Fix bug with getting player data, and release 2.1.1

This commit is contained in:
rubenwardy 2016-07-29 17:47:56 +01:00
parent 48ae012210
commit c79f13a4a3
2 changed files with 5 additions and 4 deletions

View File

@ -4,4 +4,4 @@ author = rubenwardy
description = Adds achievements to Minetest, and an API to register new ones.
license = LGPL 2.1 or later
forum = https://forum.minetest.net/viewtopic.php?t=4870
version = 2.1
version = 2.1.1

View File

@ -78,7 +78,8 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger or not pos or not oldnode then
return
end
local data = awards.players[playern]
local data = awards.players[digger:get_player_name()]
if not awards.increment_item_counter(data, "count", oldnode.name) then
return
end
@ -100,7 +101,7 @@ minetest.register_on_placenode(function(pos, node, digger)
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
return
end
local data = awards.players[playern]
local data = awards.players[digger:get_player_name()]
if not awards.increment_item_counter(data, "place", node.name) then
return
end
@ -124,7 +125,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
return
end
local data = awards.players[playern]
local data = awards.players[player:get_player_name()]
if not awards.increment_item_counter(data, "craft", itemstack:get_name()) then
return
end