forked from nalc/areas
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
02b23b0371
@ -10,7 +10,7 @@ read_globals = {
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"AreaStore",
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"default",
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"factions",
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table = { fields = { "copy", "getn" } }
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table = { fields = { "copy", "getn", "indexof" } }
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}
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globals = {
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17
README.md
17
README.md
@ -5,6 +5,11 @@ Dependencies
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------------
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Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
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Minetest 5.0.0+
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Optional support for following mods:
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* [playerfactions](https://git.leagueh.xyz/katp32/playerfactions/) by [katp32](https://git.leagueh.xyz/katp32) & [Kalio_42](https://git.leagueh.xyz/Kalio_42)
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Configuration
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@ -101,14 +106,22 @@ Commands
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* `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
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the one supplied.
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* `/areas_cleanup` -- Removes all ownerless areas.
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Useful for cleaning after user deletion, for example using /remove_player.
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* `/area_open <ID>` -- Toggle open/closed the specified area for everyone.
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* `/area_faction_open <ID> <faction>` -- Toggle open/closed the specified
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area for members of the faction. Factions are created and managed by
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playerfactions mod.
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License
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-------
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Copyright (C) 2013 ShadowNinja
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Copyright (C) 2013-2017 ShadowNinja
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Copyright (C) 2015-2020 various contributors
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Licensed under the GNU LGPL version 2.1 or later.
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See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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18
api.lua
18
api.lua
@ -120,9 +120,21 @@ function areas:canInteract(pos, name)
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return true
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end
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elseif areas.factions_available and area.faction_open then
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local faction_name = factions.get_player_faction(area.owner)
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if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
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return true
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if (factions.version or 0) < 2 then
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local faction_name = factions.get_player_faction(name)
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if faction_name then
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for _, fname in ipairs(area.faction_open or {}) do
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if faction_name == fname then
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return true
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end
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end
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end
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else
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for _, fname in ipairs(area.faction_open or {}) do
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if factions.player_is_in_faction(fname, name) then
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return true
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end
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end
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end
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end
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owned = true
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@ -308,11 +308,15 @@ minetest.register_chatcommand(
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if areas.factions_available then
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minetest.register_chatcommand("area_faction_open", {
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params = S("<ID>"),
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params = S("<ID> [faction_name]"),
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description = S("Toggle an area open/closed for members in your faction."),
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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local params = param:split(" ")
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local id = tonumber(params[1])
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local faction_name = params[2]
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if not id or not faction_name then
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return false, S("Invalid usage, see /help @1.", "area_faction_open")
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end
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@ -320,11 +324,25 @@ if areas.factions_available then
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return false, S("Area @1 does not exist"
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.." or is not owned by you.", id)
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end
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local open = not areas.areas[id].faction_open
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-- Save false as nil to avoid inflating the DB.
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areas.areas[id].faction_open = open or nil
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if not factions.get_owner(faction_name) then
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return false, S("Faction doesn't exists")
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end
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local fnames = areas.areas[id].faction_open or {}
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local pos = table.indexof(fnames, faction_name)
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if pos < 0 then
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-- Add new faction to the list
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table.insert(fnames, faction_name)
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else
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table.remove(fnames, pos)
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end
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if #fnames == 0 then
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-- Save {} as nil to avoid inflating the DB.
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fnames = nil
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end
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areas.areas[id].faction_open = fnames
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areas:save()
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return true, open and S("Area opened for faction members.")
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return true, fnames and S("Area is open for members of: @1", table.concat(fnames, ", "))
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or S("Area closed for faction members.")
