Corrige l'affichage du guide
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guide.lua
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guide.lua
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@ -4,112 +4,101 @@ local cube = minetest.inventorycube
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local guide_infos = {
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{
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description = "Mushrooms",
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{"text", "Hell mushrooms can be found on the hell's ground and\n"..
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"on hellrack soil, it can be dug by hand."},
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{"text", "Hell mushrooms can be found on the hell's ground and on hellrack soil, it can be dug by hand."},
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{"image", {1, 1, "riesenpilz_nether_shroom_side.png"}},
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{"y", 0.2},
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{"y", 0.5},
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{"text", "If you drop it without holding the fast key, you can split it into its stem and head:"},
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{"image", {1, 1, "hell_shroom_top.png", 1}},
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{"image", {1, 1, "hell_shroom_stem.png"}},
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{"y", 0.1},
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{"text", "You can get more mushrooms by using a hellrack soil:\n"..
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"1. search a dark place and, if necessary, place hellrack with air about it\n"..
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"2. right click with cooked blood onto the hellrack to make it soiled\n"..
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"3. right click onto the hellrack soil with a hell mushroom head to add some spores\n"..
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"4. dig the mushroom which grew after some time to make place for another one"},
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{"image", {1, 1, "riesenpilz_nether_shroom_side.png", 6, 0.12}},
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{"y", 0.5},
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{"text", "You can get more mushrooms by using a hellrack soil:"},
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{"text", " 1. search a dark place and, if necessary, place hellrack with air about it,"},
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{"text", " 2. right click with cooked blood onto the hellrack to make it soiled,"},
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{"text", " 3. right click onto the hellrack soil with a hell mushroom head to add some spores,"},
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{"text", " 4. dig the mushroom which grew after some time to make place for another one."},
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{"image", {1, 1, "riesenpilz_nether_shroom_side.png", 5.4}},
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{"y", 1},
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{"image", {1, 1, "hell_hellrack.png^hell_hellrack_soil.png", 1.8}},
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{"image", {1, 1, "hell_hotbed.png", 1.3, -0.4}},
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{"image", {1, 1, "hell_hotbed.png", 1.3, -0.832}},
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{"image", {1, 1, "hell_hellrack.png^hell_hellrack_soil.png", 3.6}},
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{"image", {1, 1, "hell_shroom_top.png", 3.1, -0.5}},
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{"image", {1, 1, "hell_hellrack.png^hell_hellrack_soil.png", 6}},
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{"image", {1, 1, "hell_shroom_top.png", 3.1, -0.664}},
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{"image", {1, 1, "hell_hellrack.png^hell_hellrack_soil.png", 5.4}},
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{"image", {1, 1, "hell_hellrack.png"}},
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{"y", 0.5},
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},
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{
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description = "Tools",
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{"text", "You can craft 5 kinds of tools in the hell,\n"..
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"which (except the mushroom pick) require sticks to be crafted:"},
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{"text", "You can craft 5 kinds of tools in the hell, which (except the mushroom pick) require sticks to be crafted:"},
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{"image", {1, 1, "hell_pick_mushroom.png"}},
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{"y", 0.1},
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{"text", "strength : 1\n"..
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"The mushroom pick needs mushroom stems and heads to be crafted."},
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{"text", "strength : 1"},
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{"text", "The mushroom pick needs mushroom stems and heads to be crafted."},
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{"image", {1, 1, "hell_pick_wood.png"}},
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{"y", 0.1},
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{"text", "strength : 2\n"..
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"The hell wood pick can be crafted with cooked hell blood wood."},
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{"text", "strength : 2"},
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{"text", "The hell wood pick can be crafted with cooked hell blood wood."},
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{"image", {1, 1, "hell_axe_hellrack.png", 1.5}},
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{"image", {1, 1, "hell_shovel_hellrack.png", 3}},
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{"image", {1, 1, "hell_sword_hellrack.png", 4.5}},
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{"image", {1, 1, "hell_pick_hellrack.png"}},
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{"y", 0.1},
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{"text", "strength : 3\n"..
