forked from nalc/awards
Add progress bar
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parent
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commit
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33
api.lua
33
api.lua
@ -98,6 +98,23 @@ function awards.increment_item_counter(data, field, itemname, count)
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end
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end
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function awards.get_item_count(data, field, itemname)
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local name_split = string.split(itemname, ":")
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if #name_split ~= 2 then
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return false
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end
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local mod = name_split[1]
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local item = name_split[2]
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if data and field and mod and item then
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awards.assertPlayer(data)
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awards.tbv(data, field)
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awards.tbv(data[field], mod)
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awards.tbv(data[field][mod], item, 0)
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return data[field][mod][item]
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end
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end
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function awards.register_on_unlock(func)
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table.insert(awards.on_unlock, func)
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end
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@ -284,6 +301,7 @@ awards.give_achievement = awards.unlock
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function awards.getFormspec(name, to, sid)
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local formspec = "size[11,5]"
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local listofawards = awards._order_awards(name)
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local playerdata = awards.players[name]
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-- Sidebar
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if sid then
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@ -308,6 +326,21 @@ function awards.getFormspec(name, to, sid)
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if def and def.icon then
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formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
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end
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local barwidth = 4.6
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local perc = nil
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local label = nil
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if def.getProgress and playerdata then
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local res = def:getProgress(playerdata)
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perc = res.perc
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label = res.label
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end
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if perc then
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formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png]"
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formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png]"
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if label then
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formspec = formspec .. "label[1.75,4.63;" .. label .. "]"
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end
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end
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if def and def.description then
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formspec = formspec .. "label[0,3.25;"..def.description.."]"
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end
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BIN
textures/awards_progress_gray.png
Normal file
BIN
textures/awards_progress_gray.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 146 B |
BIN
textures/awards_progress_green.png
Normal file
BIN
textures/awards_progress_green.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 177 B |
43
triggers.lua
43
triggers.lua
@ -21,6 +21,13 @@ awards.register_trigger("dig", function(def)
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target = def.trigger.target
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}
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table.insert(awards.on.dig, tmp)
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def.getProgress = function(self, data)
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local itemcount = awards.get_item_count(data, "count", tmp.node) or 0
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return {
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perc = itemcount / tmp.target,
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label = itemcount .. " / " .. tmp.target .. " dug" -- TODO: translation
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}
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end
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end)
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awards.register_trigger("place", function(def)
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@ -30,6 +37,13 @@ awards.register_trigger("place", function(def)
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target = def.trigger.target
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}
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table.insert(awards.on.place, tmp)
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def.getProgress = function(self, data)
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local itemcount = awards.get_item_count(data, "place", tmp.node) or 0
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return {
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perc = itemcount / tmp.target,
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label = itemcount .. " / " .. tmp.target .. " placed" -- TODO: translation
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}
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end
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end)
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awards.register_trigger("death", function(def)
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@ -38,6 +52,13 @@ awards.register_trigger("death", function(def)
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target = def.trigger.target
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}
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table.insert(awards.on.death, tmp)
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def.getProgress = function(self, data)
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local itemcount = data.deaths or 0
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return {
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perc = itemcount / tmp.target,
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label = itemcount .. " deaths, need " .. tmp.target -- TODO: translation
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}
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end
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end)
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awards.register_trigger("chat", function(def)
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@ -46,6 +67,13 @@ awards.register_trigger("chat", function(def)
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target = def.trigger.target
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}
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table.insert(awards.on.chat, tmp)
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def.getProgress = function(self, data)
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local itemcount = data.chats or 0
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return {
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perc = itemcount / tmp.target,
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label = itemcount .. " / " .. tmp.target .. " line of chat" -- TODO: translation
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}
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end
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end)
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awards.register_trigger("join", function(def)
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@ -54,6 +82,14 @@ awards.register_trigger("join", function(def)
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target = def.trigger.target
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}
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table.insert(awards.on.join, tmp)
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def.getProgress = function(self, data)
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local itemcount = data.joins or 0
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return {
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perc = itemcount / tmp.target,
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label = itemcount .. " game joins, need " .. tmp.target -- TODO: translation
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}
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end
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end)
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awards.register_trigger("craft", function(def)
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@ -63,6 +99,13 @@ awards.register_trigger("craft", function(def)
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target = def.trigger.target
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}
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table.insert(awards.on.craft, tmp)
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def.getProgress = function(self, data)
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local itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
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return {
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perc = itemcount / tmp.target,
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label = itemcount .. " / " .. tmp.target .. " crafted" -- TODO: translation
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}
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end
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end)
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-- Backwards compatibility
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