2020-03-06 11:52:34 +01:00
local cube = minetest.inventorycube
-- the content of the guide
local guide_infos = {
{
description = " Mushrooms " ,
2020-03-21 18:18:56 +01:00
{ " text " , " Hell mushrooms can be found on the hell's ground and on hellrack soil, it can be dug by hand. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " riesenpilz_nether_shroom_side.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
{ " text " , " If you drop it without holding the fast key, you can split it into its stem and head: " } ,
{ " image " , { 1 , 1 , " hell_shroom_top.png " , 1 } } ,
{ " image " , { 1 , 1 , " hell_shroom_stem.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.5 } ,
{ " text " , " You can get more mushrooms by using a hellrack soil: " } ,
{ " text " , " 1. search a dark place and, if necessary, place hellrack with air about it, " } ,
{ " text " , " 2. right click with cooked blood onto the hellrack to make it soiled, " } ,
{ " text " , " 3. right click onto the hellrack soil with a hell mushroom head to add some spores, " } ,
{ " text " , " 4. dig the mushroom which grew after some time to make place for another one. " } ,
{ " image " , { 1 , 1 , " riesenpilz_nether_shroom_side.png " , 5.4 } } ,
2020-03-06 11:52:34 +01:00
{ " y " , 1 } ,
{ " image " , { 1 , 1 , " hell_hellrack.png^hell_hellrack_soil.png " , 1.8 } } ,
2020-03-21 18:18:56 +01:00
{ " image " , { 1 , 1 , " hell_hotbed.png " , 1.3 , - 0.832 } } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_hellrack.png^hell_hellrack_soil.png " , 3.6 } } ,
2020-03-21 18:18:56 +01:00
{ " image " , { 1 , 1 , " hell_shroom_top.png " , 3.1 , - 0.664 } } ,
{ " image " , { 1 , 1 , " hell_hellrack.png^hell_hellrack_soil.png " , 5.4 } } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_hellrack.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Tools " ,
2020-03-21 18:18:56 +01:00
{ " text " , " You can craft 5 kinds of tools in the hell, which (except the mushroom pick) require sticks to be crafted: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_pick_mushroom.png " } } ,
{ " y " , 0.1 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " strength : 1 " } ,
{ " text " , " The mushroom pick needs mushroom stems and heads to be crafted. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_pick_wood.png " } } ,
{ " y " , 0.1 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " strength : 2 " } ,
{ " text " , " The hell wood pick can be crafted with cooked hell blood wood. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_axe_hellrack.png " , 1.5 } } ,
{ " image " , { 1 , 1 , " hell_shovel_hellrack.png " , 3 } } ,
{ " image " , { 1 , 1 , " hell_sword_hellrack.png " , 4.5 } } ,
{ " image " , { 1 , 1 , " hell_pick_hellrack.png " } } ,
{ " y " , 0.1 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " strength : 3 " } ,
{ " text " , " The red hellrack tools can be crafted with usual hellrack. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_axe_hellrack_blue.png " , 1.5 } } ,
{ " image " , { 1 , 1 , " hell_shovel_hellrack_blue.png " , 3 } } ,
{ " image " , { 1 , 1 , " hell_sword_hellrack_blue.png " , 4.5 } } ,
{ " image " , { 1 , 1 , " hell_pick_hellrack_blue.png " } } ,
{ " y " , 0.1 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " strength : 3 " } ,
{ " text " , " The blue hellrack tools can be crafted with blue hellrack. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_axe_white.png " , 1.5 } } ,
{ " image " , { 1 , 1 , " hell_shovel_white.png " , 3 } } ,
{ " image " , { 1 , 1 , " hell_sword_white.png " , 4.5 } } ,
{ " image " , { 1 , 1 , " hell_pick_white.png " } } ,
{ " y " , 0.1 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " strength : 3 " } ,
{ " text " , " The siwtonic tools can be crafted with the siwtonic ore. " } ,
