forked from nalc/areas
Limit recalculations.
Setting based - limit area recalculation and allow tuning of the interval.
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parent
1bbb997c7a
commit
7b51f84404
9
hud.lua
9
hud.lua
@ -1,8 +1,17 @@
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-- This is inspired by the landrush mod by Bremaweb
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-- This is inspired by the landrush mod by Bremaweb
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areas.hud = {}
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areas.hud = {}
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areas.hud.refresh = 0
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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areas.hud.refresh = areas.hud.refresh + dtime
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if areas.hud.refresh > areas.config["tick"] then
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areas.hud.refresh = 0
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else
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return
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end
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for _, player in pairs(minetest.get_connected_players()) do
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for _, player in pairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local name = player:get_player_name()
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local pos = vector.round(player:getpos())
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local pos = vector.round(player:getpos())
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@ -40,3 +40,6 @@ setting("number", "self_protection_max_areas_high", 32)
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-- legacy_table (owner_defs) compatibility. Untested and has known issues.
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-- legacy_table (owner_defs) compatibility. Untested and has known issues.
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setting("boolean", "legacy_table", false)
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setting("boolean", "legacy_table", false)
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-- configure the refresh delay for the name displays in the HUD
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setting("number", "tick", 0.5)
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