forked from nalc/awards
Move helpers and chat commands to separate files
This commit is contained in:
parent
85a40d2488
commit
85efc67049
173
api.lua
173
api.lua
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@ -18,6 +18,11 @@ function awards.save()
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end
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end
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function awards.init()
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awards.players = awards.load()
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awards.def = {}
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end
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function awards.load()
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local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
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if file then
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@ -29,77 +34,15 @@ function awards.load()
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return {}
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end
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awards.players = awards.load()
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function awards.player(name)
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return awards.players[name]
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end
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-- A table of award definitions
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awards.def = {}
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function awards.tbv(tb,value,default)
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if not default then
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default = {}
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end
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if not tb or type(tb) ~= "table" then
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if not value then
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value = "[NULL]"
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end
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minetest.log("error", "awards.tbv - table "..dump(value).." is null, or not a table! Dump: "..dump(tb))
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return
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end
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if not value then
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error("[ERROR] awards.tbv was not used correctly!\n"..
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"Value: '"..dump(value).."'\n"..
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"Dump:"..dump(tb))
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return
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end
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if not tb[value] then
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tb[value] = default
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end
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end
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function awards.assertPlayer(playern)
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awards.tbv(awards.players, playern)
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awards.tbv(awards.players[playern], "name", playern)
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awards.tbv(awards.players[playern], "unlocked")
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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awards.tbv(awards.players[playern], "craft")
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awards.tbv(awards.players[playern], "deaths", 0)
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awards.tbv(awards.players[playern], "joins", 0)
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awards.tbv(awards.players[playern], "chats", 0)
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end
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awards.init()
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-- Load files
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dofile(minetest.get_modpath("awards").."/helpers.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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-- API Functions
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function awards._additional_triggers(name, data_table)
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-- To add triggers in another mod, you should override this function
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-- If the code can't handle the trigger passed, then call the last value of _additional_triggers
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--[[
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local add_trig = awards._additional_triggers
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awards._additional_triggers = function(name, data_table)
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if data_table.trigger.type == "trigger" then
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local tmp = {
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award = name,
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node = data_table.trigger.node,
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target = data_table.trigger.target,
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}
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table.insert(awards.onTrigger,tmp)
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elseif data_table.trigger.type == "trigger2" then
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local tmp = {
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award = name,
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node = data_table.trigger.node,
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target = data_table.trigger.target,
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}
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table.insert(awards.onTrigger2,tmp)
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else
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add_trig(name, data_table)
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end
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end
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]]--
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-- Depreciated!
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end
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function awards.register_achievement(name,data_table)
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-- see if a trigger is defined in the achievement definition
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@ -158,7 +101,7 @@ function awards.register_achievement(name,data_table)
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if data_table.custom_announce == nil or data_table.custom_announce == "" then
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data_table.custom_announce = "Achievement Unlocked:"
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end
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-- add the achievement to the definition table
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data_table.name = name
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awards.def[name] = data_table
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@ -204,7 +147,7 @@ end
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function awards.give_achievement(name, award)
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-- Access Player Data
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local data = awards.players[name]
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-- Perform checks
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if not data then
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return
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@ -290,7 +233,7 @@ function awards.give_achievement(name, award)
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position = {x = 0.5, y = 0},
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offset = {x = 0, y = 40},
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alignment = {x = 0, y = -1}
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})
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})
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local three = player:hud_add({
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hud_elem_type = "text",
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name = "award_title",
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@ -300,7 +243,7 @@ function awards.give_achievement(name, award)
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position = {x = 0.5, y = 0},
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offset = {x = 30, y = 100},
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alignment = {x = 0, y = -1}
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})
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})
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local four = player:hud_add({
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hud_elem_type = "image",
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name = "award_icon",
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@ -317,50 +260,15 @@ function awards.give_achievement(name, award)
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player:hud_remove(four)
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end)
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end
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-- record this in the log
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-- record this in the log
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minetest.log("action", name.." has unlocked award "..title)
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-- save playertable
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awards.save()
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end
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end
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-- List a player's achievements
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minetest.register_chatcommand("list_awards", {
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params = "obsolete",
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description = "list_awards: obsolete. Use /awards",
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func = function(name, param)
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minetest.chat_send_player(name, "This command has been made obsolete. Use /awards instead.")