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Blood structures " ,
2020-03-21 18:18:56 +01:00
{ " text " , " You can find blood structures on the ground and dig their nodes even with the bare hand. " } ,
{ " text " , " One contains 4 kinds of blocks: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_blood.png " ) , 1 } } ,
{ " image " , { 1 , 1 ,
cube ( " hell_blood_top.png " , " hell_blood.png^hell_blood_side.png " , " hell_blood.png^hell_blood_side.png " ) ,
2 } } ,
{ " image " , { 1 , 1 , " hell_fruit.png " , 3 } } ,
{ " image " , { 1 , 1 , cube ( " hell_blood_stem_top.png " , " hell_blood_stem.png " , " hell_blood_stem.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " Blood stem, blood, blood head and hell fruit. " } ,
{ " text " , " You can craft 4 blood wood with the stem: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_wood.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " The 4 blood nodes can be cooked and, except blood wood, their blood can be extracted. " } ,
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Fruits " ,
2020-03-21 18:18:56 +01:00
{ " text " , " You can find the hell fruits on blood structures and dig them even with the bare hand. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_fruit.png " } } ,
2020-03-21 18:18:56 +01:00
{ " text " , " Eating it will make you lose life but it might feed you and give you blood: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_blood_extracted.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " If you eat it at the right place inside a portal, you will teleport instead of getting blood. " } ,
{ " y " , 0.168 } ,
{ " text " , " If you drop it without holding the fast key, you can split it into its fruit and leaf: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_fruit_leaf.png " , 1 } } ,
{ " image " , { 1 , 1 , " hell_fruit_no_leaf.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " Craft a fruit leave block out of 9 fruit leaves and the fruit can be used to craft a hell pearl. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_fruit_leaves.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " A fruit leaves block. " } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Cooking " ,
2020-03-21 18:18:56 +01:00
{ " text " , " To get a furnace you need to dig at least 8 hellrack bricks. They can be found at pyramid like constructions and require at least a strength 1 hell pick to be dug. To craft the furnace, use the hellrack bricks like cobble: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 0.5 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 1 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 1 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 0.5 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 1 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " To begin cooking stuff, you can use a mushroom or fruit. After that it's recommended to use cooked blood nodes. " } ,
2020-03-06 11:52:34 +01:00
{ " text " , " Some hell items can be cooked: " } ,
{ " image " , { 1 , 1 , cube ( " hell_blood_stem_top_cooked.png " , " hell_blood_stem_cooked.png " , " hell_blood_stem_cooked.png " ) , 0.35 } } ,
{ " image " , { 1 , 1 , cube ( " hell_blood_cooked.png " ) , 1.6 } } ,
{ " image " , { 1 , 1 ,
cube ( " hell_blood_top_cooked.png " , " hell_blood_cooked.png^hell_blood_side_cooked.png " , " hell_blood_cooked.png^hell_blood_side_cooked.png " ) ,
2.9 } } ,
{ " image " , { 1 , 1 , cube ( " hell_wood_cooked.png " ) , 4.3 } } ,
{ " y " , 1.2 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " Some cooked blood stem, cooked blood, cooked blood head and cooked blood wood. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_hotbed.png " , 0.3 } } ,
{ " image " , { 1 , 1 , " hell_pearl.png " , 2 } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 1.168 } ,