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end
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})
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25
hud.lua
25
hud.lua
@ -20,9 +20,28 @@ minetest.register_globalstep(function(dtime)
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local areaStrings = {}
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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local faction_info = area.faction_open and areas.factions_available and
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factions.get_player_faction(area.owner)
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area.faction_open = faction_info
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local faction_info
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if area.faction_open and areas.factions_available then
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-- Gather and clean up disbanded factions
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local changed = false
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for i, fac_name in ipairs(area.faction_open) do
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if not factions.get_owner(fac_name) then
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table.remove(area.faction_open, i)
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changed = true
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end
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end
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if #area.faction_open == 0 then
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-- Prevent DB clutter, remove value
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area.faction_open = nil
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else
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faction_info = table.concat(area.faction_open, ", ")
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end
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if changed then
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areas:save()
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end
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end
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table.insert(areaStrings, ("%s [%u] (%s%s%s)")
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:format(area.name, id, area.owner,
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area.open and S(":open") or area.openfarming and ":openfarming" or "",
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12
init.lua
12
init.lua
@ -4,7 +4,7 @@
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areas = {}
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areas.factions_available = minetest.global_exists("factions")
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areas.factions_available = minetest.get_modpath("playerfactions") and true
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areas.adminPrivs = {areas=true}
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areas.startTime = os.clock()
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@ -21,11 +21,15 @@ dofile(areas.modpath.."/hud.lua")
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areas:load()
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local S = minetest.get_translator("areas")
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minetest.register_privilege("areas", {
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description = "Can administer areas."
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description = S("Can administer areas."),
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give_to_singleplayer = false
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})
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minetest.register_privilege("areas_high_limit", {
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description = "Can protect more, bigger areas."
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description = S("Can protect more, bigger areas."),
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give_to_singleplayer = false
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})
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-- Mega_builder privilege -- MFF
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minetest.register_privilege("megabuilder", {
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@ -34,7 +38,7 @@ minetest.register_privilege("megabuilder", {
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if not minetest.registered_privileges[areas.config.self_protection_privilege] then
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minetest.register_privilege(areas.config.self_protection_privilege, {
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description = "Can protect areas.",
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description = S("Can protect areas."),
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})
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end
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@ -1,9 +1,11 @@
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# textdomain: areas
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### chatcommands.lua ###
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<AreaName>=<NomZone>
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<ID> [faction_name]=<ID> [nom_de_faction]
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<NewOwner>=<NouveauPropriétaire>
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<ParentID>=<IDZonePrincipale>
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<PlayerName>=<NomJoueur>
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@ -15,12 +17,13 @@ Area @1 does not exist or is not owned by you.=La zone @1 n’existe pas ou ne v
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Area closed for faction members.=Zone fermée aux membres de la faction.
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Area closed.=Zone fermée.
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Area does not exist.=La zone n’existe pas.
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Area opened for faction members.=Zone ouverte aux membres de la faction.
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Area is open for members of: @1=Zone ouverte aux membres de ces factions : @1
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Area opened.=Zone ouverte.
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Area protected. ID: @1=Zone protégée. ID : @1
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Area renamed.=Zone renommée.
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Area successfully moved.=Zone déplacée avec succès.
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Change the owner of an area using its ID=Change le propriétaire d’une zone en utilisant son ID.
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Faction doesn't exists=La faction n'existe pas
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Find areas using a Lua regular expression=Trouve les zones en utilisant une expression régulière Lua.
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Get information about area configuration and usage.=Obtient des informations sur la configuration des zones et l’utilisation des zones.
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@ -43,6 +46,7 @@ Recursively remove areas using an ID=Supprime les zones récursivement en utilis
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Remove an area using an ID=Supprime une zone en utilisant son ID.
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Removed area @1=Zone @1 supprimée.
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Removed area @1 and it's sub areas.=Zone @1 et ses sous-zones supprimées.
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Removes all ownerless areas=Supprime toutes les zones sans propriétaire
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Rename an area that you own=Renomme une zone qui vous appartient.
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Self protection is disabled.=L’autoprotection est désactivée.
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Self protection is enabled.=L’autoprotection est activée.
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@ -76,6 +80,12 @@ Invalid usage, see /help @1.=Utilisation incorrecte, voir /help @1.
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:open= : ouverte
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Areas:=Zones :
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### init.lua ###
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Can administer areas.=Permet d’administrer des zones.
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Can protect areas.=Permet de protéger des zones.
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Can protect more, bigger areas.=Permet de protéger plus, et de plus grandes zones.
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### interact.lua ###
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@1 is protected by @2.=@1 est protégée par @2.
