форк від nalc/nalc_game
		
	Move leafdecay doc to game_api.txt
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							| @@ -195,3 +195,16 @@ Model Definition | |||||||
| 		-- ... | 		-- ... | ||||||
| 	}, | 	}, | ||||||
| } | } | ||||||
|  |  | ||||||
|  | Leafdecay | ||||||
|  | --------- | ||||||
|  | To enable leaf decay for a node, add it to the "leafdecay" group. | ||||||
|  |  | ||||||
|  | The rating of the group determines how far from a node in the group "tree" | ||||||
|  | the node can be without decaying. | ||||||
|  |  | ||||||
|  | If param2 of the node is ~= 0, the node will always be preserved. Thus, if | ||||||
|  | the player places a node of that kind, you will want to set param2=1 or so. | ||||||
|  |  | ||||||
|  | If the node is in the leafdecay_drop group then it will always be dropped as an | ||||||
|  | item. | ||||||
|   | |||||||
| @@ -233,17 +233,6 @@ end | |||||||
| -- Leafdecay | -- Leafdecay | ||||||
| -- | -- | ||||||
|  |  | ||||||
| -- To enable leaf decay for a node, add it to the "leafdecay" group. |  | ||||||
| -- |  | ||||||
| -- The rating of the group determines how far from a node in the group "tree" |  | ||||||
| -- the node can be without decaying. |  | ||||||
| -- |  | ||||||
| -- If param2 of the node is ~= 0, the node will always be preserved. Thus, if |  | ||||||
| -- the player places a node of that kind, you will want to set param2=1 or so. |  | ||||||
| -- |  | ||||||
| -- If the node is in the leafdecay_drop group then the it will always be dropped |  | ||||||
| -- as an item |  | ||||||
|  |  | ||||||
| default.leafdecay_trunk_cache = {} | default.leafdecay_trunk_cache = {} | ||||||
| default.leafdecay_enable_cache = true | default.leafdecay_enable_cache = true | ||||||
| -- Spread the load of finding trunks | -- Spread the load of finding trunks | ||||||
|   | |||||||
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