{ " text " , " Some cooked extracted blood and a hell pearl. " } ,
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Extractors " ,
{ " text " , " Here you can find out information about the hell extractor. " } ,
{ " text " , " Here you can see its craft recipe: " } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_blood_top_cooked.png " , " hell_blood_cooked.png^hell_blood_side_cooked.png " , " hell_blood_cooked.png^hell_blood_side_cooked.png " ) , 0.5 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 1 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_blood_extractor.png " ) , 2.5 } } ,
{ " image " , { 0.5 , 0.5 , " hell_shroom_stem.png " , 0.5 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_blood_cooked.png " ) , 1 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_blood_cooked.png " ) } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_blood_stem_top_cooked.png " , " hell_blood_stem_cooked.png " , " hell_blood_stem_cooked.png " ) , 0.5 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) , 1 } } ,
{ " image " , { 0.5 , 0.5 , cube ( " hell_hellrack_brick.png " ) } } ,
{ " y " , 0.2 } ,
2020-03-21 18:18:56 +01:00
{ " text " , " Extract blood from the blood nodes you get from the blood structures. You can also get blood with a hell fruit. " } ,
{ " text " , " So you can use it: " } ,
{ " text " , " 1. place it somewhere, " } ,
{ " text " , " 2. place blood blocks next to it (4 or less), " } ,
{ " text " , " 3. right click with extracted blood onto it to power it, " } ,
{ " text " , " 4. take the new extracted blood and dig the extracted nodes. " } ,
2020-03-06 11:52:34 +01:00
{ " text " , " Example (view from the top): " } ,
{ " y " , 0.88 } ,
{ " image " , { 1 , 1 , " hell_blood_stem_top.png " , 0.82 , - 0.88 } } ,
{ " image " , { 1 , 1 , " hell_blood.png " , 1.63 } } ,
{ " image " , { 1 , 1 , " hell_blood_extractor.png " , 0.82 } } ,
{ " image " , { 1 , 1 , " hell_blood_stem_top_empty.png " , 3.82 , - 0.88 } } ,
{ " image " , { 1 , 1 , " hell_blood_empty.png " , 4.63 } } ,
{ " image " , { 1 , 1 , " hell_blood_empty.png " , 3.001 } } ,
{ " image " , { 1 , 1 , " hell_blood_extractor.png " , 3.82 } } ,
{ " image " , { 1 , 1 , " hell_blood.png " } } ,
{ " image " , { 1 , 1 , " hell_blood.png " , 0.82 , - 0.12 } } ,
{ " image " , { 1 , 1 , " hell_blood_empty.png " , 3.82 , - 0.12 } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 1.168 } ,
{ " text " , " The empty blood stem can be crafted into empty hell wood, which can be crafted into hell sticks. " } ,
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Ores " ,
{ " text " , " You can find 5 types of ores: " } ,
{ " image " , { 1 , 1 , cube ( " hell_hellrack_black.png " ) , 4 } } ,
{ " image " , { 1 , 1 , cube ( " hell_hellrack.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " The red hellrack is generated like stone. The black hellrack is generated like gravel. Both require at least a strength 2 hell pick to be dug. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_white.png " ) , 4 } } ,
{ " image " , { 1 , 1 , cube ( " hell_hellrack_blue.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " The blue hellrack is generated like diamond ore. The siwtonic ore is generated like mese blocks. Both require at least a strength 3 hell pick to be dug. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_hellrack_tiled.png " ) , 4 } } ,
{ " image " , { 1 , 1 , cube ( " glow_stone.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " Glow stone can be used for lighting. Tiled hellrack is generated like coal ore. Glow stone requires at least a strength 1 pick to be dug. Dig tiled hellrack with at least a level 2 pickaxe. " } ,
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Vines " ,