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"The red hellrack tools can be crafted with usual hellrack."},
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{"text", "strength : 3"},
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{"text", "The red hellrack tools can be crafted with usual hellrack."},
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{"image", {1, 1, "hell_axe_hellrack_blue.png", 1.5}},
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{"image", {1, 1, "hell_shovel_hellrack_blue.png", 3}},
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{"image", {1, 1, "hell_sword_hellrack_blue.png", 4.5}},
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{"image", {1, 1, "hell_pick_hellrack_blue.png"}},
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{"y", 0.1},
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{"text", "strength : 3\n"..
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"The blue hellrack tools can be crafted with blue hellrack."},
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{"text", "strength : 3"},
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{"text", "The blue hellrack tools can be crafted with blue hellrack."},
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{"image", {1, 1, "hell_axe_white.png", 1.5}},
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{"image", {1, 1, "hell_shovel_white.png", 3}},
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{"image", {1, 1, "hell_sword_white.png", 4.5}},
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{"image", {1, 1, "hell_pick_white.png"}},
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{"y", 0.1},
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{"text", "strength : 3\n"..
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"The siwtonic tools can be crafted with the siwtonic ore."},
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{"text", "strength : 3"},
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{"text", "The siwtonic tools can be crafted with the siwtonic ore."},
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{"y", 0.5},
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},
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{
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description = "Blood structures",
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{"text", "You can find blood structures on the ground and\n"..
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"dig their nodes even with the bare hand."},
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{"y", 0.5},
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{"text", "One contains 4 kinds of blocks :"},
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{"text", "You can find blood structures on the ground and dig their nodes even with the bare hand."},
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{"text", "One contains 4 kinds of blocks:"},
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{"image", {1, 1, cube("hell_blood.png"), 1}},
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{"image", {1, 1,
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cube("hell_blood_top.png", "hell_blood.png^hell_blood_side.png", "hell_blood.png^hell_blood_side.png"),
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2}},
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{"image", {1, 1, "hell_fruit.png", 3}},
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{"image", {1, 1, cube("hell_blood_stem_top.png", "hell_blood_stem.png", "hell_blood_stem.png")}},
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{"y", 0.1},
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{"text", "Blood stem, blood, blood head and hell fruit"},
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{"y", 0.1},
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{"text", "You can craft 4 blood wood with the stem :"},
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{"y", 0.168},
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{"text", "Blood stem, blood, blood head and hell fruit."},
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{"text", "You can craft 4 blood wood with the stem:"},
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{"image", {1, 1, cube("hell_wood.png")}},
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{"y", 0.1},
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{"text", "The 4 blood nodes can be cooked and, except\n"..
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"blood wood, their blood can be extracted."},
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{"y", 0.168},
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{"text", "The 4 blood nodes can be cooked and, except blood wood, their blood can be extracted."},
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{"y", 0.5},
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},
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{
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description = "Fruits",
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{"text", "You can find the hell fruits on blood structures\n"..
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"and dig them even with the bare hand."},
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{"text", "You can find the hell fruits on blood structures and dig them even with the bare hand."},
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{"image", {1, 1, "hell_fruit.png"}},
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{"text", "Eating it will make you lose life but\n"..
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"it might feed you and give you blood :"},
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{"text", "Eating it will make you lose life but it might feed you and give you blood:"},
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{"image", {1, 1, "hell_blood_extracted.png"}},
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{"y", 0.2},
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{"text", "If you eat it at the right place inside a portal,\n"..
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"you will teleport instead of getting blood."},
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{"y", 0.2},
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{"text", "If you drop it without holding the fast key,\n"..
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"you can split it into its fruit and leaf:"},
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{"y", 0.168},
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{"text", "If you eat it at the right place inside a portal, you will teleport instead of getting blood."},
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{"y", 0.168},
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{"text", "If you drop it without holding the fast key, you can split it into its fruit and leaf:"},
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{"image", {1, 1, "hell_fruit_leaf.png", 1}},
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{"image", {1, 1, "hell_fruit_no_leaf.png"}},
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{"y", 0.2},
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{"text", "Craft a fruit leave block out of 9 fruit leaves\n"..
