forked from nalc/awards
awards.register_trigger
This commit is contained in:
parent
85efc67049
commit
87c04be9ea
114
api.lua
114
api.lua
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@ -21,6 +21,8 @@ end
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function awards.init()
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awards.players = awards.load()
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awards.def = {}
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awards.trigger_types = {}
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awards.on = {}
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end
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function awards.load()
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@ -36,100 +38,45 @@ end
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awards.init()
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-- Load files
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dofile(minetest.get_modpath("awards").."/helpers.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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function awards.register_trigger(name, func)
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awards.trigger_types[name] = func
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awards.on[name] = {}
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awards['register_on_'..name] = function(func)
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table.insert(awards.on[name], func)
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end
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end
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-- API Functions
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function awards._additional_triggers(name, data_table)
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function awards._additional_triggers(name, def)
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-- Depreciated!
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end
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function awards.register_achievement(name,data_table)
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-- see if a trigger is defined in the achievement definition
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if data_table.trigger and data_table.trigger.type then
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if data_table.trigger.type == "dig" then
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local tmp = {
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award = name,
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node = data_table.trigger.node,
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target = data_table.trigger.target,
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}
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table.insert(awards.onDig,tmp)
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elseif data_table.trigger.type == "place" then
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local tmp = {
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award = name,
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node = data_table.trigger.node,
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target = data_table.trigger.target,
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}
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table.insert(awards.onPlace,tmp)
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elseif data_table.trigger.type == "craft" then
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local tmp = {
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award = name,
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item = data_table.trigger.item,
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target = data_table.trigger.target,
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}
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table.insert(awards.onCraft,tmp)
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elseif data_table.trigger.type == "death" then
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local tmp = {
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award = name,
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target = data_table.trigger.target,
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}
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table.insert(awards.onDeath,tmp)
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elseif data_table.trigger.type == "chat" then
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local tmp = {
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award = name,
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target = data_table.trigger.target,
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}
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table.insert(awards.onChat,tmp)
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elseif data_table.trigger.type == "join" then
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local tmp = {
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award = name,
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target = data_table.trigger.target,
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}
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table.insert(awards.onJoin,tmp)
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function awards.register_achievement(name, def)
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-- Add Triggers
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if def.trigger and def.trigger.type then
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local func = awards.trigger_types[def.trigger.type]
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if func then
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func(name, def)
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else
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awards._additional_triggers(name, data_table)
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awards._additional_triggers(name, def)
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end
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end
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-- check icon, background and custom_announce data
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if data_table.icon == nil or data_table.icon == "" then
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data_table.icon = "unknown.png"
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if not def.icon or def.icon == "" then
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def.icon = "unknown.png"
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end
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if data_table.background == nil or data_table.background == "" then
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data_table.background = "bg_default.png"
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if not def.background or def.background == "" then
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def.background = "bg_default.png"
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end
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if data_table.custom_announce == nil or data_table.custom_announce == "" then
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data_table.custom_announce = "Achievement Unlocked:"
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if not def.custom_announce or def.custom_announce == "" then
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def.custom_announce = "Achievement Unlocked:"
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end
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-- add the achievement to the definition table
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data_table.name = name
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awards.def[name] = data_table
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end
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-- run a function when a node is dug
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function awards.register_onDig(func)
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table.insert(awards.onDig,func)
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end
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-- run a function when a node is placed
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function awards.register_onPlace(func)
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table.insert(awards.onPlace,func)
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end
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-- run a function when a player dies
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function awards.register_onDeath(func)
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table.insert(awards.onDeath,func)
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end
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-- run a function when a player chats
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function awards.register_onChat(func)
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table.insert(awards.onChat,func)
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end
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-- run a function when a player joins
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function awards.register_onJoin(func)
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table.insert(awards.onJoin,func)
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def.name = name
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awards.def[name] = def
