forked from nalc/nalc_game
Use the group attached_nodes
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5311c6ec96
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@ -853,7 +853,7 @@ minetest.register_node("default:junglegrass", {
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wield_image = "default_junglegrass.png",
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paramtype = "light",
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walkable = false,
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groups = {snappy=3,flammable=2},
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groups = {snappy=3,flammable=2,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -957,7 +957,7 @@ minetest.register_node("default:rail", {
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-- but how to specify the dimensions for curved and sideways rails?
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {bendy=2,snappy=1,dig_immediate=2},
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groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
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})
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minetest.register_node("default:ladder", {
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@ -1142,7 +1142,7 @@ minetest.register_node("default:torch", {
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wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
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wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
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},
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groups = {choppy=2,dig_immediate=3,flammable=1},
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groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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})
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@ -1163,7 +1163,7 @@ minetest.register_node("default:sign_wall", {
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--wall_bottom = <default>
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--wall_side = <default>
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},
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groups = {choppy=2,dig_immediate=2},
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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on_construct = function(pos)
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@ -1545,7 +1545,7 @@ minetest.register_node("default:sapling", {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
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sounds = default.node_sound_defaults(),
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})
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@ -1576,7 +1576,7 @@ minetest.register_node("default:dry_shrub", {
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wield_image = "default_dry_shrub.png",
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paramtype = "light",
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walkable = false,
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groups = {snappy=3,flammable=3},
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groups = {snappy=3,flammable=3,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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