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@ -1,9 +1,11 @@
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# textdomain: areas
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### chatcommands.lua ###
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<AreaName>=<NomeArea>
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<ID> [faction_name]= <ID> [nome_fazione]
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<NewOwner>=<NuovoProprietario>
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<ParentID>=<IDparent>
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<PlayerName>=<NomeGiocatore>
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@ -15,12 +17,13 @@ Area @1 does not exist or is not owned by you.=L'area @1 non esiste o non è di
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Area closed for faction members.=Area chiusa per i membri della fazione.
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Area closed.=Area chiusa.
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Area does not exist.=L'area non esiste.
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Area opened for faction members.=Area aperta per i membri della fazione.
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Area is open for members of: @1=L'area è aperta ai membri di: @1
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Area opened.=Area aperta.
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Area protected. ID: @1=Area protetta. ID: @1
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Area renamed.=Area rinominata.
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Area successfully moved.=Area spostata con successo.
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Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID
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Faction doesn't exists=La fazione non esiste
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Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua
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Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree.
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@ -43,6 +46,7 @@ Recursively remove areas using an ID=Elimina ricorsivamente delle aree usando un
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Remove an area using an ID=Elimina un'area usando un ID
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Removed area @1=Eliminata l'area @1
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Removed area @1 and it's sub areas.=Eliminata l'area @1 e le sue sotto-aree.
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Removes all ownerless areas=
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Rename an area that you own=Rinomina un'area che ti appartiene
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Self protection is disabled.=L'auto-protezione è disattivata.
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Self protection is enabled.=L'auto-protezione è attivata.
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@ -76,6 +80,12 @@ Invalid usage, see /help @1.=Utilizzo non valido, si veda /help @1.
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:open=:aperta
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Areas:=Aree:
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### init.lua ###
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Can administer areas.=
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Can protect areas.=
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Can protect more, bigger areas.=
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### interact.lua ###
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@1 is protected by @2.=@1 è protetta da @2.
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@ -111,7 +121,7 @@ unnamed=innominato
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Area @1 selected.=Area @1 selezionata.
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Area position @1 set to @2=Posizione @1 dell'area impostata a @2
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Position @1 set to @2=Posizione @1 impostata a @2
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Position @1: =Posizione @1:
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Position @1: =Posizione @1:
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Select an area by ID.=Scegli un'area tramite l'ID.
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Select position @1 by punching a node.=Seleziona la posizione @1 colpendo un nodo.
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Select positions by punching two nodes.=Seleziona le posizioni colpendo due nodi.
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@ -1,9 +1,11 @@
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# textdomain: areas
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### chatcommands.lua ###
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<AreaName>=
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<ID> [faction_name]=
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<NewOwner>=
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<ParentID>=
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<PlayerName>=
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@ -15,12 +17,13 @@ Area @1 does not exist or is not owned by you.=
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Area closed for faction members.=
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Area closed.=
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Area does not exist.=
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Area opened for faction members.=
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Area is open for members of: @1=
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Area opened.=
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Area protected. ID: @1=
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Area renamed.=
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Area successfully moved.=
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Change the owner of an area using its ID=
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Faction doesn't exists=
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Find areas using a Lua regular expression=
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Get information about area configuration and usage.=
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@ -43,6 +46,7 @@ Recursively remove areas using an ID=
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Remove an area using an ID=
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Removed area @1=
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Removed area @1 and it's sub areas.=
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Removes all ownerless areas=
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Rename an area that you own=
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Self protection is disabled.=
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Self protection is enabled.=
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@ -65,8 +69,6 @@ You have extended area protection limits ("areas_high_limit" privilege).=
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You have the necessary privilege ("@1").=
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You need to select an area first.=
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Removes all ownerless areas.=
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### chatcommands.lua ###
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### pos.lua ###
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@ -78,6 +80,12 @@ Invalid usage, see /help @1.=
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:open=
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Areas:=
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### init.lua ###
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Can administer areas.=
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Can protect areas.=
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Can protect more, bigger areas.=
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### interact.lua ###
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@1 is protected by @2.=
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|
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