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"The fruit can be used to craft a hell pearl."},
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{"y", 0.168},
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{"text", "Craft a fruit leave block out of 9 fruit leaves and the fruit can be used to craft a hell pearl."},
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{"image", {1, 1, cube("hell_fruit_leaves.png")}},
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{"y", 0.2},
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{"text", "A fruit leaves block"},
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{"y", 0.168},
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{"text", "A fruit leaves block."},
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},
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{
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description = "Cooking",
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{"text", "To get a furnace you need to dig at least 8 hellrack bricks.\n"..
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"They can be found at pyramid like constructions and require at least\n"..
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"a strength 1 hell pick to be dug.\n"..
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"To craft the furnace, use the hellrack bricks like cobble:"},
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{"text", "To get a furnace you need to dig at least 8 hellrack bricks. They can be found at pyramid like constructions and require at least a strength 1 hell pick to be dug. To craft the furnace, use the hellrack bricks like cobble:"},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png"), 0.5}},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png"), 1}},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png")}},
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@ -118,10 +107,8 @@ local guide_infos = {
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png"), 0.5}},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png"), 1}},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png")}},
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{"y", 0.2},
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{"text", "To begin cooking stuff, you can use a mushroom or fruit.\n"..
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"After that it's recommended to use cooked blood nodes."},
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{"y", 0.1},
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{"y", 0.168},
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{"text", "To begin cooking stuff, you can use a mushroom or fruit. After that it's recommended to use cooked blood nodes."},
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{"text", "Some hell items can be cooked:"},
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{"image", {1, 1, cube("hell_blood_stem_top_cooked.png", "hell_blood_stem_cooked.png", "hell_blood_stem_cooked.png"), 0.35}},
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{"image", {1, 1, cube("hell_blood_cooked.png"), 1.6}},
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@ -130,17 +117,16 @@ local guide_infos = {
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2.9}},
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{"image", {1, 1, cube("hell_wood_cooked.png"), 4.3}},
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{"y", 1.2},
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{"text", "Some cooked blood stem, cooked blood,\n"..
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"cooked blood head and cooked blood wood,"},
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{"text", "Some cooked blood stem, cooked blood, cooked blood head and cooked blood wood."},
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{"image", {1, 1, "hell_hotbed.png", 0.3}},
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{"image", {1, 1, "hell_pearl.png", 2}},
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{"y", 1.2},
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{"text", "Some cooked extracted blood and a hell pearl"},
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{"y", 1.168},
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{"text", "Some cooked extracted blood and a hell pearl."},
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{"y", 0.5},
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},
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{
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description = "Extractors",
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{"text", "Here you can find out information about the hell extractor."},
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{"y", 0.2},
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{"text", "Here you can see its craft recipe:"},
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{"image", {0.5, 0.5, cube("hell_blood_top_cooked.png", "hell_blood_cooked.png^hell_blood_side_cooked.png", "hell_blood_cooked.png^hell_blood_side_cooked.png"), 0.5}},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png"), 1}},
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@ -153,15 +139,12 @@ local guide_infos = {
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png"), 1}},
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{"image", {0.5, 0.5, cube("hell_hellrack_brick.png")}},
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{"y", 0.2},
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{"text", "Extract blood from the blood nodes you get from the blood structures.\n"..
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"You can also get blood with a hell fruit."},
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{"y", 0.2},
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{"text", "So you can use it:\n"..
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"1. place it somewhere\n"..
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"2. place blood blocks next to it (4 or less)\n"..
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"3. right click with extracted blood onto it to power it\n"..
