forked from nalc/areas
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
02b23b0371
@ -10,7 +10,7 @@ read_globals = {
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|||||||
"AreaStore",
|
"AreaStore",
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||||||
"default",
|
"default",
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||||||
"factions",
|
"factions",
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||||||
table = { fields = { "copy", "getn" } }
|
table = { fields = { "copy", "getn", "indexof" } }
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||||||
}
|
}
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||||||
|
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||||||
globals = {
|
globals = {
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||||||
|
15
README.md
15
README.md
@ -5,6 +5,11 @@ Dependencies
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|||||||
------------
|
------------
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||||||
|
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Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
|
Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
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|
Minetest 5.0.0+
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|
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||||||
|
Optional support for following mods:
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||||||
|
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||||||
|
* [playerfactions](https://git.leagueh.xyz/katp32/playerfactions/) by [katp32](https://git.leagueh.xyz/katp32) & [Kalio_42](https://git.leagueh.xyz/Kalio_42)
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|
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|
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||||||
Configuration
|
Configuration
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@ -105,10 +110,18 @@ Commands
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* `/areas_cleanup` -- Removes all ownerless areas.
|
* `/areas_cleanup` -- Removes all ownerless areas.
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Useful for cleaning after user deletion, for example using /remove_player.
|
Useful for cleaning after user deletion, for example using /remove_player.
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|
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|
* `/area_open <ID>` -- Toggle open/closed the specified area for everyone.
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|
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|
* `/area_faction_open <ID> <faction>` -- Toggle open/closed the specified
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|
area for members of the faction. Factions are created and managed by
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|
playerfactions mod.
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|
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||||||
License
|
License
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-------
|
-------
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|
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Copyright (C) 2013 ShadowNinja
|
Copyright (C) 2013-2017 ShadowNinja
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|
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|
Copyright (C) 2015-2020 various contributors
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|
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Licensed under the GNU LGPL version 2.1 or later.
|
Licensed under the GNU LGPL version 2.1 or later.
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See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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|
16
api.lua
16
api.lua
@ -120,11 +120,23 @@ function areas:canInteract(pos, name)
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return true
|
return true
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end
|
end
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elseif areas.factions_available and area.faction_open then
|
elseif areas.factions_available and area.faction_open then
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local faction_name = factions.get_player_faction(area.owner)
|
if (factions.version or 0) < 2 then
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if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
|
local faction_name = factions.get_player_faction(name)
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|
if faction_name then
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|
for _, fname in ipairs(area.faction_open or {}) do
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|
if faction_name == fname then
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return true
|
return true
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end
|
end
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end
|
end
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||||||
|
end
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|
else
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|
for _, fname in ipairs(area.faction_open or {}) do
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|
if factions.player_is_in_faction(fname, name) then
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|
return true
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|
end
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||||||
|
end
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||||||
|
end
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||||||
|
end
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owned = true
|
owned = true
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||||||
end
|
end
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return not owned
|
return not owned
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|
@ -308,11 +308,15 @@ minetest.register_chatcommand(
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|
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if areas.factions_available then
|
if areas.factions_available then
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minetest.register_chatcommand("area_faction_open", {
|
minetest.register_chatcommand("area_faction_open", {
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params = S("<ID>"),
|
params = S("<ID> [faction_name]"),
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description = S("Toggle an area open/closed for members in your faction."),
|
description = S("Toggle an area open/closed for members in your faction."),
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func = function(name, param)
|
func = function(name, param)
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local id = tonumber(param)
|
local params = param:split(" ")
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if not id then
|
|
||||||
|
local id = tonumber(params[1])
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|
local faction_name = params[2]
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|
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|
if not id or not faction_name then
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return false, S("Invalid usage, see /help @1.", "area_faction_open")
|
return false, S("Invalid usage, see /help @1.", "area_faction_open")
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end
|
end
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|
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@ -320,11 +324,25 @@ if areas.factions_available then
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return false, S("Area @1 does not exist"
|
return false, S("Area @1 does not exist"
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.." or is not owned by you.", id)
|
.." or is not owned by you.", id)
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end
|
end
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local open = not areas.areas[id].faction_open
|
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-- Save false as nil to avoid inflating the DB.
