sfan5 
							
						 
					 
					
						
						
							
						
						49cc4c7c63 
					 
					
						
						
							
							Add loot to dungeons ( #1921 )  
						
						
						
						
					 
					
						2017-10-27 13:34:41 +02:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						36df80fc45 
					 
					
						
						
							
							Binoculars / Map mods: Clarify key-activation of items in descriptions  
						
						... 
						
						
						
						Map mod:
Tune cyclic update interval.
Re-add HUD flags update on item 'use'. 
						
						
					 
					
						2017-10-24 07:34:15 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						3f14d1012d 
					 
					
						
						
							
							Footstep sounds: 5 new sounds  
						
						... 
						
						
						
						Original recording by Ryding.
http://freesound.org/people/Ryding/ 
Found by Anth0rx, edited by paramat.
Add and use 'default.node_sound_snow_defaults()' function. 
						
						
					 
					
						2017-10-24 04:21:34 +01:00 
						 
				 
			
				
					
						
							
							
								Coder12a 
							
						 
					 
					
						
						
							
						
						045abbd6d7 
					 
					
						
						
							
							Books: Convert \r to \n  
						
						... 
						
						
						
						Some files or editors may use \r instand of \n like notepad++. If you copy
text written in notepad++ and pasted into the book. The book will only have
one page. 
						
						
					 
					
						2017-10-23 04:39:44 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						454e0da531 
					 
					
						
						
							
							Carts: Better wiggle prevention  
						
						
						
						
					 
					
						2017-10-23 04:38:43 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						5870fd48f6 
					 
					
						
						
							
							Carts: Replace old, deprecated function names  
						
						
						
						
					 
					
						2017-10-23 04:38:28 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						47d6fbf884 
					 
					
						
						
							
							Creative: Cache inventory items on load  
						
						
						
						
					 
					
						2017-10-23 04:37:10 +01:00 
						 
				 
			
				
					
						
							
							
								James Stevenson 
							
						 
					 
					
						
						
							
						
						7c3854de27 
					 
					
						
						
							
							Chest sounds: Shorten open/close sounds  
						
						
						
						
					 
					
						2017-10-23 04:35:37 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						cc371ac726 
					 
					
						
						
							
							Add binoculars mod with binoculars item to allow zoom  
						
						... 
						
						
						
						Uses the new player object property 'can zoom'.
In survival mode, use of zoom requires the binoculars item in
inventory.
Zoom is automatically allowed in creative mode and for players with
the 'creative' privilege.
The binoculars.update_player_property() function is global so can be
redefined by a mod for alternative behaviour. 
						
						
					 
					
						2017-10-13 05:32:18 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						eb5a5b56e1 
					 
					
						
						
							
							Decorations: Add kelp to cool and temperate shallow ocean  
						
						... 
						
						
						
						Original texture by tobyplowy, colourised by paramat. 
						
						
					 
					
						2017-10-10 22:57:10 +01:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						3ff296961e 
					 
					
						
						
							
							TNT: Add tnt.boom defaults  
						
						... 
						
						
						
						This adds def, def.radius and def.damage_radius defaults to the
tnt.boom() function if they aren't specified on call. 
						
						
					 
					
						2017-10-10 22:55:49 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Hofhansl 
							
						 
					 
					
						
						
							
						
						12a971660d 
					 
					
						
						
							
							Creative: Do not give creative priv to admin  
						
						
						
						
					 
					
						2017-10-07 18:48:18 +02:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						b6626f76b5 
					 
					
						
						
							
							Map mod: Remove confusing 'use', reduce update interval  
						
						... 
						
						
						
						Clarify README.txt. 
						
						
					 
					
						2017-10-03 02:59:55 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						e40f25f1fb 
					 
					
						
						
							
							Minimap: Add 'map' mod with mapping kit item to enable minimap  
						
						... 
						
						
						
						In survival mode, use of the minimap requires the mapping kit item.
Minimap radar mode is always disabled in survival mode.
Minimap and minimap radar mode will be automatically enabled in creative mode
and for any player with the 'creative' privilege.
The 'map.update_hud_flags()' function is global so can be redefined by a mod for
alternative behaviour. 
						
						
					 
					
						2017-10-02 21:23:55 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						3611af1dda 
					 
					
						
						
							
							Bones: Return bones when taking the last ItemStack  
						
						
						
						
					 
					
						2017-10-02 11:01:01 +02:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						809e5933c4 
					 
					
						
						
							
							Beds: Strip colour bits from param2 in 'get look yaw'  
						
						... 
						
						
						
						Based on code by github user 'hdak1945git'.
Fixes a crash when 'colorfacedir' param2 is used for beds. 
						
						
					 
					
						2017-09-28 20:49:34 +01:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						2d8207a924 
					 
					
						
						
							
							Flowers: Add waterlily right-click checks  
						
						... 
						
						
						
						Check for on_rightclick functions of nodes when holding a waterlily. 
						