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end
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-- run a function when an item is crafted
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@ -390,3 +337,10 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return true
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end)
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-- Load files
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dofile(minetest.get_modpath("awards").."/helpers.lua")
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dofile(minetest.get_modpath("awards").."/triggers.lua")
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@ -35,3 +35,18 @@ minetest.register_chatcommand("awd", {
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end
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end
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})
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minetest.register_chatcommand("awpl", {
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privs = {
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server = true
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},
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description = "awpl: Get the statistics for the player given",
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func = function(name, param)
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if not param or param == "" then
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param = name
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end
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minetest.chat_send_player(name, param)
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local player = awards.player(param)
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minetest.chat_send_player(name, dump(player))
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end
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})
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52
init.lua
52
init.lua
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@ -92,7 +92,7 @@ awards.register_achievement("award_obsessed_with_obsidian",{
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})
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-- On the way
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awards.register_achievement("award_on_the_way",{
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awards.register_achievement("award_on_the_way", {
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title = S("On The Way"),
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description = S("Place 100 rails."),
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icon = "novicebuilder.png",
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@ -104,19 +104,19 @@ awards.register_achievement("award_on_the_way",{
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})
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-- Lumberjack
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awards.register_achievement("award_lumberjack",{
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awards.register_achievement("award_lumberjack", {
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title = S("Lumberjack"),
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description = S("Dig 100 tree blocks."),
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icon = "default_tree.png",
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trigger = {
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type = "dig",
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node = "default:tree",
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target = 100
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target = 1
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}
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})
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-- Semi-pro Lumberjack
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awards.register_achievement("award_lumberjack_semipro",{
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awards.register_achievement("award_lumberjack_semipro", {
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title = S("Semi-pro Lumberjack"),
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description = S("Dig 1,000 tree blocks."),
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icon = "default_tree.png",
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@ -128,7 +128,7 @@ awards.register_achievement("award_lumberjack_semipro",{
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})
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-- Professional Lumberjack
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awards.register_achievement("award_lumberjack_professional",{
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awards.register_achievement("award_lumberjack_professional", {
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title = S("Professional Lumberjack"),
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description = S("Dig 10,000 tree blocks."),
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icon = "default_tree.png",
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@ -140,7 +140,7 @@ awards.register_achievement("award_lumberjack_professional",{
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})
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-- L33T Lumberjack
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awards.register_achievement("award_lumberjack_leet",{
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awards.register_achievement("award_lumberjack_leet", {
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title = S("L33T Lumberjack"),
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description = S("Dig 100,000 tree blocks."),
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icon = "default_tree.png",
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@ -152,7 +152,7 @@ awards.register_achievement("award_lumberjack_leet",{
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})
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-- Junglebaby
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awards.register_achievement("award_junglebaby",{
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awards.register_achievement("award_junglebaby", {
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title = S("Junglebaby"),
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description = S("Dig 100 jungle tree blocks."),
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icon = "default_jungletree.png",
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@ -164,7 +164,7 @@ awards.register_achievement("award_junglebaby",{
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})
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-- Jungleman
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awards.register_achievement("award_jungleman",{
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awards.register_achievement("award_jungleman", {
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title = S("Jungleman"),
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description = S("Dig 1,000 jungle tree blocks."),
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icon = "default_jungletree.png",
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@ -176,7 +176,7 @@ awards.register_achievement("award_jungleman",{
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})
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-- Found some Mese!
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awards.register_achievement("award_mesefind",{
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awards.register_achievement("award_mesefind", {
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title = S("First Mese Find"),
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description = S("Find some Mese."),
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icon = "default_mese_block.png",
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@ -189,7 +189,7 @@ awards.register_achievement("award_mesefind",{
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})
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-- You're a copper
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awards.register_achievement("award_youre_a_copper",{
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awards.register_achievement("award_youre_a_copper", {
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title = S("You're a copper"),
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description = S("Dig 1,000 copper ores."),
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icon = "miniminer.png",
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@ -202,7 +202,7 @@ awards.register_achievement("award_youre_a_copper",{
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})
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-- You're winner
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awards.register_achievement("award_youre_winner",{
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awards.register_achievement("award_youre_winner", {
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title = S("YOU'RE A WINNER!"),
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description = S("Dig 1 mossy cobblestone."),
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icon = "miniminer.png",
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@ -216,7 +216,7 @@ awards.register_achievement("award_youre_winner",{
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})
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-- Found a Nyan cat!
