forked from mtcontrib/vector_extras
a1f3da77c0beba33d3d9e98c28a0554f147e3784
TODO: * maybe make the explosion table function return a perlin explosion table * Figure out and implement 3D scanline search * Add vector.hollowsphere, less positions than WorldEdit hollowsphere * Add unit tests * Use %a string format for vector.serialize so that it is reversible
Description
Languages
Lua
100%