[dev] Active le spawn des mobs en zones protégées

This commit is contained in:
Sys Quatre 2020-10-10 21:58:04 +02:00
parent 7aabf3af4d
commit 8af9d443e1

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@ -151,7 +151,7 @@ initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:a
areas.self_protection = true
# MOBS
remove_far_mobs = true
mobs_spawn_protected = false
mobs_spawn_protected = true
mob_difficulty = 1.5
mob_chance_multiplier = 1
# MOBS custom spawn chance and number