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awards.register_achievement("award_nyanfind",{
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awards.register_achievement("award_nyanfind", {
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title = S("OMG, Nyan Cat!"),
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description = S("Find a nyan cat."),
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icon = "default_nc_rb.png",
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@ -228,7 +228,7 @@ awards.register_achievement("award_nyanfind",{
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})
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-- Mini Miner
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awards.register_achievement("award_mine2",{
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awards.register_achievement("award_mine2", {
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title = S("Mini Miner"),
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description = S("Dig 100 stone blocks."),
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icon = "miniminer.png",
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@ -241,7 +241,7 @@ awards.register_achievement("award_mine2",{
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})
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-- Hardened Miner
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awards.register_achievement("award_mine3",{
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awards.register_achievement("award_mine3", {
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title = S("Hardened Miner"),
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description = S("Dig 1,000 stone blocks"),
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icon = "miniminer.png",
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@ -254,7 +254,7 @@ awards.register_achievement("award_mine3",{
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})
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-- Master Miner
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awards.register_achievement("award_mine4",{
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awards.register_achievement("award_mine4", {
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title = S("Master Miner"),
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description = S("Dig 10,000 stone blocks."),
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icon = "miniminer.png",
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@ -267,7 +267,7 @@ awards.register_achievement("award_mine4",{
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})
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-- Marchand de sable
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awards.register_achievement("award_marchand_de_sable",{
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awards.register_achievement("award_marchand_de_sable", {
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title = S("Marchand De Sable"),
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description = S("Dig 1,000 sand."),
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background = "bg_mining.png",
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@ -279,7 +279,7 @@ awards.register_achievement("award_marchand_de_sable",{
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})
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-- Join
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awards.register_achievement("award_join2",{
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awards.register_achievement("award_join2", {
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title = S("Frequent Visitor"),
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description = S("Connect to the server 50 times."),
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trigger = {
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@ -290,7 +290,7 @@ awards.register_achievement("award_join2",{
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})
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-- Dying Spree
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awards.register_achievement("award_dying_spree",{
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awards.register_achievement("award_dying_spree", {
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title = S("Dying Spree"),
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description = S("Die 5 times."),
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trigger = {
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@ -300,7 +300,7 @@ awards.register_achievement("award_dying_spree",{
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})
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-- Bot-like
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awards.register_achievement("award_bot_like",{
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awards.register_achievement("award_bot_like", {
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title = S("Bot-like"),
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description = S("Die 10 times."),
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trigger = {
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@ -310,7 +310,7 @@ awards.register_achievement("award_bot_like",{
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})
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-- You Suck!
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awards.register_achievement("award_you_suck",{
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awards.register_achievement("award_you_suck", {
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title = S("You Suck!"),
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description = S("Die 100 times."),
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trigger = {
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@ -321,7 +321,7 @@ awards.register_achievement("award_you_suck",{
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})
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-- Burned to death
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awards.register_achievement("award_burn",{
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awards.register_achievement("award_burn", {
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title = S("You're a witch!"),
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description = S("Burn to death in a fire.")
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})
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@ -334,7 +334,7 @@ awards.register_onDeath(function(player,data)
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end)
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-- Died in flowing lava
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awards.register_achievement("award_in_the_flow",{
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awards.register_achievement("award_in_the_flow", {
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title = S("In the Flow"),
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description = S("Die in flowing lava.")
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})
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@ -347,11 +347,11 @@ awards.register_onDeath(function(player,data)
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end)
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-- Die near diamond ore
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awards.register_achievement("award_this_is_sad",{
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awards.register_achievement("award_this_is_sad", {
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title = S("This is Sad"),
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description = S("Die near diamond ore.")
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})
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awards.register_onDeath(function(player,data)
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awards.register_on_death(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then
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return "award_this_is_sad"
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@ -360,11 +360,11 @@ awards.register_onDeath(function(player,data)
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end)
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-- Die near diamond ore
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awards.register_achievement("award_the_stack",{
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awards.register_achievement("award_the_stack", {
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title = S("The Stack"),
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description = S("Die near bones.")
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})
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awards.register_onDeath(function(player,data)
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awards.register_on_death(function(player,data)
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local pos = player:getpos()
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if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then
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return "award_the_stack"
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34
readme.md
34
readme.md
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@ -1,5 +1,4 @@
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Awards
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------
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# Awards
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by Andrew "Rubenwardy" Ward, LGPL 2.1 or later.
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@ -9,40 +8,45 @@ Majority of awards are back ported from Calinou's
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old fork in Carbone, under same license.
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Code Reference
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--------------
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# Basic API
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The API
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=======
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* awards.register_achievement(name,data_table)
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* awards.register_achievement(name, def)
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* name
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* desciption
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* sound [optional]
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* image [optional]
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* image [optional] - texture name, eg: award_one.png
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* background [optional] - texture name, eg: award_one.png
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* trigger [optional] [table]
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* type - "dig", "place", "craft", "death", "chat" or "join"
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* (for dig/place type) node - the nodes name
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* (for craft type) item - the items name
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* (for all types) target - how many to dig / place
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* See Triggers
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* secret [optional] - if true, then player needs to unlock to find out what it is.
