Update mod.conf, reformat init.lua, and add luacheckrc

This commit is contained in:
4Evergreen4 2020-07-13 11:41:11 -04:00
parent d33ad44ab5
commit ef02852939
4 changed files with 96 additions and 52 deletions

36
.luacheckrc Normal file
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@ -0,0 +1,36 @@
read_globals = {
"DIR_DELIM",
"minetest", "core",
"dump", "dump2",
"vector",
"VoxelManip", "VoxelArea",
"PseudoRandom", "PcgRandom",
"ItemStack",
"Settings",
"unpack",
table = {
fields = {
"copy",
"indexof",
"insert_all",
"key_value_swap",
}
},
string = {
fields = {
"split",
"trim",
}
},
math = {
fields = {
"hypot",
"sign",
"factorial"
}
},
}
max_line_length = 80

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@ -7,7 +7,7 @@
A Minetest mod which sends a chat message when a player dies.
Version: 0.1.3
Version: 0.1.4
License: GPL v3 (see LICENSE.txt)
Dependencies:

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@ -16,13 +16,13 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
-----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local title = "Death Messages"
local version = "0.1.2"
local version = "0.1.4"
local mname = "death_messages"
-----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------
dofile(minetest.get_modpath("death_messages").."/settings.txt")
-----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- A table of quips for death messages. The first item in each sub table is the
-- default message used when RANDOM_MESSAGES is disabled.
@ -54,7 +54,7 @@ messages.fire = {
" got a little too warm.",
" got too close to the camp fire.",
" just got roasted, hotdog style.",
" gout burned up. More light that way."
" got burned up. More light that way."
}
-- Other death messages
@ -76,7 +76,9 @@ end
minetest.register_on_dieplayer(function(player)
local player_name = player:get_player_name()
local node = minetest.registered_nodes[minetest.get_node(player:getpos()).name]
local node = minetest.registered_nodes[
minetest.get_node(player:getpos()).name
]
if minetest.is_singleplayer() then
player_name = "You"
end
@ -96,6 +98,6 @@ minetest.register_on_dieplayer(function(player)
end)
-----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
-----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------

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@ -1 +1,7 @@
name = death_messages
title = Death Messages
author = Evergreen
description = Sends a chat message when a player dies (with customizable messages)
license = GPL v3
forum = https://forum.minetest.net/viewtopic.php?t=8821
version = 0.1.4