forked from nalc/awards
burn to death
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19
init.lua
19
init.lua
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@ -91,4 +91,21 @@ awards.register_achievement("award_death1",{
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type="death",
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target=1,
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},
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})
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})
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-- Burned to death
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awards.register_achievement("award_burn",{
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title = "you're a witch!",
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description = "Burn to death in a fire",
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})
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awards.register_onDeath(function(player,data)
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print ("running on death function")
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local pos=player:getpos()
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if pos and minetest.env:find_node_near(pos, 1, "fire:basic_flame")~=nil then
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return "award_burn"
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end
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return nil
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end)
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