add real achievements

This commit is contained in:
Rubenwardy 2013-02-23 14:44:23 +00:00
parent 96f692215e
commit 25cdfc2b26

View File

@ -6,6 +6,28 @@
dofile(minetest.get_modpath("awards").."/api.lua") dofile(minetest.get_modpath("awards").."/api.lua")
-- Light it up
awards.register_achievement("award_lightitup",{
title = "Light It Up",
description = "You have placed 100 torches",
trigger={
type="dig",
node="default:tree",
target=100,
},
})
-- Lumber Jack
awards.register_achievement("award_lumberjack",{
title = "Lumber Jack",
description = "You have dug 100 tree blocks",
trigger={
type="dig",
node="default:torch",
target=100,
},
})
-- Found some Mese! -- Found some Mese!
awards.register_achievement("award_mesefind",{ awards.register_achievement("award_mesefind",{
title = "First Mese Find", title = "First Mese Find",
@ -17,17 +39,46 @@ awards.register_achievement("award_mesefind",{
}, },
}) })
awards.register_onDig(function(player,data) -- Just entered the mine
return nil awards.register_achievement("award_mine1",{
end) title = "Just Entered the mine",
description = "You have dug 10 stone blocks",
-- First Brick Placed!
awards.register_achievement("award_foundations",{
title = "Foundations",
description = "Every house starts from its foundations!",
trigger={ trigger={
type="place", type="dig",
node="default:brick", node="default:stone",
target=1, target=10,
},
})
-- Mini Miner
awards.register_achievement("award_mine2",{
title = "Mini Miner",
description = "You have dug 100 stone blocks",
trigger={
type="dig",
node="default:stone",
target=100,
},
})
-- Hardened Miner
awards.register_achievement("award_mine3",{
title = "Hardened Miner",
description = "You have dug 1000 stone blocks",
trigger={
type="dig",
node="default:stone",
target=1000,
},
})
-- Master Miner
awards.register_achievement("award_mine4",{
title = "Master Miner",
description = "You have dug 10000 stone blocks",
trigger={
type="dig",
node="default:stone",
target=10000,
}, },
}) })