pagerows style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]", style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset) style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true).. ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3) style.craft_grid = table.concat({ ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3), ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]", style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale), string.format("list[current_player;craft;%f,%f;3,3;]", style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset), string.format("list[current_player;craftpreview;%f,%f;1,1;]", style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset) }) end -- Disable default creative inventory local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory") if creative then function creative.set_creative_formspec(player, start_i, pagenum) return end end -- Disable sfinv inventory local sfinv = rawget(_G, "sfinv") if sfinv then sfinv.enabled = false end dofile(modpath.."/group.lua") dofile(modpath.."/category.lua") dofile(modpath.."/default-categories.lua") dofile(modpath.."/internal.lua") dofile(modpath.."/callbacks.lua") dofile(modpath.."/match_craft.lua") dofile(modpath.."/register.lua") if minetest.settings:get_bool("unified_inventory_bags") ~= false then dofile(modpath.."/bags.lua") end dofile(modpath.."/item_names.lua") dofile(modpath.."/waypoints.lua") minetest.log("action", "[unified_inventory] loaded.")