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5 changed files with 26 additions and 85 deletions

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@ -1,16 +0,0 @@
read_globals = {
"DIR_DELIM",
"core",
"dump",
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"AreaStore",
"default",
table = { fields = { "copy", "getn" } }
}
globals = {
"minetest"
}

0
depends.txt Normal file
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1
description.txt Normal file
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@ -0,0 +1 @@
Warp locations and warp stones (portal stones)

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@ -10,9 +10,9 @@ of the license, or (at your option) any later version.
--]]
local warps = {}
local warps_queue = {}
local queue_state = 0
warps = {}
warps_queue = {}
queue_state = 0
local warps_freeze = 5
-- t = time in usec
-- p = player obj
@ -22,19 +22,14 @@ local S = minetest.get_mod_storage()
assert(S, "mod_storage is required")
-- import warps or load
local function firstload()
local store = S:get("warps")
local worldpath = minetest.get_worldpath()
if store then
warps = minetest.deserialize(store)
return
end
local store = S:get("warps")
local worldpath = minetest.get_worldpath()
if store then
warps = minetest.deserialize(store)
else
local fh,err = io.open(worldpath .. "/warps.txt", "r")
if err then
-- If it doesn't exist, we've never used this mod before.
if not err:find("No such file or directory") then
minetest.log("error", "[warps] Error trying to load warps.txt: " .. err)
end
minetest.log("action", "[warps] loaded ")
return
end
while true do
@ -87,7 +82,7 @@ local warp = function(player, dest)
local pos = vector.new(warp)
pos.y = pos.y + 0.5
player:set_pos(pos)
player:setpos(pos)
player:set_look_horizontal(warp.yaw)
player:set_look_vertical(warp.pitch)
minetest.chat_send_player(player:get_player_name(), "Warped to \"" .. dest .. "\"")
@ -95,7 +90,7 @@ local warp = function(player, dest)
minetest.sound_play("warps_plop", {pos = pos})
end
local function do_warp_queue()
do_warp_queue = function()
if table.getn(warps_queue) == 0 then
queue_state = 0
return
@ -103,8 +98,8 @@ local function do_warp_queue()
local t = minetest.get_us_time()
for i = table.getn(warps_queue),1,-1 do
local e = warps_queue[i]
if e.p:get_pos() then
if vector.equals(e.p:get_pos(), e.pos) then
if e.p:getpos() then
if vector.equals(e.p:getpos(), e.pos) then
if t > e.t then
warp(e.p, e.w)
table.remove(warps_queue, i)
@ -127,10 +122,10 @@ end
local warp_queue_add = function(player, dest)
table.insert(warps_queue, {
t = minetest.get_us_time() + (warps_freeze * 1000000),
pos = player:get_pos(),
pos = player:getpos(),
p = player,
w = dest,
sh = minetest.sound_play("warps_woosh", { pos = player:get_pos() })
sh = minetest.sound_play("warps_woosh", { pos = player:getpos() })
})
minetest.chat_send_player(player:get_player_name(), "Don't move for " .. warps_freeze .. " seconds!")
if queue_state == 0 then
@ -181,7 +176,7 @@ minetest.register_chatcommand("setwarp", {
end
local player = minetest.get_player_by_name(name)
local pos = vector.round(player:get_pos())
local pos = vector.round(player:getpos())
table.insert(warps, {
name = param,
x = pos.x,
@ -241,32 +236,6 @@ minetest.register_chatcommand("warp", {
end
})
local function prepare_dropdown(x,y,w,h,curr_dest)
local dd = string.format("dropdown[%f,%f;%f,%f;ddwarp;", x, y, w, h)
local sel = 0
for idx, warp in ipairs(warps) do
local warpname = warp.name
dd = dd .. minetest.formspec_escape(warpname) .. ","
if curr_dest == warpname then
sel = idx
end
end
dd = dd .. ";"..tostring(sel).."]"
return dd
end
local function prepare_formspec(dest)
local custdest = ""
if not lookup_warp(dest) then
custdest = dest
end
return "size[4.5,3]label[0.7,0;Warp destination]"
.."field[1,2.2;3,0.2;destination;Future destination;"
..minetest.formspec_escape(custdest).."]"
.."button_exit[0.7,2.7;3,0.5;proceed;Proceed]"
..prepare_dropdown(0.7,0.4,3,1, dest)
end
minetest.register_node("warps:warpstone", {
visual = "mesh",
mesh = "warps_warpstone.obj",
@ -285,7 +254,8 @@ minetest.register_node("warps:warpstone", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", prepare_formspec(""))
meta:set_string("formspec",
"field[destination;Warp Destination;]")
meta:set_string("infotext", "Uninitialized Warp Stone")
end,
on_receive_fields = function(pos, formname, fields, sender)
@ -293,24 +263,15 @@ minetest.register_node("warps:warpstone", {
minetest.chat_send_player(sender:get_player_name(), "You do not have permission to modify warp stones")
return false
end
if not (fields.destination and fields.quit) then
if not fields.destination then
return
end
local dest
if fields.destination == "" and fields.ddwarp then
dest = fields.ddwarp
else
dest = fields.destination
end
local meta = minetest.get_meta(pos)
meta:set_string("formspec", prepare_formspec(dest))
meta:set_string("infotext", "Warp stone to " .. dest)
meta:set_string("warps_destination", dest)
minetest.log("action", sender:get_player_name() .. " changed warp stone at "
.. minetest.pos_to_string(pos) .. " to \"" .. dest .. "\"")
meta:set_string("formspec",
"field[destination;Warp Destination;" .. fields.destination .. "]")
meta:set_string("infotext", "Warp stone to " .. fields.destination)
meta:set_string("warps_destination", fields.destination)
minetest.log("action", sender:get_player_name() .. " changed warp stone to \"" .. fields.destination .. "\"")
end,
on_punch = function(pos, node, puncher, pointed_thingo)
if puncher:get_player_control().sneak and
@ -322,16 +283,12 @@ minetest.register_node("warps:warpstone", {
local meta = minetest.get_meta(pos)
local destination = meta:get_string("warps_destination")
if destination == "" or lookup_warp(destination) == nil then
if destination == "" then
minetest.chat_send_player(puncher:get_player_name(),
"Unknown warp location for this warp stone, cannot warp!")
return false
end
minetest.log("action", string.format("Going to warp player %s to waypoint %s",
puncher:get_player_name(), destination
))
warp_queue_add(puncher, destination)
end,
})
firstload()

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@ -1,2 +1 @@
name = warps
description = Warp locations and warp stones (portal stones)