Spaces around operators

This commit is contained in:
rubenwardy 2014-05-02 18:42:25 +01:00
parent 89dc2b074f
commit 8c20ca2f3c

View File

@ -11,10 +11,10 @@ awards.register_achievement("award_lightitup",{
title = "Light It Up",
description = "You have placed 100 torches",
icon = "novicebuilder.png",
trigger={
type="place",
node="default:torch",
target=100,
trigger = {
type = "place",
node = "default:torch",
target = 100,
},
})
@ -22,10 +22,10 @@ awards.register_achievement("award_lightitup",{
awards.register_achievement("award_lumberjack",{
title = "Lumber Jack",
description = "You have dug 100 tree blocks",
trigger={
type="dig",
node="default:tree",
target=100,
trigger = {
type = "dig",
node = "default:tree",
target = 100,
},
})
@ -35,10 +35,10 @@ awards.register_achievement("award_mesefind",{
description = "Found some Mese!",
icon = "mese.png",
background = "bg_mining.png",
trigger={
type="dig",
node="default:stone_with_mese",
target=100,
trigger = {
type = "dig",
node = "default:stone_with_mese",
target = 100,
},
})
@ -46,10 +46,10 @@ awards.register_achievement("award_mesefind",{
awards.register_achievement("award_nyanfind",{
title = "OMG, Nyan Cat!",
description = "Find a nyan cat",
trigger={
type="dig",
node="default:nyancat",
target=1,
trigger = {
type = "dig",
node = "default:nyancat",
target = 1,
},
})
@ -59,10 +59,10 @@ awards.register_achievement("award_mine1",{
description = "You have dug 10 stone blocks",
icon = "miniminer.png",
background = "bg_mining.png",
trigger={
type="dig",
node="default:stone",
target=10,
trigger = {
type = "dig",
node = "default:stone",
target = 10,
},
})
@ -72,10 +72,10 @@ awards.register_achievement("award_mine2",{
description = "You have dug 100 stone blocks",
icon = "miniminer.png",
background = "bg_mining.png",
trigger={
type="dig",
node="default:stone",
target=100,
trigger = {
type = "dig",
node = "default:stone",
target = 100,
},
})
@ -85,10 +85,10 @@ awards.register_achievement("award_mine3",{
description = "You have dug 1000 stone blocks",
icon = "miniminer.png",
background = "bg_mining.png",
trigger={
type="dig",
node="default:stone",
target=1000,
trigger = {
type = "dig",
node = "default:stone",
target = 1000,
},
})
@ -98,10 +98,10 @@ awards.register_achievement("award_mine4",{
description = "You have dug 10000 stone blocks",
icon = "miniminer.png",
background = "bg_mining.png",
trigger={
type="dig",
node="default:stone",
target=10000,
trigger = {
type = "dig",
node = "default:stone",
target = 10000,
},
})
@ -109,9 +109,9 @@ awards.register_achievement("award_mine4",{
awards.register_achievement("award_death1",{
title = "First Death",
description = "Oh well, it does not matter\nyou have more lives than a cat",
trigger={
type="death",
target=1,
trigger = {
type = "death",
target = 1,
},
})
@ -122,12 +122,9 @@ awards.register_achievement("award_burn",{
})
awards.register_onDeath(function(player,data)
print ("running on death function")
local pos=player:getpos()
if pos and minetest.env:find_node_near(pos, 1, "fire:basic_flame")~=nil then
local pos = player:getpos()
if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then
return "award_burn"
end
end
return nil
end)