x_enchanting/grindstone.lua
2023-12-14 16:28:48 -05:00

379 lines
14 KiB
Lua

---@diagnostic disable
--[[
X Enchanting. Adds Enchanting Mechanics and API.
Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
local S = minetest.get_translator(minetest.get_current_modname())
----
--- Grindstone Node
----
minetest.register_node('x_enchanting:grindstone', {
description = S('Grindstone'),
short_description = S('Grindstone'),
drawtype = 'mesh',
mesh = 'x_enchanting_grindstone.obj',
tiles = { 'x_enchanting_grindstone_mesh.png' },
inventory_image = 'x_enchanting_grindstone_item.png',
use_texture_alpha = 'clip',
paramtype = 'light',
paramtype2 = 'facedir',
walkable = true,
wield_scale = { x = 2, y = 2, z = 2 },
selection_box = {
type = 'fixed',
fixed = { -1 / 2, -1 / 2, -1 / 2, 1 / 2, 1 / 2 - 1 / 16, 1 / 2 }
},
collision_box = {
type = 'fixed',
fixed = { -1 / 2, -1 / 2, -1 / 2, 1 / 2, 1 / 2 - 1 / 16, 1 / 2 }
},
sounds = XEnchanting.node_sound_wood_defaults(),
is_ground_content = false,
groups = { choppy = 2, oddly_breakable_by_hand = 2 },
stack_max = 1,
mod_origin = 'x_enchanting',
---@param pos Vector
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
meta:set_string('infotext', S('Grindstone'))
meta:set_string('owner', '')
inv:set_size('item', 1)
inv:set_size('result', 1)
end,
---@param pos Vector
---@param placer ObjectRef | nil
---@param itemstack ItemStack
---@param pointed_thing PointedThingDef
---@diagnostic disable-next-line: unused-local
after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
if not placer then
return
end
local player_name = placer:get_player_name()
meta:set_string('owner', player_name)
meta:set_string('infotext', S('Grindstone') .. ' (' .. S('owned by') .. ' ' .. player_name .. ')')
local formspec = XEnchanting:get_grindstone_formspec(pos, player_name)
meta:set_string('formspec', formspec)
end,
---@param pos Vector
---@param node NodeDef
---@param clicker ObjectRef
---@param itemstack ItemStack
---@param pointed_thing? PointedThingDef
---@diagnostic disable-next-line: unused-local
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local p_name = clicker:get_player_name()
local inv = meta:get_inventory()
local item_stack = inv:get_stack('item', 1)
local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack)
if minetest.is_protected(pos, p_name) then
return itemstack
end
minetest.sound_play('everness_wood_hit', {
gain = 0.5,
pos = pos,
max_hear_distance = 10
}, true)
local formspec = XEnchanting:get_grindstone_formspec(pos, p_name, { result_disabled = has_all_cursed_ench })
meta:set_string('formspec', formspec)
return itemstack
end,
---@param pos Vector
---@param intensity? number
---@return table | nil
---@diagnostic disable-next-line: unused-local
on_blast = function(pos, intensity)
if minetest.is_protected(pos, '') then
return
end
local drops = {}
local inv = minetest.get_meta(pos):get_inventory()
local stack_item = inv:get_stack('item', 1)
if not stack_item:is_empty() then
drops[#drops + 1] = stack_item:to_table()
end
drops[#drops + 1] = 'x_enchanting:grindstone'
minetest.remove_node(pos)
return drops
end,
---@param pos Vector
---@param player? ObjectRef
can_dig = function(pos, player)
if not player then
return false
end
local inv = minetest.get_meta(pos):get_inventory()
return inv:is_empty('item')
and inv:is_empty('result')
and not minetest.is_protected(pos, player:get_player_name())
end,
---@diagnostic disable-next-line: unused-local
on_rotate = function(pos, node, user, mode, new_param2)
return false
end,
---@param pos Vector
---@param listname string
---@param index number
---@param stack ItemStack
---@param player ObjectRef
---@diagnostic disable-next-line: unused-local
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local st_meta = stack:get_meta()
local is_enchanted = st_meta:get_int('is_enchanted')
if listname == 'item' and is_enchanted == 1 then
return stack:get_count()
end
return 0
end,
---@param pos Vector
---@param listname string
---@param index number
---@param stack ItemStack
---@param player ObjectRef
---@diagnostic disable-next-line: unused-local
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return stack:get_count()
end,
---@param pos Vector
---@param from_list string
---@param from_index number
---@param to_list string
---@param to_index number
---@param count number
---@param player ObjectRef
---@diagnostic disable-next-line: unused-local
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end,
---@param pos Vector
---@param listname string
---@param index number
---@param stack ItemStack
---@param player ObjectRef
---@diagnostic disable-next-line: unused-local
on_metadata_inventory_put = function(pos, listname, index, stack, player)
--
-- Create new itemstack with removed enchantments (excl. curses) and populate the result slot with this new item
--
local meta = minetest.get_meta(pos)
local p_name = player:get_player_name()
local inv = meta:get_inventory()
local item_stack = inv:get_stack('item', 1)
local item_stack_meta = item_stack:get_meta()
