areas/interact.lua

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Lua
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-- Gives a player a warning message about a area being protected
local function printWarning(name, pos)
local owners = areas:getNodeOwners(pos)
minetest.chat_send_player(name, ("%s is protected by %s.")
:format(minetest.pos_to_string(pos), table.concat(owners, ", ")))
end
if minetest.can_interact then
old_can_interact = minetest.can_interact
function minetest.can_interact(pos, name)
if not areas:canInteract(pos, name) then
return false
end
return old_can_interact(pos, name)
end
end
local old_node_place = minetest.item_place_node
function minetest.item_place_node(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local ndef = minetest.registered_nodes[pointed_thing.under]
if ndef and ndef.buildable_to then
pos = pointed_thing.under
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end
if not areas:canInteract(pos, placer:get_player_name()) then
printWarning(placer:get_player_name(), pos)
return itemstack -- Abort place.
end
return old_node_place(itemstack, placer, pointed_thing)
end
local old_node_dig = minetest.node_dig
function minetest.node_dig(pos, node, digger)
if not areas:canInteract(pos, digger:get_player_name()) then
printWarning(digger:get_player_name(), pos)
return -- Abort dig.
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end
return old_node_dig(pos, node, digger)
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end