forked from nalc/nalc_game
Consolidate ABMs
Spread ABM intervals evenly across 1 to 16 seconds 16s ensures no nodes are missed when player walks past Adjust chance values to compensate, for identical action rates Combine lavacooling ABMs into one, return to chance = 1 Grass growth: add 'neighbors = "air"' to avoid processing the thousands of underground dirt nodes Grass death: Reduce action rate to that of grass growth Fire: Use chance = 1 for flame extinguishing and flame removal when mod is disabled
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@ -88,37 +88,24 @@ end
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-- Lavacooling
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--
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default.cool_lava_source = function(pos)
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minetest.set_node(pos, {name = "default:obsidian"})
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minetest.sound_play("default_cool_lava",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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end
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default.cool_lava_flowing = function(pos)
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minetest.set_node(pos, {name = "default:stone"})
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default.cool_lava = function(pos, node)
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if node.name == "default:lava_source" then
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minetest.set_node(pos, {name = "default:obsidian"})
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else -- Lava flowing
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minetest.set_node(pos, {name = "default:stone"})
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end
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minetest.sound_play("default_cool_lava",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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end
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minetest.register_abm({
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nodenames = {"default:lava_flowing"},
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nodenames = {"default:lava_source", "default:lava_flowing"},
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neighbors = {"group:water"},
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interval = 1,
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chance = 2,
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chance = 1,
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catch_up = false,
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action = function(...)
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default.cool_lava_flowing(...)
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end,
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})
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minetest.register_abm({
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nodenames = {"default:lava_source"},
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neighbors = {"group:water"},
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interval = 1,
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chance = 2,
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catch_up = false,
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action = function(...)
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default.cool_lava_source(...)
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default.cool_lava(...)
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end,
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})
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@ -177,8 +164,8 @@ end
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minetest.register_abm({
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nodenames = {"default:cactus"},
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neighbors = {"group:sand"},
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interval = 50,
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chance = 20,
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interval = 12,
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chance = 83,
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action = function(...)
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default.grow_cactus(...)
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end
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@ -186,9 +173,9 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"default:papyrus"},
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neighbors = {"default:dirt", "default:dirt_with_grass", "default:sand"},
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interval = 50,
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chance = 20,
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neighbors = {"default:dirt", "default:dirt_with_grass"},
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interval = 14,
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chance = 71,
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action = function(...)
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default.grow_papyrus(...)
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end
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@ -358,8 +345,9 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"default:dirt"},
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interval = 2,
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chance = 200,
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neighbors = {"air"},
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interval = 6,
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chance = 67,
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catch_up = false,
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action = function(pos, node)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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@ -384,8 +372,8 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
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interval = 2,
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chance = 20,
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interval = 8,
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chance = 50,
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catch_up = false,
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action = function(pos, node)
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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@ -407,7 +395,7 @@ minetest.register_abm({
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minetest.register_abm({
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nodenames = {"default:cobble"},
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neighbors = {"group:water"},
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interval = 17,
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interval = 16,
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chance = 200,
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catch_up = false,
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action = function(pos, node)
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@ -264,8 +264,8 @@ farming.register_plant = function(name, def)
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minetest.register_abm({
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nodenames = {"group:" .. pname, "group:seed"},
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neighbors = {"group:soil"},
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interval = 90,
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chance = 2,
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interval = 9,
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chance = 20,
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action = function(pos, node)
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local plant_height = minetest.get_item_group(node.name, pname)
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@ -170,7 +170,7 @@ minetest.register_abm({
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nodenames = {"fire:basic_flame", "fire:permanent_flame"},
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neighbors = {"group:puts_out_fire"},
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interval = 3,
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chance = 2,
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chance = 1,
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catch_up = false,
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action = function(p0, node, _, _)
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minetest.remove_node(p0)
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@ -189,7 +189,7 @@ if minetest.setting_getbool("disable_fire") then
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minetest.register_abm({
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nodenames = {"fire:basic_flame"},
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interval = 7,
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chance = 2,
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chance = 1,
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catch_up = false,
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action = function(p0, node, _, _)
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minetest.remove_node(p0)
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@ -76,8 +76,8 @@ end
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minetest.register_abm({
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nodenames = {"group:flora"},
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neighbors = {"default:dirt_with_grass", "default:desert_sand"},
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interval = 50,
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chance = 25,
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interval = 13,
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chance = 96,
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action = function(pos, node)
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pos.y = pos.y - 1
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local under = minetest.get_node(pos)
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@ -233,7 +233,7 @@ end
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if replace then
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minetest.register_abm({
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nodenames = {"group:slabs_replace"},
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interval = 8,
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interval = 16,
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chance = 1,
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action = function(pos, node)
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node.name = minetest.registered_nodes[node.name].replace_name
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@ -376,7 +376,7 @@ minetest.register_node("tnt:gunpowder_burning", {
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minetest.register_abm({
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nodenames = {"tnt:tnt", "tnt:gunpowder"},
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neighbors = {"fire:basic_flame", "default:lava_source", "default:lava_flowing"},
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interval = 1,
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interval = 4,
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chance = 1,
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action = burn,
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})
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