|
if not factions.get_owner(faction_name) then
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areas.areas[id].faction_open = open or nil
|
return false, S("Faction doesn't exists")
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|
end
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|
local fnames = areas.areas[id].faction_open or {}
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|
local pos = table.indexof(fnames, faction_name)
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|
if pos < 0 then
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|
-- Add new faction to the list
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|
table.insert(fnames, faction_name)
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|
else
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|
table.remove(fnames, pos)
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|
end
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|
if #fnames == 0 then
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|
-- Save {} as nil to avoid inflating the DB.
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|
fnames = nil
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|
end
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|
areas.areas[id].faction_open = fnames
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areas:save()
|
areas:save()
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return true, open and S("Area opened for faction members.")
|
return true, fnames and S("Area is open for members of: @1", table.concat(fnames, ", "))
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or S("Area closed for faction members.")
|
or S("Area closed for faction members.")
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end
|
end
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})
|
})
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|
25
hud.lua
25
hud.lua
@ -20,9 +20,28 @@ minetest.register_globalstep(function(dtime)
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local areaStrings = {}
|
local areaStrings = {}
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||||||
|
|
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for id, area in pairs(areas:getAreasAtPos(pos)) do
|
for id, area in pairs(areas:getAreasAtPos(pos)) do
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local faction_info = area.faction_open and areas.factions_available and
|
local faction_info
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factions.get_player_faction(area.owner)
|
if area.faction_open and areas.factions_available then
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area.faction_open = faction_info
|
-- Gather and clean up disbanded factions
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|
local changed = false
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|
for i, fac_name in ipairs(area.faction_open) do
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|
if not factions.get_owner(fac_name) then
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|
table.remove(area.faction_open, i)
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|
changed = true
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||||||
|
end
|
||||||
|
end
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|
if #area.faction_open == 0 then
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|
-- Prevent DB clutter, remove value
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|
area.faction_open = nil
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|
else
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|
faction_info = table.concat(area.faction_open, ", ")
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||||||
|
end
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|
|
||||||
|
if changed then
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||||||
|
areas:save()
|
||||||
|
end
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||||||
|
end
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||||||
|
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||||||
table.insert(areaStrings, ("%s [%u] (%s%s%s)")
|
table.insert(areaStrings, ("%s [%u] (%s%s%s)")
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:format(area.name, id, area.owner,
|
:format(area.name, id, area.owner,
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area.open and S(":open") or area.openfarming and ":openfarming" or "",
|
area.open and S(":open") or area.openfarming and ":openfarming" or "",
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|
12
init.lua
12
init.lua
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
areas = {}
|
areas = {}
|
||||||
|
|
||||||
areas.factions_available = minetest.global_exists("factions")
|
areas.factions_available = minetest.get_modpath("playerfactions") and true
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||||||
|
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||||||
areas.adminPrivs = {areas=true}
|
areas.adminPrivs = {areas=true}
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areas.startTime = os.clock()
|
areas.startTime = os.clock()
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@ -21,11 +21,15 @@ dofile(areas.modpath.."/hud.lua")
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|
|
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areas:load()
|
areas:load()
|
||||||
|
|
||||||
|
local S = minetest.get_translator("areas")
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|
|
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minetest.register_privilege("areas", {
|
minetest.register_privilege("areas", {
|
||||||
description = "Can administer areas."
|
description = S("Can administer areas."),
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||||||
|
give_to_singleplayer = false
|
||||||
})
|
})
|
||||||
minetest.register_privilege("areas_high_limit", {
|
minetest.register_privilege("areas_high_limit", {
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description = "Can protect more, bigger areas."