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awards.showto(name, name, nil, false)
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end
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})
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minetest.register_chatcommand("awards", {
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params = "",
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description = "awards: list awards",
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func = function(name, param)
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awards.showto(name, name, nil, false)
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end
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})
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minetest.register_chatcommand("cawards", {
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params = "",
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description = "awards: list awards in chat",
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func = function(name, param)
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awards.showto(name, name, nil, true)
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end
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})
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minetest.register_chatcommand("awd", {
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params = "award name",
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description = "awd: Details of awd gotten",
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func = function(name, param)
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local def = awards.def[param]
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if def then
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minetest.chat_send_player(name,def.title..": "..def.description)
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else
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minetest.chat_send_player(name,"Award not found.")
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end
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end
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})
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--[[minetest.register_chatcommand("gawd", {
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params = "award name",
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description = "gawd: give award to self",
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@ -369,26 +277,6 @@ minetest.register_chatcommand("awd", {
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end
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})]]--
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function awards._order_awards(name)
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local done = {}
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local retval = {}
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local player = awards.player(name)
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if player and player.unlocked then
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for _,got in pairs(player.unlocked) do
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if awards.def[got] then
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done[got] = true
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table.insert(retval,{name=got,got=true})
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end
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end
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end
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for _,def in pairs(awards.def) do
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if not done[def.name] then
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table.insert(retval,{name=def.name,got=false})
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end
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end
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return retval
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end
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function awards.showto(name, to, sid, text)
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if name == "" or name == nil then
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name = to
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@ -404,7 +292,7 @@ function awards.showto(name, to, sid, text)
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local def = awards.def[str]
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if def then
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if def.title then
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if def.description then
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if def.description then
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minetest.chat_send_player(to, def.title..": "..def.description)
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else
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minetest.chat_send_player(to, def.title)
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@ -418,9 +306,9 @@ function awards.showto(name, to, sid, text)
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if sid == nil or sid < 1 then
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sid = 1
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end
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local formspec = "size[11,5]"
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local formspec = "size[11,5]"
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local listofawards = awards._order_awards(name)
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-- Sidebar
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if sid then
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local item = listofawards[sid+0]
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@ -429,7 +317,7 @@ function awards.showto(name, to, sid, text)
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formspec = formspec .. "label[1,2.75;Secret Award]"..
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"image[1,0;3,3;unknown.png]"
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if def and def.description then
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formspec = formspec .. "label[0,3.25;Unlock this award to find out what it is]"
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formspec = formspec .. "label[0,3.25;Unlock this award to find out what it is]"
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end
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else
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local title = item.name
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@ -447,13 +335,13 @@ function awards.showto(name, to, sid, text)
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formspec = formspec .. "label[1,2.75;"..title..status.."]"..
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"image[1,0;3,3;"..icon.."]"
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if def and def.description then
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formspec = formspec .. "label[0,3.25;"..def.description.."]"
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formspec = formspec .. "label[0,3.25;"..def.description.."]"
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end
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end
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end
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-- Create list box
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formspec = formspec .. "textlist[4.75,0;6,5;awards;"
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formspec = formspec .. "textlist[4.75,0;6,5;awards;"
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local first = true
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for _,award in pairs(listofawards) do
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local def = awards.def[award.name]
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@ -462,14 +350,14 @@ function awards.showto(name, to, sid, text)
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formspec = formspec .. ","
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end
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first = false
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if def.secret and not award.got then
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formspec = formspec .. "#ACACACSecret Award"
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else
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local title = award.name
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local title = award.name
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if def and def.title then
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title = def.title
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end
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end
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if award.got then
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formspec = formspec .. minetest.formspec_escape(title)
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else
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@ -477,7 +365,7 @@ function awards.showto(name, to, sid, text)
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end
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end
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end
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end
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end
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formspec = formspec .. ";"..sid.."]"