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"4. take the new extracted blood and dig the extracted nodes"},
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{"y", 0.2},
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{"text", "Extract blood from the blood nodes you get from the blood structures. You can also get blood with a hell fruit."},
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{"text", "So you can use it:"},
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{"text", " 1. place it somewhere,"},
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{"text", " 2. place blood blocks next to it (4 or less),"},
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{"text", " 3. right click with extracted blood onto it to power it,"},
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{"text", " 4. take the new extracted blood and dig the extracted nodes."},
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{"text", "Example (view from the top):"},
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{"y", 0.88},
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{"image", {1, 1, "hell_blood_stem_top.png", 0.82, -0.88}},
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@ -174,133 +157,110 @@ local guide_infos = {
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{"image", {1, 1, "hell_blood.png"}},
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{"image", {1, 1, "hell_blood.png", 0.82, -0.12}},
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{"image", {1, 1, "hell_blood_empty.png", 3.82, -0.12}},
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{"y", 1.2},
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{"text", "The empty blood stem can be crafted into empty hell wood,\n"..
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"which can be crafted into hell sticks."},
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{"y", 1.168},
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{"text", "The empty blood stem can be crafted into empty hell wood, which can be crafted into hell sticks."},
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{"y", 0.5},
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},
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{
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description = "Ores",
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{"text", "You can find 5 types of ores:"},
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{"image", {1, 1, cube("hell_hellrack_black.png"), 4}},
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{"image", {1, 1, cube("hell_hellrack.png")}},
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{"y", 0.2},
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{"text", "The red hellrack is generated like stone.\n"..
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"The black hellrack is generated like gravel.\n"..
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"Both require at least a strength 2 hell pick to be dug."},
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{"y", 0.168},
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{"text", "The red hellrack is generated like stone. The black hellrack is generated like gravel. Both require at least a strength 2 hell pick to be dug."},
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{"image", {1, 1, cube("hell_white.png"), 4}},
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{"image", {1, 1, cube("hell_hellrack_blue.png")}},
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{"y", 0.2},
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{"text", "The blue hellrack is generated like diamond ore.\n"..
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"The siwtonic ore is generated like mese blocks.\n"..
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"Both require at least a strength 3 hell pick to be dug."},
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{"y", 0.168},
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{"text", "The blue hellrack is generated like diamond ore. The siwtonic ore is generated like mese blocks. Both require at least a strength 3 hell pick to be dug."},
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{"image", {1, 1, cube("hell_hellrack_tiled.png"), 4}},
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{"image", {1, 1, cube("glow_stone.png")}},
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{"y", 0.2},
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{"text", "Glow stone can be used for lighting.\n"..
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"Tiled hellrack is generated like coal ore.\n"..
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"Glow stone requires at least a strength 1 pick to be dug.\n"..
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"Dig tiled hellrack with at least a level 2 pickaxe."},
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{"y", 0.168},
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{"text", "Glow stone can be used for lighting. Tiled hellrack is generated like coal ore. Glow stone requires at least a strength 1 pick to be dug. Dig tiled hellrack with at least a level 2 pickaxe."},
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{"y", 0.5},
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},
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{
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description = "Vines",
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{"text", "Feed hell vines with blood.\n"..
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"Dig them with anything."},
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{"text", "Feed hell vines with blood. Dig them with anything."},
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{"image", {1, 1, "hell_vine.png"}},
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{"y", 0.2},
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{"text", "Grow hell child by placing\n"..
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"placing it to a dark place onto a\n"..
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"blood structure head node."},
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{"text", "Grow hell child by placing it to a dark place onto a blood structure head node."},
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{"image", {1, 1, "hell_sapling.png"}},
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{"y", -0.10},
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{"image", {1, 1, "hell_blood.png^hell_blood_side.png"}},
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},
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{
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description = "Pearls",
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{"text", "The hell pearl can be used to teleport by throwing it.\n"..
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"Here is how to get one :"},
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{"y", 0.2},
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{"text", "First of all craft 2 mushroom heads and 1 hell fruit\n"..
