Default: Slightly reduce alpha of water post effect colour

To make water a little clearer and feel purer
Also correct lava alpha values from 192 to 191
This commit is contained in:
paramat 2015-12-06 03:09:29 +00:00
parent 25e1f84733
commit c66a98bbed

View File

@ -1027,7 +1027,7 @@ minetest.register_node("default:water_source", {
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = 1,
post_effect_color = {a = 120, r = 30, g = 60, b = 90},
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
})
@ -1072,7 +1072,7 @@ minetest.register_node("default:water_flowing", {
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = 1,
post_effect_color = {a = 120, r = 30, g = 60, b = 90},
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1},
})
@ -1120,7 +1120,7 @@ minetest.register_node("default:river_water_source", {
liquid_viscosity = 1,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 120, r = 30, g = 76, b = 90},
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
})
@ -1167,7 +1167,7 @@ minetest.register_node("default:river_water_flowing", {
liquid_viscosity = 1,
liquid_renewable = false,
liquid_range = 2,
post_effect_color = {a = 120, r = 30, g = 76, b = 90},
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1},
})
@ -1216,7 +1216,7 @@ minetest.register_node("default:lava_source", {
liquid_viscosity = 7,
liquid_renewable = false,
damage_per_second = 4 * 2,
post_effect_color = {a = 192, r = 255, g = 64, b = 0},
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1},
})
@ -1263,7 +1263,7 @@ minetest.register_node("default:lava_flowing", {
liquid_viscosity = 7,
liquid_renewable = false,
damage_per_second = 4 * 2,
post_effect_color = {a = 192, r = 255, g = 64, b = 0},
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1,
not_in_creative_inventory = 1},
})