forked from mtcontrib/vector_extras
2f0ad734d4c900173ff573ab57d6b6c435deacb4
TODO: * maybe make the explosion table function return a perlin explosion table * Figure out and implement 3D scanline search * Add vector.hollowsphere, less positions than WorldEdit hollowsphere * Add unit tests * Use %a string format for vector.serialize so that it is reversible
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