						
					 
					
						2017-09-25 15:58:59 +01:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						a4b94a3347 
					 
					
						
						
							
							Sfinv: Remove possibility of infinite loop when homepage doesn't exist  
						
						
						
						
					 
					
						2017-09-25 15:57:55 +01:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						db08c0d721 
					 
					
						
						
							
							Sfinv: Rename navigation tabs to reduce chance of a conflict  
						
						
						
						
					 
					
						2017-09-25 15:57:11 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						74ed63f46b 
					 
					
						
						
							
							Ores (non-mgv6 mapgens): New distributions  
						
						... 
						
						
						
						Make deeper, to compensate for ease of travel using 3D noise tunnels.
Make depth more progressive with value:
Ore, upper limit
Coal 64 no change
Iron 0 no change
Tin -32 > -64
Copper -16 > -128
Gold -64 > -256
Diamond -128 > -512
Mese crystal -64 > -512
Mese block -1024 no change
Make y of 1st density increase deeper but following a similar logic to before:
Ore, upper limit
Coal 0 no change
Iron -64 no change
Tin -128 no change
Copper -64 > -256
Gold -256 > -1024
Diamond -256 > -1024
Mese crystal -256 > -1024
Mese block -2048 new
Add second, denser layer of mese blocks with a decrease of separation and
increase in density equal to mese ore layers. 
						
						
					 
					
						2017-09-25 15:55:22 +01:00 
						 
				 
			
				
					
						
							
							
								danielmeek32 
							
						 
					 
					
						
						
							
						
						f33cc02080 
					 
					
						
						
							
							Chests: Fix locked chest protection against explosions ( #1886 )  
						
						... 
						
						
						
						Fixes  #1885  
					
						2017-09-20 20:08:17 +02:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						c5c9e423ca 
					 
					
						
						
							
							Chests: Fix open chest after player leave ( #1884 )  
						
						... 
						
						
						
						This should fix the chest staying open when a player disconnects while inside. 
						
						
					 
					
						2017-09-20 20:08:06 +02:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						4ccafd1518 
					 
					
						
						
							
							Biome registration: Update due to revert of mgv7 'biomerepeat' option  
						
						
						
						
					 
					
						2017-09-17 06:18:47 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						bf8404fcf7 
					 
					
						
						
							
							Doors: Same prediction change for trapdoors  
						
						... 
						
						
						
						Forgot this in the last commit, thanks @Fixer-007 
						
						
					 
					
						2017-09-12 00:28:29 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						edba1dcb02 
					 
					
						
						
							
							Doors: Disable client dig prediction for protected doors  
						
						
						
						
					 
					
						2017-09-11 21:35:28 +02:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						fe67ffda7c 
					 
					
						
						
							
							TNT: Add explode_center flag  
						
						... 
						
						
						
						Add 'explode_centre' flag which when false explodes as normal and when true runs on_blast on centre node as well as dropping items. 
						
						
					 
					
						2017-08-26 22:14:44 +01:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						bcf98df5fa 
					 
					
						
						
							
							Mushroom spread: Optimise and make overridable  
						
						... 
						
						
						
						Move mushroom spread ABM action into a global and overridable function.
Optimise spread code.
Reduce spread range to reduce spread through walls. 
						
						
					 
					
						2017-08-25 23:07:19 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						08727bcd69 
					 
					
						
						
							
							Farming: Make cotton look like cotton, add crafted string item  
						
						... 
						
						
						
						Remove string -> cotton alias. 
						
						
					 
					
						2017-08-18 18:48:25 +01:00 
						 
				 
			
				
					
						
							
							
								Hybrid Dog 
							
						 
					 
					
						
						
							
						
						f928780946 
					 
					
						
						
							
							Register fence: Allow setting nodedefs to 'false'  
						
						
						
						
					 
					
						2017-08-18 18:46:44 +01:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						bb084294ce 
					 
					
						
						
							
							TNT: Allow a custom explosion sound to be used  
						
						
						
						
					 
					
						2017-08-18 18:41:15 +01:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						20687a6301 
					 
					
						
						
							
							Make ice slippery  
						
						
						
						
					 
					
						2017-08-14 19:06:54 +01:00 
						 
				 
			
				
					
						
							
							
								Rui 
							
						 
					 
					
						
						
							
						
						b431ae1c77 
					 
					
						
						
							
							Carts: Fix player position ( #1872 )  
						
						
						
						
					 
					
						2017-08-13 13:47:13 +02:00 
						 
				 
			
				
					
						
							
							
								Rui 
							
						 
					 
					
						
						
							
						
						fe710c99a6 
					 
					
						
						
							
							Boats: Fix player position ( #1871 )  
						
						
						
						
					 
					
						2017-08-13 13:47:01 +02:00 
						 
				 
			
				
					
						
							
							
								tenplus1 
							
						 
					 
					
						
						
							
						
						c5e97867f3 
					 
					
						
						
							
							TNT's tnt:boom cleanup ( #1868 )  
						
						... 
						