|
description = S("Can protect more, bigger areas."),
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||||||
|
give_to_singleplayer = false
|
||||||
})
|
})
|
||||||
-- Mega_builder privilege -- MFF
|
-- Mega_builder privilege -- MFF
|
||||||
minetest.register_privilege("megabuilder", {
|
minetest.register_privilege("megabuilder", {
|
||||||
@ -34,7 +38,7 @@ minetest.register_privilege("megabuilder", {
|
|||||||
|
|
||||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
|
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
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||||||
minetest.register_privilege(areas.config.self_protection_privilege, {
|
minetest.register_privilege(areas.config.self_protection_privilege, {
|
||||||
description = "Can protect areas.",
|
description = S("Can protect areas."),
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
# textdomain: areas
|
# textdomain: areas
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
### chatcommands.lua ###
|
### chatcommands.lua ###
|
||||||
|
|
||||||
<AreaName>=<NomZone>
|
<AreaName>=<NomZone>
|
||||||
|
<ID> [faction_name]=<ID> [nom_de_faction]
|
||||||
<NewOwner>=<NouveauPropriétaire>
|
<NewOwner>=<NouveauPropriétaire>
|
||||||
<ParentID>=<IDZonePrincipale>
|
<ParentID>=<IDZonePrincipale>
|
||||||
<PlayerName>=<NomJoueur>
|
<PlayerName>=<NomJoueur>
|
||||||
@ -15,12 +17,13 @@ Area @1 does not exist or is not owned by you.=La zone @1 n’existe pas ou ne v
|
|||||||
Area closed for faction members.=Zone fermée aux membres de la faction.
|
Area closed for faction members.=Zone fermée aux membres de la faction.
|
||||||
Area closed.=Zone fermée.
|
Area closed.=Zone fermée.
|
||||||
Area does not exist.=La zone n’existe pas.
|
Area does not exist.=La zone n’existe pas.
|
||||||
Area opened for faction members.=Zone ouverte aux membres de la faction.
|
Area is open for members of: @1=Zone ouverte aux membres de ces factions : @1
|
||||||
Area opened.=Zone ouverte.
|
Area opened.=Zone ouverte.
|
||||||
Area protected. ID: @1=Zone protégée. ID : @1
|
Area protected. ID: @1=Zone protégée. ID : @1
|
||||||
Area renamed.=Zone renommée.
|
Area renamed.=Zone renommée.
|
||||||
Area successfully moved.=Zone déplacée avec succès.
|
Area successfully moved.=Zone déplacée avec succès.
|
||||||
Change the owner of an area using its ID=Change le propriétaire d’une zone en utilisant son ID.
|
Change the owner of an area using its ID=Change le propriétaire d’une zone en utilisant son ID.
|
||||||
|
Faction doesn't exists=La faction n'existe pas
|
||||||
Find areas using a Lua regular expression=Trouve les zones en utilisant une expression régulière Lua.
|
Find areas using a Lua regular expression=Trouve les zones en utilisant une expression régulière Lua.
|
||||||
Get information about area configuration and usage.=Obtient des informations sur la configuration des zones et l’utilisation des zones.
|
Get information about area configuration and usage.=Obtient des informations sur la configuration des zones et l’utilisation des zones.
|
||||||
|
|
||||||
@ -43,6 +46,7 @@ Recursively remove areas using an ID=Supprime les zones récursivement en utilis
|
|||||||
Remove an area using an ID=Supprime une zone en utilisant son ID.
|
Remove an area using an ID=Supprime une zone en utilisant son ID.
|
||||||
Removed area @1=Zone @1 supprimée.
|
Removed area @1=Zone @1 supprimée.
|
||||||
Removed area @1 and it's sub areas.=Zone @1 et ses sous-zones supprimées.
|
Removed area @1 and it's sub areas.=Zone @1 et ses sous-zones supprimées.
|
||||||
|
Removes all ownerless areas=Supprime toutes les zones sans propriétaire
|
||||||
Rename an area that you own=Renomme une zone qui vous appartient.
|
Rename an area that you own=Renomme une zone qui vous appartient.
|
||||||
Self protection is disabled.=L’autoprotection est désactivée.
|
Self protection is disabled.=L’autoprotection est désactivée.