2020-03-21 18:18:56 +01:00
{ " text " , " Feed hell vines with blood. Dig them with anything. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_vine.png " } } ,
2020-03-21 18:18:56 +01:00
{ " text " , " Grow hell child by placing it to a dark place onto a blood structure head node. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_sapling.png " } } ,
{ " y " , - 0.10 } ,
{ " image " , { 1 , 1 , " hell_blood.png^hell_blood_side.png " } } ,
} ,
{
description = " Pearls " ,
2020-03-21 18:18:56 +01:00
{ " text " , " The hell pearl can be used to teleport by throwing it. Here is how to get one: " } ,
{ " text " , " First of all craft 2 mushroom heads and 1 hell fruit without leaf together: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_shroom_top.png " } } ,
{ " image " , { 1 , 1 , " hell_fim.png " , 3 } } ,
{ " image " , { 1 , 1 , " hell_fruit_no_leaf.png " } } ,
{ " image " , { 1 , 1 , " hell_shroom_top.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " Put the result into the furnace to cook it into a hell pearl: " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_pearl.png " } } ,
} ,
{
description = " Bricks " ,
2020-03-21 18:18:56 +01:00
{ " text " , " Craft bricks out of red, black and blue hellrack. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_hellrack_brick_black.png " ) , 1 } } ,
{ " image " , { 1 , 1 , cube ( " hell_hellrack_brick_blue.png " ) , 2 } } ,
{ " image " , { 1 , 1 , cube ( " hell_hellrack_brick.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
2020-03-06 11:52:34 +01:00
{ " text " , " Dig them with at least a level 1 pickaxe. " } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Portals " ,
2020-03-21 18:18:56 +01:00
{ " text " , " Here you can find out how to build the hell portal. " } ,
2020-03-06 11:52:34 +01:00
{ " text " , " A hell portal requires following nodes: " } ,
2020-03-21 18:18:56 +01:00
{ " text " , " - 25 empty hell wooden planks, " } ,
{ " text " , " - 16 black hellrack, " } ,
{ " text " , " - 12 blue hellrack bricks, " } ,
{ " text " , " - 8 red hellrack, " } ,
{ " text " , " - 8 cooked hell blood, " } ,
{ " text " , " - 4 hell fruits, " } ,
{ " text " , " - 2 siwtonic blocks. " } ,
2020-03-06 11:52:34 +01:00
{ " text " , " It should look approximately like this one: " } ,
2020-03-21 18:18:56 +01:00
{ " image " , { 5.625 , 6 , " hell_teleporter.png " , 5 , - 0.5 } } ,
{ " y " , 6 } ,
{ " text " , " Activate it by standing in the middle, on the siwtonic block and eating a hell fruit. Take enough stuff with you to build a portal when you'll come back. " } ,
{ " y " , 0.5 } ,
2020-03-06 11:52:34 +01:00
} ,
{
description = " Forests " ,
2020-03-21 18:18:56 +01:00
{ " text " , " The hell forest is generated in caves, above the usual hell. " } ,
2020-03-06 11:52:34 +01:00
{ " text " , " There you can find some plants: " } ,
{ " image " , { 1 , 1 , " hell_grass_middle.png " , 1 } } ,
{ " image " , { 1 , 1 , " hell_grass_big.png " , 2 } } ,
{ " image " , { 1 , 1 , " hell_grass_small.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " Use the hell forest grass to get paper. Craft paper out of the dried grass. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , cube ( " hell_tree_top.png " , " hell_tree.png " , " hell_tree.png " ) } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
{ " text " , " Hell trunks can be found at hell trees. Craft hell wood out of hell trunk. " } ,
2020-03-06 11:52:34 +01:00
{ " image " , { 1 , 1 , " hell_glowflower.png " } } ,
2020-03-21 18:18:56 +01:00
{ " y " , 0.168 } ,
2020-03-06 11:52:34 +01:00
{ " text " , " Use it for lighting and decoration. " } ,
} ,
}
-- the size of guide pages
2020-03-21 18:18:56 +01:00
local guide_size = { x = 12 , y = 3 , cx = 0.2 , cy = 0.25 }
2020-03-06 11:52:34 +01:00
-- informations about settings and ...
