forked from nalc/awards
Formatting and code style
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4
api.lua
4
api.lua
@ -1,5 +1,5 @@
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-------------------------------------------------------
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-- this is api function file
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-------------------------------------------------------
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2
init.lua
2
init.lua
@ -1,5 +1,5 @@
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-- by Rubenwardy, CC-BY-SA
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-------------------------------------------------------
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-- this is the init file for the award mod
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-------------------------------------------------------
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38
triggers.lua
38
triggers.lua
@ -1,14 +1,14 @@
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-- by Rubenwardy, CC-BY-SA
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-------------------------------------------------------
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-- this is the trigger handler file for the awards mod
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-------------------------------------------------------
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-- Function and table holders for Triggers
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awards.onDig={}
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awards.onPlace={}
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awards.onTick={}
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awards.onDeath={}
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awards.onDig = {}
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awards.onPlace = {}
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awards.onTick = {}
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awards.onDeath = {}
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-- Trigger Handles
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minetest.register_on_dignode(function(pos, oldnode, digger)
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@ -17,28 +17,26 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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end
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local nodedug = string.split(oldnode.name, ":")
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if #nodedug ~= 2 then
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print(oldnode.name.." is in wrong format!")
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minetest.log("error","Awards mod: "..oldnode.name.." is in wrong format!")
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return
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end
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local mod=nodedug[1]
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local item=nodedug[2]
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local mod = nodedug[1]
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local item = nodedug[2]
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local playern = digger:get_player_name()
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if (not playern or not nodedug or not mod or not item) then
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return
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end
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awards.assertPlayer(playern)
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awards.tbv(awards.players[playern].count, mod)
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awards.tbv(awards.players[playern].count[mod], item, 0 )
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awards.tbv(awards.players[playern].count, mod)
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awards.tbv(awards.players[playern].count[mod], item, 0)
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-- Increment counder
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-- Increment counter
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awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item]+1
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print(" - "..mod..":"..item.." 's count is now "..(awards.players[playern].count[mod][item]))
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-- Run callbacks and triggers
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local player=digger
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local data=awards.players[playern]
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for i=1,# awards.onDig do
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local res = nil
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if type(awards.onDig[i]) == "function" then
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@ -74,7 +72,7 @@ minetest.register_on_placenode(function(pos,node,digger)
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end
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local nodedug = string.split(node.name, ":")
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if #nodedug ~= 2 then
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print(oldnode.name.." is in wrong format!")
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minetest.log("error","Awards mod: "..node.name.." is in wrong format!")
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return
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end
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local mod=nodedug[1]
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@ -86,12 +84,11 @@ minetest.register_on_placenode(function(pos,node,digger)
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return
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end
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awards.assertPlayer(playern)
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awards.tbv(awards.players[playern].place, mod)
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awards.tbv(awards.players[playern].place[mod], item, 0 )
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awards.tbv(awards.players[playern].place, mod)
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awards.tbv(awards.players[playern].place[mod], item, 0)
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-- Increment counder
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-- Increment counter
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awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item]+1
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print(" - "..mod..":"..item.." 's place count is now "..(awards.players[playern].place[mod][item]))
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-- Run callbacks and triggers
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local player = digger
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@ -104,7 +101,6 @@ minetest.register_on_placenode(function(pos,node,digger)
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elseif type(awards.onPlace[i]) == "table" then
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-- Handle table trigger
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if not awards.onPlace[i].node or not awards.onPlace[i].target or not awards.onPlace[i].award then
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-- table running failed!
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print("[ERROR] awards - onPlace trigger "..i.." is invalid!")
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else
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-- run the table
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@ -135,7 +131,7 @@ minetest.register_on_dieplayer(function(player)
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-- Increment counter
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awards.players[player:get_player_name()].deaths = awards.players[player:get_player_name()].deaths + 1
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awards.players[player:get_player_name()].deaths = awards.players[player:get_player_name()].deaths + 1
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-- Run callbacks and triggers
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local data=awards.players[playern]
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@ -171,5 +167,5 @@ minetest.register_on_newplayer(function(player)
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end)
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minetest.register_on_shutdown(function()
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awards.save()
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awards.save()
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end)
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