|
||||||
Self protection is enabled.=L’autoprotection est activée.
|
Self protection is enabled.=L’autoprotection est activée.
|
||||||
@ -76,6 +80,12 @@ Invalid usage, see /help @1.=Utilisation incorrecte, voir /help @1.
|
|||||||
:open= : ouverte
|
:open= : ouverte
|
||||||
Areas:=Zones :
|
Areas:=Zones :
|
||||||
|
|
||||||
|
### init.lua ###
|
||||||
|
|
||||||
|
Can administer areas.=Permet d’administrer des zones.
|
||||||
|
Can protect areas.=Permet de protéger des zones.
|
||||||
|
Can protect more, bigger areas.=Permet de protéger plus, et de plus grandes zones.
|
||||||
|
|
||||||
### interact.lua ###
|
### interact.lua ###
|
||||||
|
|
||||||
@1 is protected by @2.=@1 est protégée par @2.
|
@1 is protected by @2.=@1 est protégée par @2.
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
# textdomain: areas
|
# textdomain: areas
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
### chatcommands.lua ###
|
### chatcommands.lua ###
|
||||||
|
|
||||||
<AreaName>=<NomeArea>
|
<AreaName>=<NomeArea>
|
||||||
|
<ID> [faction_name]= <ID> [nome_fazione]
|
||||||
<NewOwner>=<NuovoProprietario>
|
<NewOwner>=<NuovoProprietario>
|
||||||
<ParentID>=<IDparent>
|
<ParentID>=<IDparent>
|
||||||
<PlayerName>=<NomeGiocatore>
|
<PlayerName>=<NomeGiocatore>
|
||||||
@ -15,12 +17,13 @@ Area @1 does not exist or is not owned by you.=L'area @1 non esiste o non è di
|
|||||||
Area closed for faction members.=Area chiusa per i membri della fazione.
|
Area closed for faction members.=Area chiusa per i membri della fazione.
|
||||||
Area closed.=Area chiusa.
|
Area closed.=Area chiusa.
|
||||||
Area does not exist.=L'area non esiste.
|
Area does not exist.=L'area non esiste.
|
||||||
Area opened for faction members.=Area aperta per i membri della fazione.
|
Area is open for members of: @1=L'area è aperta ai membri di: @1
|
||||||
Area opened.=Area aperta.
|
Area opened.=Area aperta.
|
||||||
Area protected. ID: @1=Area protetta. ID: @1
|
Area protected. ID: @1=Area protetta. ID: @1
|
||||||
Area renamed.=Area rinominata.
|
Area renamed.=Area rinominata.
|
||||||
Area successfully moved.=Area spostata con successo.
|
Area successfully moved.=Area spostata con successo.
|
||||||
Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID
|
Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID
|
||||||
|
Faction doesn't exists=La fazione non esiste
|
||||||
Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua
|
Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua
|
||||||
Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree.
|
Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree.
|
||||||
|
|
||||||
@ -43,6 +46,7 @@ Recursively remove areas using an ID=Elimina ricorsivamente delle aree usando un
|
|||||||
Remove an area using an ID=Elimina un'area usando un ID
|
Remove an area using an ID=Elimina un'area usando un ID
|
||||||
Removed area @1=Eliminata l'area @1
|
Removed area @1=Eliminata l'area @1
|
||||||
Removed area @1 and it's sub areas.=Eliminata l'area @1 e le sue sotto-aree.
|
Removed area @1 and it's sub areas.=Eliminata l'area @1 e le sue sotto-aree.
|
||||||
|
Removes all ownerless areas=
|
||||||
Rename an area that you own=Rinomina un'area che ti appartiene
|
Rename an area that you own=Rinomina un'area che ti appartiene
|
||||||
Self protection is disabled.=L'auto-protezione è disattivata.
|
Self protection is disabled.=L'auto-protezione è disattivata.
|
||||||
Self protection is enabled.=L'auto-protezione è attivata.
|
Self protection is enabled.=L'auto-protezione è attivata.
