forked from nalc/nalc_game
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
Thanks for reading.
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@ -76,6 +76,10 @@ minetest.register_node("bones:bones", {
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return
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end
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if(minetest.get_meta(pos):get_string("infotext") == "") then
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return
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end
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local inv = minetest.get_meta(pos):get_inventory()
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local player_inv = player:get_inventory()
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local has_space = true
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@ -93,6 +97,11 @@ minetest.register_node("bones:bones", {
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-- remove bones if player emptied them
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if has_space then
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if player_inv:room_for_item("main", {name = "bones:bones"}) then
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player_inv:add_item("main", {name = "bones:bones"})
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else
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minetest.add_item(pos,"bones:bones")
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end
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minetest.remove_node(pos)
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end
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end,
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