forked from nalc/areas
66bd6a9b1d
`node_ownership` is long dead, and pollutes the global namespace. Support dropped after ~7 years. Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
109 lines
2.7 KiB
Lua
109 lines
2.7 KiB
Lua
-- This file contains functions to convert from
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-- the old areas format and other compatability code.
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local S = minetest.get_translator("areas")
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minetest.register_chatcommand("legacy_load_areas", {
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params = S("<version>"),
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description = S("Loads, converts, and saves the areas from"
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.." a legacy save file."),
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privs = {areas=true, server=true},
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func = function(name, param)
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minetest.chat_send_player(name, S("Converting areas…"))
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local version = tonumber(param)
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if version == 0 then
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local err = areas:node_ownership_load()
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if err then
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minetest.chat_send_player(name, S("Error loading legacy file: @1", err))
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return
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end
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else
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minetest.chat_send_player(name, S("Invalid version number. (0 allowed)"))
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return
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end
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minetest.chat_send_player(name, S("Legacy file loaded."))
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for k, area in pairs(areas.areas) do
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-- New position format
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area.pos1 = {x=area.x1, y=area.y1, z=area.z1}
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area.pos2 = {x=area.x2, y=area.y2, z=area.z2}
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area.x1, area.y1, area.z1,
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area.x2, area.y2, area.z2 =
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nil, nil, nil, nil, nil, nil
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-- Area positions sorting
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areas:sortPos(area.pos1, area.pos2)
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-- Add name
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area.name = S("unnamed")
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-- Remove ID
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area.id = nil
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end
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minetest.chat_send_player(name, S("Table format updated."))
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areas:save()
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minetest.chat_send_player(name, S("Converted areas saved. Done."))
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end
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})
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function areas:node_ownership_load()
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local filename = minetest.get_worldpath().."/owners.tbl"
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local tables, err
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tables, err = loadfile(filename)
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if err then
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return err
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end
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tables = tables()
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for idx = 1, #tables do
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local tolinkv, tolinki = {}, {}
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for i, v in pairs(tables[idx]) do
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if type(v) == "table" and tables[v[1]] then
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table.insert(tolinkv, {i, tables[v[1]]})
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end
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if type(i) == "table" and tables[i[1]] then
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table.insert(tolinki, {i, tables[i[1]]})
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end
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end
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-- link values, first due to possible changes of indices
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for _, v in ipairs(tolinkv) do
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tables[idx][v[1]] = v[2]
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end
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-- link indices
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for _, v in ipairs(tolinki) do
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tables[idx][v[2]], tables[idx][v[1]] = tables[idx][v[1]], nil
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end
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end
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self.areas = tables[1]
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end
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-- Returns the name of the first player that owns an area
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function areas.getNodeOwnerName(pos)
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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return area.owner
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end
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return false
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end
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-- Checks if a node is owned by you
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function areas.isNodeOwner(pos, name)
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if minetest.check_player_privs(name, areas.adminPrivs) then
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return true
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end
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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if name == area.owner then
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return true
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end
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end
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return false
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end
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-- Checks if an area has an owner
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function areas.hasOwner(pos)
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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return true
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end
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return false
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end
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