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"without leaf together :"},
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{"text", "The hell pearl can be used to teleport by throwing it. Here is how to get one:"},
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{"text", "First of all craft 2 mushroom heads and 1 hell fruit without leaf together:"},
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{"image", {1, 1, "hell_shroom_top.png"}},
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{"image", {1, 1, "hell_fim.png", 3}},
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{"image", {1, 1, "hell_fruit_no_leaf.png"}},
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{"image", {1, 1, "hell_shroom_top.png"}},
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{"y", 0.2},
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{"text", "Put the result into the furnace\n"..
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"to cook it into a hell pearl :"},
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{"y", 0.168},
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{"text", "Put the result into the furnace to cook it into a hell pearl:"},
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{"image", {1, 1, "hell_pearl.png"}},
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},
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{
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description = "Bricks",
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{"text", "Craft bricks out of red,\n"..
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"black and blue hellrack."},
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{"text", "Craft bricks out of red, black and blue hellrack."},
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{"image", {1, 1, cube("hell_hellrack_brick_black.png"), 1}},
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{"image", {1, 1, cube("hell_hellrack_brick_blue.png"), 2}},
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{"image", {1, 1, cube("hell_hellrack_brick.png")}},
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{"y", 0.4},
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{"y", 0.168},
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{"text", "Dig them with at least a level 1 pickaxe."},
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{"y", 0.2},
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{"y", 0.5},
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},
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{
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description = "Portals",
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{"text", "Here you can find out how to built the hell portal."},
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{"y", 0.3},
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{"text", "Here you can find out how to build the hell portal."},
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{"text", "A hell portal requires following nodes:"},
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{"y", 0.05},
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{"text", "25 empty hell wooden planks\n"..
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"16 black hellrack\n"..
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"12 blue hellrack bricks\n"..
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"8 red hellrack\n"..
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"8 cooked hell blood\n"..
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"4 hell fruits\n"..
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"2 siwtonic blocks"},
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{"y", 0.2},
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{"text", " - 25 empty hell wooden planks,"},
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{"text", " - 16 black hellrack,"},
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{"text", " - 12 blue hellrack bricks,"},
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{"text", " - 8 red hellrack,"},
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{"text", " - 8 cooked hell blood,"},
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{"text", " - 4 hell fruits,"},
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{"text", " - 2 siwtonic blocks."},
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{"text", "It should look approximately like this one:"},
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{"image", {5.625, 6, "hell_teleporter.png", 0, -1.5}},
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{"y", 5.5},
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{"text", "Activate it by standing in the middle,\n"..
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"on the siwtonic block and eating a hell fruit.\n"..
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"Take enough stuff with you to build a portal when you'll come back."},
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{"image", {5.625, 6, "hell_teleporter.png", 5, -0.5}},
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{"y", 6},
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{"text", "Activate it by standing in the middle, on the siwtonic block and eating a hell fruit. Take enough stuff with you to build a portal when you'll come back."},
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{"y", 0.5},
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},
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{
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description = "Forests",
|
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{"text", "The hell forest is generated in caves,\n"..
|
||||
"above the usual hell."},
|
||||
{"y", 0.2},
|
||||
{"text", "The hell forest is generated in caves, above the usual hell."},
|
||||
{"text", "There you can find some plants:"},
|
||||
{"image", {1, 1, "hell_grass_middle.png", 1}},
|
||||
{"image", {1, 1, "hell_grass_big.png", 2}},
|
||||
{"image", {1, 1, "hell_grass_small.png"}},
|
||||
{"y", 0.2},
|
||||
{"text", "Use the hell forest grass to get paper.\n"..
|
||||
"Craft paper out of the dried grass."},
|
||||
{"y", 0.168},
|
||||
{"text", "Use the hell forest grass to get paper. Craft paper out of the dried grass."},
|
||||
{"image", {1, 1, cube("hell_tree_top.png", "hell_tree.png", "hell_tree.png")}},
|
||||
{"y", 0.2},
|
||||
{"text", "Hell trunks can be found at hell trees.\n"..
