forked from nalc/awards
Remove some redundant “ ~= nil”s in init.lua
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1bd96e662b
commit
0692d1cc85
16
init.lua
16
init.lua
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@ -104,7 +104,7 @@ if minetest.get_modpath("moreblocks") then
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end
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-- This award can't be part of Unified Inventory, it would make a circular dependency
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if minetest.get_modpath("unified_inventory") ~= nil then
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if minetest.get_modpath("unified_inventory") then
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awards.register_achievement("awards_ui_bags", {
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title = S("Backpacker"),
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description = S("Craft 4 large bags."),
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@ -117,7 +117,7 @@ if minetest.get_modpath("unified_inventory") ~= nil then
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})
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end
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if minetest.get_modpath("fire") ~= nil then
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if minetest.get_modpath("fire") then
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awards.register_achievement("awards_pyro", {
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title = S("Pyromaniac"),
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description = S("Craft 8 times flint and steel."),
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@ -528,7 +528,7 @@ awards.register_achievement("awards_snowblock", {
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}
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})
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if minetest.get_modpath("farming") ~= nil then
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if minetest.get_modpath("farming") then
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awards.register_achievement("awards_farmer", {
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title = S("Farming Skills Aquired"),
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description = S("Harvest a fully grown wheat plant."),
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@ -574,7 +574,7 @@ if minetest.get_modpath("farming") ~= nil then
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end
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if minetest.get_modpath("wool") ~= nil and minetest.get_modpath("farming") ~= nil then
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if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
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awards.register_achievement("awards_wool", {
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title = S("Wool Over Your Eyes"),
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description = S("Craft 250 white wool."),
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@ -656,7 +656,7 @@ awards.register_achievement("awards_mossycobble", {
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}
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})
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if minetest.get_modpath("vessels") ~= nil then
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if minetest.get_modpath("vessels") then
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awards.register_achievement("award_vessels_shelf", {
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title = S("Glasser"),
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icon = "vessels_shelf.png",
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@ -750,7 +750,7 @@ end
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target = 40
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}})
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if minetest.get_modpath("beds") ~= nil then
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if minetest.get_modpath("beds") then
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awards.register_achievement("award_bed", {
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title = S("Hotelier"),
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description = S("Craft 15 fancy beds."),
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@ -762,7 +762,7 @@ if minetest.get_modpath("beds") ~= nil then
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}})
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end
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if minetest.get_modpath("stairs") ~= nil then
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if minetest.get_modpath("stairs") then
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awards.register_achievement("award_stairs_goldblock", {
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title = S("Filthy Rich"),
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description = S("Craft 24 gold block stairs."),
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@ -775,7 +775,7 @@ if minetest.get_modpath("stairs") ~= nil then
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})
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end
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if minetest.get_modpath("dye") ~= nil then
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if minetest.get_modpath("dye") then
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awards.register_achievement("awards_dye_red", {
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title = S("Roses Are Red"),
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description = S("Craft 400 red dyes."),
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