Boats: Avoid crash if boat pos over limit

If the boat pos is over limit, 'add entity' will not add an entity,
causing 'boat' to be nil.
Este commit está contenido en:
paramat
2016-12-21 07:38:27 +00:00
padre 12b1541971
commit 3c9d0893ee

Ver fichero

@ -233,9 +233,11 @@ minetest.register_craftitem("boats:boat", {
end
pointed_thing.under.y = pointed_thing.under.y + 0.5
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
boat:setyaw(placer:get_look_horizontal())
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
if boat then
boat:setyaw(placer:get_look_horizontal())
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,