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-- Show formspec to user
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@ -495,11 +383,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if fields.awards then
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local event = minetest.explode_textlist_event(fields.awards)
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if event.type == "CHG" then
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awards.showto(name,name,event.index,false)
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end
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if event.type == "CHG" then
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awards.showto(name,name,event.index,false)
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end
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end
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return true
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end)
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37
chat_commands.lua
Normal file
37
chat_commands.lua
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@ -0,0 +1,37 @@
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minetest.register_chatcommand("list_awards", {
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params = "obsolete",
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description = "list_awards: obsolete. Use /awards",
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func = function(name, param)
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minetest.chat_send_player(name, "This command has been made obsolete. Use /awards instead.")
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awards.showto(name, name, nil, false)
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end
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})
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minetest.register_chatcommand("awards", {
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params = "",
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description = "awards: list awards",
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func = function(name, param)
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awards.showto(name, name, nil, false)
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end
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})
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minetest.register_chatcommand("cawards", {
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params = "",
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description = "awards: list awards in chat",
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func = function(name, param)
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awards.showto(name, name, nil, true)
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end
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})
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minetest.register_chatcommand("awd", {
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params = "award name",
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description = "awd: Details of awd gotten",
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func = function(name, param)
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local def = awards.def[param]
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if def then
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minetest.chat_send_player(name,def.title..": "..def.description)
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else
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minetest.chat_send_player(name,"Award not found.")
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end
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end
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})
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56
helpers.lua
Normal file
56
helpers.lua
Normal file
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@ -0,0 +1,56 @@
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function awards.tbv(tb,value,default)
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if not default then
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default = {}
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end
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if not tb or type(tb) ~= "table" then
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if not value then
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value = "[NULL]"
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end
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minetest.log("error", "awards.tbv - table "..dump(value).." is null, or not a table! Dump: "..dump(tb))
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return
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end
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if not value then
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error("[ERROR] awards.tbv was not used correctly!\n"..
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"Value: '"..dump(value).."'\n"..
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"Dump:"..dump(tb))
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return
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end
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if not tb[value] then
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tb[value] = default
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end
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end
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function awards.assertPlayer(playern)
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awards.tbv(awards.players, playern)
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awards.tbv(awards.players[playern], "name", playern)
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awards.tbv(awards.players[playern], "unlocked")
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awards.tbv(awards.players[playern], "place")
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awards.tbv(awards.players[playern], "count")
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awards.tbv(awards.players[playern], "deaths", 0)
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awards.tbv(awards.players[playern], "joins", 0)
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awards.tbv(awards.players[playern], "chats", 0)
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end
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function awards.player(name)
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return awards.players[name]
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end
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function awards._order_awards(name)
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local done = {}
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local retval = {}
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local player = awards.player(name)
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if player and player.unlocked then
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for _,got in pairs(player.unlocked) do
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if awards.def[got] then
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done[got] = true
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table.insert(retval,{name=got,got=true})
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end
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end
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end
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for _,def in pairs(awards.def) do
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if not done[def.name] then
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table.insert(retval,{name=def.name,got=false})
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end
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end
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return retval
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end
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10
init.lua
10
init.lua
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@ -13,6 +13,7 @@ else
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end
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dofile(minetest.get_modpath("awards").."/api.lua")
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dofile(minetest.get_modpath("awards").."/chat_commands.lua")
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-- Light it up
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awards.register_achievement("award_lightitup",{
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@ -328,7 +329,7 @@ awards.register_onDeath(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then
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return "award_burn"
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end
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end
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return nil
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end)
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@ -341,7 +342,7 @@ awards.register_onDeath(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil then
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return "award_in_the_flow"
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end
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end
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return nil
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end)
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@ -354,7 +355,7 @@ awards.register_onDeath(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then
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return "award_this_is_sad"
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end
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end
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return nil
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end)
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@ -367,7 +368,6 @@ awards.register_onDeath(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then
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return "award_the_stack"
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end
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end
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return nil
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end)
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