|
||||
"Craft hell wood out of hell trunk."},
|
||||
{"y", 0.168},
|
||||
{"text", "Hell trunks can be found at hell trees. Craft hell wood out of hell trunk."},
|
||||
{"image", {1, 1, "hell_glowflower.png"}},
|
||||
{"y", 0.2},
|
||||
{"y", 0.168},
|
||||
{"text", "Use it for lighting and decoration."},
|
||||
},
|
||||
}
|
||||
|
||||
-- the size of guide pages
|
||||
local guide_size = {x=40, y=10, cx=0.2, cy=0.2}
|
||||
local guide_size = {x=12, y=3, cx=0.2, cy=0.25}
|
||||
|
||||
-- informations about settings and ...
|
||||
local formspec_offset = {x=0.25, y=0.50}
|
||||
local formspec_offset = {x=0.375, y=0.375}
|
||||
local font_size
|
||||
if minetest.is_singleplayer() then
|
||||
font_size = tonumber(minetest.settings:get("font_size")) or 13
|
||||
else
|
||||
font_size = 13
|
||||
end
|
||||
guide_size.fx = math.floor((40*(guide_size.cx+formspec_offset.x))*font_size)
|
||||
guide_size.fx = math.floor(((guide_size.x-1) * (guide_size.cx+formspec_offset.x)) * font_size)
|
||||
guide_size.fy = font_size/40
|
||||
|
||||
-- the default guide formspecs
|
||||
local guide_forms = {
|
||||
contents = "size[3.6,"..(#guide_infos)-2 ..";]label["..guide_size.cx+0.7 ..","..guide_size.cy+0.2 ..";Contents:]",
|
||||
contents = "size[3.6,"..(#guide_infos)-2 ..";]label["..guide_size.cx+0.7 ..","..guide_size.cy ..";Contents:]",
|
||||
}
|
||||
|
||||
-- change the infos to formspecs
|
||||
|
@ -318,7 +278,7 @@ for n,data in ipairs(guide_infos) do
|
|||
local tab = minetest.wrap_text(content, guide_size.fx, true)
|
||||
local l = guide_size.cx
|
||||
for _,str in ipairs(tab) do
|
||||
form = form.."label["..guide_size.cx ..","..guide_size.cy+y..";"..str.."]"
|
||||
form = form.."label["..formspec_offset.x ..","..formspec_offset.y+y..";"..str.."]"
|
||||
y = y+guide_size.fy
|
||||
l = math.max(l, #str)
|
||||
end
|
||||
|
@ -326,18 +286,18 @@ for n,data in ipairs(guide_infos) do
|
|||
elseif typ == "image" then
|
||||
local w, h, texture_name, px, py = unpack(content)
|
||||
if not px then
|
||||
form = form.."image["..guide_size.cx..","..guide_size.cy+y+h*0.3 ..";"..w..","..h..";"..texture_name.."]"
|
||||
form = form.."image["..formspec_offset.x..","..formspec_offset.y+y ..";"..w..","..h..";"..texture_name.."]"
|
||||
y = y+h
|
||||
else
|
||||
px = guide_size.cx+px
|
||||
px = formspec_offset.x+px
|
||||
py = py or 0
|
||||
form = form.."image["..px..","..
|
||||
guide_size.cy+y+h*0.3+py ..";"..w..","..h..";"..texture_name.."]"
|
||||
formspec_offset.y+y+py ..";"..w..","..h..";"..texture_name.."]"
|
||||
x = math.max(x, px+w)
|
||||
end
|
||||
end
|
||||
end
|
||||
form = "size["..x*1.8 ..","..y+1 ..";]"..form.."button["..x/2-0.5 ..","..y ..";1,2;quit;Back]"
|
||||
form = "size["..guide_size.x..","..y+1 ..";]real_coordinates[true]"..form.."button["..guide_size.x/2-0.6 ..","..y ..";1.2,0.8;quit;Back]"
|
||||
guide_forms[n] = {data.description, form}
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user