forked from nalc/nalc_game
Stairs and slabs
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mods/stairs/README.txt
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mods/stairs/README.txt
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Minetest 0.4 mod: stairs
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=========================
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License of source code:
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-----------------------
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Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net>
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Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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http://www.gnu.org/licenses/lgpl-2.1.html
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License of media (textures and sounds)
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--------------------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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Authors of media files
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-----------------------
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Everything not listed in here:
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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mods/stairs/depends.txt
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mods/stairs/depends.txt
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default
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mods/stairs/init.lua
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mods/stairs/init.lua
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-- Minetest 0.4 mod: stairs
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-- See README.txt for licensing and other information.
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stairs = {}
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-- Node will be called stairs:stair_<subname>
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function stairs.register_stair(subname, recipeitem, groups, images, description)
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minetest.register_node("stairs:stair_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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{-0.5, 0, 0, 0.5, 0.5, 0.5},
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},
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},
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})
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minetest.register_craft({
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output = 'stairs:stair_' .. subname .. ' 4',
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recipe = {
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{recipeitem, "", ""},
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{recipeitem, recipeitem, ""},
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Node will be called stairs:slab_<subname>
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function stairs.register_slab(subname, recipeitem, groups, images, description)
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minetest.register_node("stairs:slab_" .. subname, {
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description = description,
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drawtype = "nodebox",
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tiles = images,
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paramtype = "light",
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is_ground_content = true,
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groups = groups,
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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},
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})
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minetest.register_craft({
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output = 'stairs:slab_' .. subname .. ' 3',
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recipe = {
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{recipeitem, recipeitem, recipeitem},
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},
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})
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end
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-- Nodes will be called stairs:{stair,slab}_<subname>
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function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab)
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stairs.register_stair(subname, recipeitem, groups, images, desc_stair)
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stairs.register_slab(subname, recipeitem, groups, images, desc_slab)
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end
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stairs.register_stair_and_slab("wood", "default:wood",
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{snappy=2,choppy=2,oddly_breakable_by_hand=2},
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{"default_wood.png"},
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"Wooden stair",
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"Wooden slab")
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stairs.register_stair_and_slab("stone", "default:stone",
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{cracky=3},
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{"default_stone.png"},
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"Stone stair",
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"Stone slab")
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stairs.register_stair_and_slab("cobble", "default:cobble",
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{cracky=3},
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{"default_cobble.png"},
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"Cobble stair",
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"Cobble slab")
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stairs.register_stair_and_slab("brick", "default:brick",
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{cracky=3},
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{"default_brick.png"},
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"Brick stair",
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"Brick slab")
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stairs.register_stair_and_slab("sandstone", "default:sandstone",
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{crumbly=2,cracky=2},
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{"default_sandstone.png"},
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"Sandstone stair",
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"Sandstone slab")
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