2020-03-21 18:18:56 +01:00
local formspec_offset = { x = 0.375 , y = 0.375 }
2020-03-06 11:52:34 +01:00
local font_size
if minetest.is_singleplayer ( ) then
font_size = tonumber ( minetest.settings : get ( " font_size " ) ) or 13
else
font_size = 13
end
2020-03-21 18:18:56 +01:00
guide_size.fx = math.floor ( ( ( guide_size.x - 1 ) * ( guide_size.cx + formspec_offset.x ) ) * font_size )
2020-03-06 11:52:34 +01:00
guide_size.fy = font_size / 40
-- the default guide formspecs
local guide_forms = {
2020-03-21 18:18:56 +01:00
contents = " size[3.6, " .. ( # guide_infos ) - 2 .. " ;]label[ " .. guide_size.cx + 0.7 .. " , " .. guide_size.cy .. " ;Contents:] " ,
2020-03-06 11:52:34 +01:00
}
-- change the infos to formspecs
for n , data in ipairs ( guide_infos ) do
local form = " "
local y = 0
local x = guide_size.cx
for _ , i in ipairs ( data ) do
local typ , content = unpack ( i )
if typ == " y " then
y = y + content
elseif typ == " x " then
x = math.max ( x , content )
elseif typ == " text " then
local tab = minetest.wrap_text ( content , guide_size.fx , true )
local l = guide_size.cx
for _ , str in ipairs ( tab ) do
2020-03-21 18:18:56 +01:00
form = form .. " label[ " .. formspec_offset.x .. " , " .. formspec_offset.y + y .. " ; " .. str .. " ] "
2020-03-06 11:52:34 +01:00
y = y + guide_size.fy
l = math.max ( l , # str )
end
x = math.max ( x , l / font_size )
elseif typ == " image " then
local w , h , texture_name , px , py = unpack ( content )
if not px then
2020-03-21 18:18:56 +01:00
form = form .. " image[ " .. formspec_offset.x .. " , " .. formspec_offset.y + y .. " ; " .. w .. " , " .. h .. " ; " .. texture_name .. " ] "
2020-03-06 11:52:34 +01:00
y = y + h
else
2020-03-21 18:18:56 +01:00
px = formspec_offset.x + px
2020-03-06 11:52:34 +01:00
py = py or 0
form = form .. " image[ " .. px .. " , " ..
2020-03-21 18:18:56 +01:00
formspec_offset.y + y + py .. " ; " .. w .. " , " .. h .. " ; " .. texture_name .. " ] "
2020-03-06 11:52:34 +01:00
x = math.max ( x , px + w )
end
end
end
2020-03-21 18:18:56 +01:00
form = " size[ " .. guide_size.x .. " , " .. y + 1 .. " ;]real_coordinates[true] " .. form .. " button[ " .. guide_size.x / 2 - 0.6 .. " , " .. y .. " ;1.2,0.8;quit;Back] "
2020-03-06 11:52:34 +01:00
guide_forms [ n ] = { data.description , form }
end
local desc_tab = { }
for n , i in ipairs ( guide_forms ) do
desc_tab [ i [ 1 ] ] = n
end
-- creates contents formspec
local y = 0
for y , i in ipairs ( guide_forms ) do
local desc , form = unpack ( i )
local s = # desc * 1.3 / font_size + 1.5
guide_forms.contents = guide_forms.contents .. " button[ " .. guide_size.cx * 12 / s - 0.5 .. " , " .. guide_size.cy + y / 1.3 .. " ; " .. s .. " ,1;name; " .. desc .. " ] "
end
-- shows the contents of the formspec
local function show_guide ( pname )
minetest.show_formspec ( pname , " hell_guide_contents " , guide_forms [ " contents " ] )
end
minetest.register_on_player_receive_fields ( function ( player , formname , fields )
if formname == " hell_guide_contents " then
local fname = fields.name
local pname = player : get_player_name ( )
if fname
and pname then
minetest.show_formspec ( pname , " hell_guide " , guide_forms [ desc_tab [ fname ] ] [ 2 ] )
end
elseif formname == " hell_guide " then
local fname = fields.quit
local pname = player : get_player_name ( )
if fname
and pname then
minetest.show_formspec ( pname , " hell_guide_contents " , guide_forms [ " contents " ] )
end
end
end )
minetest.register_chatcommand ( " hell_help " , {
params = " " ,
description = " Shows a hell guide " ,
func = function ( name )
local player = minetest.get_player_by_name ( name )
if not player then
minetest.chat_send_player ( name , " Something went wrong. " )
return false
end
if player : getpos ( ) . y > hell.start then
minetest.chat_send_player ( name , " Usually you don't neet this guide here. You can view it in the hell. " )
return false
end
minetest.chat_send_player ( name , " Showing guide... " )
show_guide ( name )
return true
end
} )