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* awards.register_trigger(name, func(awardname, def))
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* Note: awards.on[name] is automatically created for triggers
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* awards.give_achievement(name,award)
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* -- gives an award to a player
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* awards.register_onDig(func(player,data))
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# Included in the Mod
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## Triggers
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* awards.register_on_dig(func(player, data))
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* -- return award name or null
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* awards.register_onPlace(func(player,data))
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* awards.register_on_place(func(player, data))
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* -- return award name or null
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* awards.register_onDeath(func(player,data))
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* awards.register_on_death(func(player, data))
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* -- return award name or null
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* awards.register_onChat(func(player,data))
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* awards.register_on_chat(func(player, data))
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* -- return award name or null
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* awards.register_onJoin(func(player,data))
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* awards.register_on_join(func(player, data))
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* -- return award name or null
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* awards.register_onCraft(func(player,data))
|
||||
* -- return award name or null
|
||||
|
||||
|
||||
Player Data
|
||||
===========
|
||||
# Player Data
|
||||
|
||||
A list of data referenced/hashed by the player's name.
|
||||
* player name
|
||||
|
|
105
triggers.lua
105
triggers.lua
|
@ -4,13 +4,54 @@
|
|||
-- this is the trigger handler file for the awards mod
|
||||
-------------------------------------------------------
|
||||
|
||||
-- Function and table holders for Triggers
|
||||
awards.onDig = {}
|
||||
awards.onPlace = {}
|
||||
awards.onCraft = {}
|
||||
awards.onChat = {}
|
||||
awards.onDeath = {}
|
||||
awards.onJoin = {}
|
||||
awards.register_trigger("dig", function(name, def)
|
||||
local tmp = {
|
||||
award = name,
|
||||
node = def.trigger.node,
|
||||
target = def.trigger.target
|
||||
}
|
||||
table.insert(awards.on.dig, tmp)
|
||||
end)
|
||||
|
||||
awards.register_trigger("place", function(name, def)
|
||||
local tmp = {
|
||||
award = name,
|
||||
node = def.trigger.node,
|
||||
target = def.trigger.target
|
||||
}
|
||||
table.insert(awards.on.place, tmp)
|
||||
end)
|
||||
|
||||
awards.register_trigger("death", function(name, def)
|
||||
local tmp = {
|
||||
award = name,
|
||||
target = def.trigger.target
|
||||
}
|
||||
table.insert(awards.on.death, tmp)
|
||||
end)
|
||||
|
||||
awards.register_trigger("chat", function(name, def)
|
||||
local tmp = {
|
||||
award = name,
|
||||
target = def.trigger.target
|
||||
}
|
||||
table.insert(awards.on.chat, tmp)
|
||||
end)
|
||||
|
||||
awards.register_trigger("join", function(name, def)
|
||||
local tmp = {
|
||||
award = name,
|
||||
target = def.trigger.target
|
||||
}
|
||||
table.insert(awards.on.join, tmp)
|
||||
end)
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.register_onDig = awards.register_on_dig
|
||||
awards.register_onPlace = awards.register_on_place
|
||||
awards.register_onDeath = awards.register_on_death
|
||||
awards.register_onChat = awards.register_on_chat
|
||||
awards.register_onJoin = awards.register_on_join
|
||||
|
||||
-- Trigger Handles
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
|
@ -19,7 +60,6 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
|
|||
end
|
||||
local nodedug = string.split(oldnode.name, ":")
|
||||
if #nodedug ~= 2 then
|
||||
--minetest.log("error","Awards mod: "..oldnode.name.." is in wrong format!")
|
||||
return
|
||||
end
|
||||
local mod = nodedug[1]
|
||||
|
@ -37,27 +77,27 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
|
|||
awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item] + 1
|
||||
|
||||
-- Run callbacks and triggers
|
||||
local player=digger
|
||||
local data=awards.players[playern]
|
||||
for i=1,# awards.onDig do
|
||||
local player = digger
|
||||
local data = awards.players[playern]
|
||||
for i=1, #awards.on.dig do
|
||||
local res = nil
|
||||
if type(awards.onDig[i]) == "function" then
|
||||
if type(awards.on.dig[i]) == "function" then
|
||||
-- Run trigger callback
|
||||
res = awards.onDig[i](player,data)
|
||||
elseif type(awards.onDig[i]) == "table" then
|
||||
res = awards.on.dig[i](player,data)
|
||||
elseif type(awards.on.dig[i]) == "table" then
|
||||
-- Handle table trigger
|
||||
if not awards.onDig[i].node or not awards.onDig[i].target or not awards.onDig[i].award then
|
||||
if not awards.on.dig[i].node or not awards.on.dig[i].target or not awards.on.dig[i].award then
|
||||
-- table running failed!
