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watershed_bucketfreshwater.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_cloud.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_drygrass.png
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16x16 clouds, cacti, papyrus, ice, dryshrubs
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2014-02-20 07:18:40 +00:00 |
watershed_freshice.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_freshwater.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_freshwateranim.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_freshwaterflowanim.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_goldengrass.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |
watershed_light.png
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Cook redcobble to desert stone, luxore in fissures, luxcrystals, lights, more ores
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2014-04-10 05:27:59 +01:00 |
watershed_luxcrystal.png
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Cook redcobble to desert stone, luxore in fissures, luxcrystals, lights, more ores
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2014-04-10 05:27:59 +01:00 |
watershed_luxore.png
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Cook redcobble to desert stone, luxore in fissures, luxcrystals, lights, more ores
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2014-04-10 05:27:59 +01:00 |
watershed_needles.png
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Golden ratio 4 noise canyon generation, bugfixes, continental scale height variation
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2014-02-19 08:19:17 +00:00 |
watershed_permafrost.png
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Ores below surface, 3D temp/humid biome system, add tundra, develop grasslands, darkclouds return
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2014-02-25 18:14:54 +00:00 |
watershed_redcobble.png
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Fresh ice, red cobble, redo clouds with existing noises
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2014-04-09 06:06:10 +01:00 |