forked from nalc/nalc_game
Default/trees: Make 'can grow' public to enable over-riding
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@ -6,7 +6,7 @@
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local random = math.random
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local function can_grow(pos)
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function default.can_grow(pos)
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local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
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if not node_under then
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return false
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@ -32,7 +32,7 @@ minetest.register_abm({
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interval = 10,
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chance = 50,
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action = function(pos, node)
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if not can_grow(pos) then
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if not default.can_grow(pos) then
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return
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end
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