						
						
						The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand. 
						
						
					 
					
						2017-08-13 13:46:30 +02:00 
						 
				 
			
				
					
						
							
							
								TumeniNodes 
							
						 
					 
					
						
						
							
						
						8817d1c696 
					 
					
						
						
							
							default_desert_cobble.png with darker mortar ( #1859 )  
						
						
						
						
					 
					
						2017-08-13 13:45:39 +02:00 
						 
				 
			
				
					
						
							
							
								Jens Rottmann 
							
						 
					 
					
						
						
							
						
						d883012491 
					 
					
						
						
							
							Trivial: Make furnace info text look nicer  
						
						... 
						
						
						
						Furnace inactive (Item: Not cookable; Fuel:
Empty)
--> becomes -->
Furnace inactive
(Item: Not cookable; Fuel: Empty) 
						
						
					 
					
						2017-08-13 00:08:43 -07:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						67c01a44c2 
					 
					
						
						
							
							Beds: Do not crash when placing in an unknown node  
						
						
						
						
					 
					
						2017-08-10 10:08:24 +02:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						77c9408721 
					 
					
						
						
							
							Player API: Integrate settable player step height  
						
						... 
						
						
						
						Split some long lines.
Some nearby code cleanup. 
						
						
					 
					
						2017-08-09 11:27:37 +01:00 
						 
				 
			
				
					
						
							
							
								ForbiddenJ 
							
						 
					 
					
						
						
							
						
						3294a2a515 
					 
					
						
						
							
							Torches: Make liquids drop torches as items  
						
						... 
						
						
						
						Liquids that are 'igniters', such as lava, will drop the torch without
a flame-extinguish sound, as the torch item will burn up after a few
seconds with a sound and smoke particles.
All other liquids cause a flame-extinguish sound. 
						
						
					 
					
						2017-08-07 02:38:31 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						57577596d6 
					 
					
						
						
							
							Floatland biomes: Simplify to grassland  
						
						... 
						
						
						
						Make the placeholder biomes grassland to make the shape of the floatland
terrain more visible. 
						
						
					 
					
						2017-08-06 01:54:47 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						b4abb07572 
					 
					
						
						
							
							Player_api: Integrate settable player collisionbox  
						
						
						
						
					 
					
						2017-08-06 01:54:47 +01:00 
						 
				 
			
				
					
						
							
							
								danielmeek32 
							
						 
					 
					
						
						
							
						
						271b2befaa 
					 
					
						
						
							
							Player API: Apply model default textures when passing nil to 'set_textures'  
						
						
						
						
					 
					
						2017-08-06 01:53:53 +01:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						5d19fd6923 
					 
					
						
						
							
							Separate player code into new mod  
						
						
						
						
					 
					
						2017-08-01 03:57:29 +01:00 
						 
				 
			
				
					
						
							
							
								paramat 
							
						 
					 
					
						
						
							
						
						7ffd176f48 
					 
					
						
						
							
							Lava cooling: Increase interval to 2  
						
						... 
						
						
						
						An excessive load has been reported caused by the node searching, so even
when no lava is present. 
						
						
					 
					
						2017-08-01 03:57:10 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						8f1f3760f0 
					 
					
						
						
							
							Carts: Check for last pathfinder predition too  
						
						... 
						
						
						
						Minor fix to reduce cart jitter slightly 
						
						
					 
					
						2017-07-30 19:55:36 +02:00 
						 
				 
			
				
					
						
							
							
								TumeniNodes 
							
						 
					 
					
						
						
							
						
						71dff2ac4a 
					 
					
						
						
							
							Default: Correct dimensions of default_clay_brick.png ( #1858 )  
						
						... 
						
						
						
						Resize default_clay_brick.png from 16x17px to 16x16px, as mentioned in issue #1855  
						
						
					 
					
						2017-07-29 18:09:27 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						fa4c77feba 
					 
					
						
						
							
							TNT: Only burn visually connected powder ( #1857 )  
						
						
						
						
					 
					
						2017-07-29 18:09:15 +02:00 
						 
				 
			
				
					
						
							
							
								elinor-s 
							
						 
					 
					
						
						
							
						
						c81165b2c8 
					 
					
						
						
							
							Default: Increase the maximum level of the diamond axe to 3 ( #1854 )  
						
						... 
						
						
						
						This is the maximum level of the other diamond tools and makes the
number of uses similar to them. 
						
						
					 
					
						2017-07-29 18:09:05 +02:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						996f168aa3 
					 
					
						
						
							
							Default: Reexport the player model ( #1848 )  
						
						
						
						
					 
					
						2017-07-26 20:06:29 +02:00 
						 
				 
			
				
					
						
							
							
								Ezhh 
							
						 
					 
					
						
						
							
						
						40ed77185e 
					 
					
						
						
							
							Improve node descriptions ( #1834 )  
						
						
						
						
					 
					
						2017-07-23 10:26:10 +02:00