forked from nalc/nalc-server
Update install script
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parent
71f8f0a446
commit
7ce0a58314
76
install.sh
76
install.sh
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@ -77,7 +77,7 @@ postgresql() {
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install_0.4() {
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if [[ -d server-0.4 ]]; then
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echo "Installation précédente détecté. Voulez-vous faire la mise à jour ?"
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read -p "Continuer ? (y or n) " continuer
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read -p "Votre choix ? (y, n, clean) " continuer
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if [[ $continuer == "y" ]]; then
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cd server-0.4
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git pull
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@ -85,6 +85,14 @@ install_0.4() {
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git submodule update --remote --recursive
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verif
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cd ..
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elif [[ $continuer == "clean" ]]; then
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rm -rf server-0.4
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git clone https://github.com/sys4-fr/server-nalc.git server-0.4
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verif
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cd server-0.4
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git submodule update --init --recursive
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verif
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cd ..
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else
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echo "Mise à jour annulé."
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fi
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@ -128,11 +136,11 @@ install_minetest() {
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fi
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if [[ ! -d minetest ]]; then
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local branch="-b master"
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if [[ $ver == "0.4" ]]; then
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git clone -b backport-0.4 https://github.com/minetest/minetest.git
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else
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git clone $URL/minetest.git
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branch="-b backport-0.4"
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fi
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git clone $branch $URL/minetest.git
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verif
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fi
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@ -146,7 +154,7 @@ install_minetest() {
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}
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install_minetest_game() {
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if [[ -d minetest_game && ! $ver == "0.4" ]]; then
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if [[ -d minetest_game ]]; then
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echo "Installation précédente du jeux Minetest détecté."
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read -p "Mettre à jour ? (y,n,clean,cancel) " continue
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if [[ $continue == "y" ]]; then
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@ -172,21 +180,16 @@ install_minetest_game() {
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fi
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if [[ ! -d minetest_game ]]; then
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local branch="-b master"
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if [[ ! $ver == "0.4" ]]; then
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git clone $URL/minetest_game.git
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verif
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echo "Clonage de minetest_game terminé."
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else
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ln -s $(pwd)/server-0.4/minetest_game minetest_game
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branch="-b backport-0.4"
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fi
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elif [[ $ver == "0.4" ]]; then
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if [[ -a minetest_game ]]; then
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rm minetest_game
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fi
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ln -s $(pwd)/server-0.4/minetest_game minetest_game
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git clone $branch $URL/minetest_game.git
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verif
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echo "Clonage de minetest_game terminé."
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fi
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if [[ ! -a minetest/games/minetest_game ]]; then
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if [[ ! -L minetest/games/minetest_game ]]; then
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ln -s $(pwd)/minetest_game minetest/games/minetest_game
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echo "Lien symbolique minetest/games/minetest_game vers $(pwd)/minetest_game créé."
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fi
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@ -218,6 +221,11 @@ install_world() {
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if [[ ! -d minetest/worlds/nalc ]]; then
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mkdir -p minetest/worlds/nalc
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if [[ -n $pg_dbname ]]; then
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createdb $pg_dbname
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createdb players-$pg_dbname
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fi
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if [[ $ver == "0.4" ]]; then
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ln -s $(pwd)/server-0.4/worlds/minetestforfun/world.mt minetest/worlds/nalc/world.mt
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else
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@ -228,10 +236,46 @@ install_world() {
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install_mods() {
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if [[ $ver == "0.4" ]]; then
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local i=0
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local md[1]="" # Mods to disable
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for mod in "mysql_auth watershed mobs_old magicmithril obsidian eventobjects player_inactive random_messages irc irc_commands profilerdumper profnsched"; do
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i=$(( $i+1 ))
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md[$i]=$mod
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done
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if [[ -d minetest/mods ]]; then
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rm -rf minetest/mods
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ln -s $(pwd)/server-0.4/mods minetest/mods
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fi
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if [[ -a world.mt ]]; then
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rm world.mt
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fi
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cp worldmt.conf world.mt
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ls server-0.4/mods | while read -r mod; do
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if [[ -a server-0.4/mods/$mod/modpack.txt ]]; then
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ls server-0.4/mods/$mod | while read -r submod; do
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if [[ -d server-0.4/mods/$mod/$submod ]]; then
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local mod_enable="true"
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for (( modn=1; modn<$i; modn++ )); do
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if [[ ${md[$modn]} == $submod ]]; then
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mod_enable="false"
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fi
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done
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echo "load_mod_$submod = $mod_enable" >> world.mt
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fi
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done
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else
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local mod_enable="true"
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for (( modn=1; modn<$i; modn++ )); do
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if [[ ${md[$modn]} == $mod ]]; then
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mod_enable="false"
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fi
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done
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echo "load_mod_$mod = $mod_enable" >> world.mt
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fi
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done
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else
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if [[ -d nalc-server-mods ]]; then
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echo "Le dossier de mods est déjà présent. Que souhaitez-vous faire ?"
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