local is_enchanted = item_stack_meta:get_int('is_enchanted')
local stack_enchantment_data = minetest.deserialize(item_stack_meta:get_string('x_enchanting')) or {}
local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack)
if not inv:is_empty('item') and is_enchanted == 1 and not has_all_cursed_ench then
-- Discenchanted item
local has_curse = false
local current_enchantments = {}
for id, value in pairs(stack_enchantment_data) do
-- Remove enchantment meta data (excl. cursed)
local ench_def = XEnchanting.enchantment_defs[id]
if not ench_def.cursed then
item_stack_meta:set_float('is_' .. id, 0)
stack_enchantment_data[id] = nil
else
has_curse = true
end
-- Get descriptions
if stack_enchantment_data[id] then
local level
-- Find level
for i, v in ipairs(ench_def.level_def) do
if v == value.value then
level = i
break
end
end
table.insert(current_enchantments, {
id = id,
value = value.value,
level = level,
secondary = ench_def.secondary,
incompatible = ench_def.incompatible
})
end
end
if not has_curse then
-- Reset meta data if not cursed
item_stack_meta:set_string('inventory_image', '')
item_stack_meta:set_string('inventory_overlay', '')
item_stack_meta:set_string('wield_image', '')
item_stack_meta:set_string('wield_overlay', '')
item_stack_meta:set_string('description', '')
item_stack_meta:set_string('short_description', '')
item_stack_meta:set_int('is_enchanted', 0)
end
local descriptions = XEnchanting:get_enchanted_descriptions(current_enchantments)
-- Upgrade description with remaining enchantments
if #current_enchantments > 0 then
local item_stack_def = minetest.registered_tools[item_stack:get_name()]
item_stack_meta:set_string('description', (item_stack_def and item_stack_def.description or '') .. '\n' .. descriptions.enchantments_desc)
end
item_stack_meta:set_tool_capabilities(nil)
item_stack_meta:set_string('x_enchanting', minetest.serialize(stack_enchantment_data))
inv:set_stack('result', 1, item_stack)
end
local formspec = XEnchanting:get_grindstone_formspec(pos, p_name, { result_disabled = has_all_cursed_ench })
meta:set_string('formspec', formspec)
end,
---@param pos Vector
---@param listname string
---@param index number
---@param stack ItemStack
---@param player ObjectRef
---@diagnostic disable-next-line: unused-local
on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local p_name = player:get_player_name()
local inv = meta:get_inventory()
local result_stack = inv:get_stack('result', 1)
local item_stack = inv:get_stack('item', 1)
local item_stack_meta = item_stack:get_meta()
local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack)
local stack_enchantment_data = minetest.deserialize(item_stack_meta:get_string('x_enchanting')) or {}
local result_payment_stack = ItemStack({ name = 'default:mese_crystal_fragment' })
if item_stack:is_empty() or has_all_cursed_ench then
-- Remove result item
inv:remove_item('result', result_stack)
end
-- Collect total result
local result_total = 0
if result_total == 0 then
-- get payback result (excl. cursed enchantments) from the original item
for id, value in pairs(stack_enchantment_data) do
local ench_def = XEnchanting.enchantment_defs[id]
local lvl_index
if not ench_def.cursed then
-- find level index
for i, v in ipairs(ench_def.level_def) do
if v == stack_enchantment_data[id].value then
lvl_index = i
end
end
end
if lvl_index then
local final_level_range = ench_def.final_level_range[lvl_index]
local range_max = final_level_range[1] + final_level_range[2]
local range_min = math.floor(range_max / 2)
local result = math.random(range_min, range_max)
result_total = result_total + result
end
end
if result_total > result_payment_stack:get_stack_max() then
result_total = result_payment_stack:get_stack_max()
elseif result_total == 0 then
result_total = 1
end
end
result_payment_stack:set_count(result_total)
if listname == 'result' and result_stack:is_empty() then
-- Drop payment result
inv:set_stack('item', 1, ItemStack(''))
minetest.item_drop(result_payment_stack, player, player:get_pos())
minetest.sound_play('x_enchanting_disenchant', {
gain = 0.3,
pos = pos,
max_hear_distance = 10
}, true)
-- particles
local particlespawner_def = {
amount = 50,
time = 0.5,
minpos = { x = pos.x - 0.5, y = pos.y + 0.5, z = pos.z - 0.5 },
maxpos = { x = pos.x + 0.5, y = pos.y + 0.5, z = pos.z + 0.5 },
minvel = { x = -1.5, y = -0.5, z = -1.5 },
maxvel = { x = 1.5, y = -1.5, z = 1.5 },
minacc = { x = -3.5, y = -6.5, z = -3.5 },
maxacc = { x = 5.5, y = -7.5, z = 5.5 },
minexptime = 0.5,
maxexptime = 1,
minsize = 0.5,
maxsize = 1,
texture = 'x_enchanting_scroll_particle.png^[colorize:#FFE5C2:256',
glow = 1
}
minetest.add_particlespawner(particlespawner_def)
end
local formspec = XEnchanting:get_grindstone_formspec(pos, p_name)
meta:set_string('formspec', formspec)
end
})
----
-- Recipe
---
minetest.register_craft({
output = 'x_enchanting:grindstone',
recipe = {
{ 'group:stick', 'stairs:slab_stone', 'group:stick' },
{ 'group:wood', '', 'group:wood' }
}
})