|
||||||
@ -76,6 +80,12 @@ Invalid usage, see /help @1.=Utilizzo non valido, si veda /help @1.
|
|||||||
:open=:aperta
|
:open=:aperta
|
||||||
Areas:=Aree:
|
Areas:=Aree:
|
||||||
|
|
||||||
|
### init.lua ###
|
||||||
|
|
||||||
|
Can administer areas.=
|
||||||
|
Can protect areas.=
|
||||||
|
Can protect more, bigger areas.=
|
||||||
|
|
||||||
### interact.lua ###
|
### interact.lua ###
|
||||||
|
|
||||||
@1 is protected by @2.=@1 è protetta da @2.
|
@1 is protected by @2.=@1 è protetta da @2.
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
# textdomain: areas
|
# textdomain: areas
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
### chatcommands.lua ###
|
### chatcommands.lua ###
|
||||||
|
|
||||||
<AreaName>=
|
<AreaName>=
|
||||||
|
<ID> [faction_name]=
|
||||||
<NewOwner>=
|
<NewOwner>=
|
||||||
<ParentID>=
|
<ParentID>=
|
||||||
<PlayerName>=
|
<PlayerName>=
|
||||||
@ -15,12 +17,13 @@ Area @1 does not exist or is not owned by you.=
|
|||||||
Area closed for faction members.=
|
Area closed for faction members.=
|
||||||
Area closed.=
|
Area closed.=
|
||||||
Area does not exist.=
|
Area does not exist.=
|
||||||
Area opened for faction members.=
|
Area is open for members of: @1=
|
||||||
Area opened.=
|
Area opened.=
|
||||||
Area protected. ID: @1=
|
Area protected. ID: @1=
|
||||||
Area renamed.=
|
Area renamed.=
|
||||||
Area successfully moved.=
|
Area successfully moved.=
|
||||||
Change the owner of an area using its ID=
|
Change the owner of an area using its ID=
|
||||||
|
Faction doesn't exists=
|
||||||
Find areas using a Lua regular expression=
|
Find areas using a Lua regular expression=
|
||||||
Get information about area configuration and usage.=
|
Get information about area configuration and usage.=
|
||||||
|
|
||||||
@ -43,6 +46,7 @@ Recursively remove areas using an ID=
|
|||||||
Remove an area using an ID=
|
Remove an area using an ID=
|
||||||
Removed area @1=
|
Removed area @1=
|
||||||
Removed area @1 and it's sub areas.=
|
Removed area @1 and it's sub areas.=
|
||||||
|
Removes all ownerless areas=
|
||||||
Rename an area that you own=
|
Rename an area that you own=
|
||||||
Self protection is disabled.=
|
Self protection is disabled.=
|
||||||
Self protection is enabled.=
|
Self protection is enabled.=
|
||||||
@ -65,8 +69,6 @@ You have extended area protection limits ("areas_high_limit" privilege).=
|
|||||||
You have the necessary privilege ("@1").=
|
You have the necessary privilege ("@1").=
|
||||||
You need to select an area first.=
|
You need to select an area first.=
|
||||||
|
|
||||||
Removes all ownerless areas.=
|
|
||||||
|
|
||||||
### chatcommands.lua ###
|
### chatcommands.lua ###
|
||||||
### pos.lua ###
|
### pos.lua ###
|
||||||
|
|
||||||
@ -78,6 +80,12 @@ Invalid usage, see /help @1.=
|
|||||||
:open=
|
:open=
|
||||||
Areas:=
|
Areas:=
|
||||||
|
|
||||||
|
### init.lua ###
|
||||||
|
|
||||||
|
Can administer areas.=
|
||||||
|
Can protect areas.=
|
||||||
|
Can protect more, bigger areas.=
|
||||||
|
|
||||||
### interact.lua ###
|
### interact.lua ###
|
||||||
|
|
||||||
@1 is protected by @2.=
|
@1 is protected by @2.=
|
||||||
|
Loading…
Reference in New Issue
Block a user