forked from nalc/nalc_game
Creative: Rename fields with correct naming convention to avoid possible conflicts
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@ -113,15 +113,15 @@ creative.set_creative_formspec = function(player, start_i, pagenum, tab_id)
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tableoptions[background=#00000000;highlight=#00000000;border=false]
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button[5.4,3.2;0.8,0.9;creative_prev;<]
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button[7.25,3.2;0.8,0.9;creative_next;>]
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button[2.1,3.4;0.8,0.5;search;?]
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button[2.75,3.4;0.8,0.5;clear;X]
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tooltip[search;Search]
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tooltip[clear;Reset]
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button[2.1,3.4;0.8,0.5;creative_search;?]
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button[2.75,3.4;0.8,0.5;creative_clear;X]
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tooltip[creative_search;Search]
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tooltip[creative_clear;Reset]
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listring[current_player;main]
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]] ..
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"field[0.3,3.5;2.2,1;filter;;".. filter .."]"..
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"field[0.3,3.5;2.2,1;creative_filter;;".. filter .."]"..
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"listring[detached:creative_".. player_name ..";main]"..
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"tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;".. tostring(tab_id) ..";true;false]"..
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"tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;".. tostring(tab_id) ..";true;false]"..
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"list[detached:creative_".. player_name ..";main;0,0;8,3;".. tostring(start_i) .."]"..
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"table[6.05,3.35;1.15,0.5;pagenum;#FFFF00,".. tostring(pagenum) ..",#FFFFFF,/ ".. tostring(pagemax) .."]"..
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default.get_hotbar_bg(0,4.7)..
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@ -139,7 +139,7 @@ creative.set_crafting_formspec = function(player)
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list[detached:creative_trash;main;0,2.75;1,1;]
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image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
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image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
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tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
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tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
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listring[current_player;main]
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listring[current_player;craft]
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]] ..
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@ -158,15 +158,15 @@ minetest.register_on_joinplayer(function(player)
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end)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if not minetest.setting_getbool("creative_mode") then
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if formname ~= "" or not minetest.setting_getbool("creative_mode") then
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return
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end
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-- Figure out current page from formspec
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local player_name = player:get_player_name()
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local formspec = player:get_inventory_formspec()
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local filter = formspec:match("filter;;([%w_:]+)") or ""
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local start_i = formspec:match("list%[detached:creative_".. player_name ..";.*;(%d+)%]")
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local tab_id = tonumber(formspec:match("tabheader%[.*;(%d+)%;.*%]"))
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local filter = formspec:match("creative_filter;;([%w_:]+)") or ""
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local start_i = formspec:match("list%[.-".. player_name ..";.-;(%d+)%]")
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local tab_id = tonumber(formspec:match("tabheader%[.-;(%d+)%;"))
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local inv_size = player_inventory[player_name].size
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start_i = tonumber(start_i) or 0
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@ -174,20 +174,22 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if tab_id == 1 then
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creative.set_crafting_formspec(player)
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end
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elseif fields.tabs then
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if tonumber(fields.tabs) == 1 then
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elseif fields.creative_tabs then
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local tab = tonumber(fields.creative_tabs)
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if tab == 1 then
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creative.set_crafting_formspec(player)
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else
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creative.update_creative_inventory(player_name, filter, tonumber(fields.tabs))
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creative.set_creative_formspec(player, 0, 1, tonumber(fields.tabs))
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creative.update_creative_inventory(player_name, filter, tab)
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creative.set_creative_formspec(player, 0, 1, tab)
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end
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elseif fields.clear then
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elseif fields.creative_clear then
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player_inventory[player_name].filter = ""
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creative.update_creative_inventory(player_name, nil, tab_id)
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creative.set_creative_formspec(player, 0, 1, tab_id)
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elseif fields.search then
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player_inventory[player_name].filter = fields.filter:lower()
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creative.update_creative_inventory(player_name, fields.filter:lower(), tab_id)
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elseif fields.creative_search then
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local lowstr = fields.creative_filter:lower()
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player_inventory[player_name].filter = lowstr
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creative.update_creative_inventory(player_name, lowstr, tab_id)
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creative.set_creative_formspec(player, 0, 1, tab_id)
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else
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if fields.creative_prev then
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