|
||||
print("[ERROR] awards - onDig trigger "..i.." is invalid!")
|
||||
print("[ERROR] awards - on.dig trigger "..i.." is invalid!")
|
||||
else
|
||||
-- run the table
|
||||
local tnodedug = string.split(awards.onDig[i].node, ":")
|
||||
local tnodedug = string.split(awards.on.dig[i].node, ":")
|
||||
local tmod=tnodedug[1]
|
||||
local titem=tnodedug[2]
|
||||
if tmod==nil or titem==nil or not data.count[tmod] or not data.count[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.count[tmod][titem] > awards.onDig[i].target-1 then
|
||||
res=awards.onDig[i].award
|
||||
elseif data.count[tmod][titem] > awards.on.dig[i].target-1 then
|
||||
res=awards.on.dig[i].award
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -68,13 +108,12 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
|
|||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_placenode(function(pos,node,digger)
|
||||
minetest.register_on_placenode(function(pos, node, digger)
|
||||
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local nodedug = string.split(node.name, ":")
|
||||
if #nodedug ~= 2 then
|
||||
--minetest.log("error","Awards mod: "..node.name.." is in wrong format!")
|
||||
return
|
||||
end
|
||||
local mod=nodedug[1]
|
||||
|
@ -95,24 +134,24 @@ minetest.register_on_placenode(function(pos,node,digger)
|
|||
-- Run callbacks and triggers
|
||||
local player = digger
|
||||
local data = awards.players[playern]
|
||||
for i=1,# awards.onPlace do
|
||||
for i=1,# awards.on.place do
|
||||
local res = nil
|
||||
if type(awards.onPlace[i]) == "function" then
|
||||
if type(awards.on.place[i]) == "function" then
|
||||
-- Run trigger callback
|
||||
res = awards.onPlace[i](player,data)
|
||||
elseif type(awards.onPlace[i]) == "table" then
|
||||
res = awards.on.place[i](player,data)
|
||||
elseif type(awards.on.place[i]) == "table" then
|
||||
-- Handle table trigger
|
||||
if not awards.onPlace[i].node or not awards.onPlace[i].target or not awards.onPlace[i].award then
|
||||
print("[ERROR] awards - onPlace trigger "..i.." is invalid!")
|
||||
if not awards.on.place[i].node or not awards.on.place[i].target or not awards.on.place[i].award then
|
||||
print("[ERROR] awards - on.place trigger "..i.." is invalid!")
|
||||
else
|
||||
-- run the table
|
||||
local tnodedug = string.split(awards.onPlace[i].node, ":")
|
||||
local tnodedug = string.split(awards.on.place[i].node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if tmod==nil or titem==nil or not data.place[tmod] or not data.place[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.place[tmod][titem] > awards.onPlace[i].target-1 then
|
||||
res = awards.onPlace[i].award
|
||||
elseif data.place[tmod][titem] > awards.on.place[i].target-1 then
|
||||
res = awards.on.place[i].award
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -192,7 +231,7 @@ minetest.register_on_dieplayer(function(player)
|
|||
data.deaths = data.deaths + 1
|
||||
|
||||
-- Run callbacks and triggers
|
||||
for _,trigger in pairs(awards.onDeath) do
|
||||
for _,trigger in pairs(awards.on.death) do
|
||||
local res = nil
|
||||
if type(trigger) == "function" then
|
||||
res = trigger(player,data)
|
||||
|
@ -224,7 +263,7 @@ minetest.register_on_joinplayer(function(player)
|
|||
data.joins = data.joins + 1
|
||||
|
||||
-- Run callbacks and triggers
|
||||
for _,trigger in pairs(awards.onJoin) do
|
||||
for _, trigger in pairs(awards.on.join) do
|
||||
local res = nil
|
||||
if type(trigger) == "function" then
|
||||
res = trigger(player,data)
|
||||
|
@ -257,7 +296,7 @@ minetest.register_on_chat_message(function(name, message)
|
|||
data.chats = data.chats + 1
|
||||
|
||||
-- Run callbacks and triggers
|
||||
for _,trigger in pairs(awards.onChat) do
|
||||
for _,trigger in pairs(awards.on.chat) do
|
||||
local res = nil
|
||||
if type(trigger) == "function" then
|
||||
res = trigger(player,data)
|
||||
|
|
Loading…
Reference in New Issue
Block a user