homedecor_modpack/homedecor/furniture.lua

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local S = homedecor.gettext
2013-03-26 12:05:22 +01:00
-- 3dforniture tables ... well, they used to be :P
local table_colors = { "", "mahogany", "white" }
for _, i in ipairs(table_colors) do
local color = "_"..i
local desc = S("Table ("..i..")")
if i == "" then
color = ""
desc = S("Table")
end
homedecor.register("table"..color, {
description = desc,
tiles = { "forniture_wood"..color..".png" },
node_box = {
type = "fixed",
fixed = {
{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
end
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local function sit(pos, node, clicker)
local name = clicker:get_player_name()
local meta = minetest:get_meta(pos)
local param2 = node.param2
if not clicker or not clicker:is_player()
or clicker:get_player_control().up == true or clicker:get_player_control().down == true
or clicker:get_player_control().left == true or clicker:get_player_control().right == true
or clicker:get_player_control().jump == true then -- make sure that the player is immobile.
return end
if clicker:get_player_name() == meta:get_string("player") then
meta:set_string("player", "")
pos.y = pos.y-0.5
clicker:setpos(pos)
clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
clicker:set_physics_override(1, 1, 1)
default.player_attached[name] = false
default.player_set_animation(clicker, "stand", 30)
else
meta:set_string("player", clicker:get_player_name())
clicker:set_eye_offset({x=0,y=-7,z=2}, {x=0,y=0,z=0})
clicker:set_physics_override(0, 0, 0)
default.player_attached[name] = true
if param2 == 1 then
clicker:set_look_yaw(7.9)
elseif param2 == 3 then
clicker:set_look_yaw(4.75)
elseif param2 == 0 then
clicker:set_look_yaw(3.15)
else
clicker:set_look_yaw(6.28)
end
end
end
local chaircolors = {
{ "", "plain" },
{ "black", "Black" },
{ "red", "Red" },
{ "pink", "Pink" },
{ "violet", "Violet" },
{ "blue", "Blue" },
{ "dark_green", "Dark Green" },
}
for i in ipairs(chaircolors) do
local color = "_"..chaircolors[i][1]
local color2 = chaircolors[i][1]
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local name = S(chaircolors[i][2])
local chairtiles = {
"forniture_kitchen_chair_top"..color..".png",
"forniture_wood.png",
"forniture_kitchen_chair_sides"..color..".png",
"forniture_kitchen_chair_sides"..color..".png^[transformFX",
"forniture_kitchen_chair_back"..color..".png",
"forniture_kitchen_chair_front"..color..".png",
}
if chaircolors[i][1] == "" then
color = ""
chairtiles = { "forniture_wood.png" }
end
homedecor.register("chair"..color, {
description = S("Kitchen chair (%s)"):format(name),
tiles = chairtiles,
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
{-0.3125, -0.5, -0.3125, -0.1875, 0, -0.1875},
{0.1875, -0.5, -0.3125, 0.3125, 0, -0.1875},
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.3125},
{-0.25, 0.0625, 0.25, 0.25, 0.4375, 0.25},
},
},
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit()
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sit(pos, node, clicker)
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pos.y = pos.y-0 -- player's sit position.
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end,
})
if color ~= "" then
homedecor.register("armchair"..color, {
description = S("Armchair (%s)"):format(name),
tiles = { "forniture_armchair_top"..color..".png" },
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 },
{ -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 },
{ -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 },
{ 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 },
{ 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 },
{ 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 },
{ -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 },
{ -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 },
{ -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 },
{ -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 },
{ -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 },
{ -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 },
{ -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 },
{ 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 },
{ 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 },
{ 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit()
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sit(pos, node, clicker)
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pos.y = pos.y-0.1 -- player's sit position.
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
clicker:set_hp(20)
end,
})
minetest.register_craft({
output = "homedecor:armchair"..color.." 2",
recipe = {
{ "wool:"..color2,""},
{ "group:wood","group:wood" },
{ "wool:"..color2,"wool:"..color2 },
},
})
end
end
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minetest.register_node(":homedecor:openframe_bookshelf", {
description = "Bookshelf (open-frame)",
drawtype = "mesh",
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mesh = "homedecor_openframe_bookshelf.obj",
tiles = { "homedecor_openframe_bookshelf.png" },
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
},
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collision_box = {
type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
},
})
local bedcolors = {
"red",
"green",
"blue",
"violet",
"brown",
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"darkgrey",
"orange",
"yellow",
"pink",
}
local function bed_extension(pos, color)
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
local thisnode = minetest.get_node(pos)
local bottomnode = minetest.get_node({x=pos.x, y=pos.y-1.0, z=pos.z})
local fdir = thisnode.param2
if string.find(topnode.name, "homedecor:bed_.*_foot$") then
if fdir == topnode.param2 then
local newnode = string.gsub(thisnode.name, "_foot", "_footext")
minetest.set_node(pos, { name = newnode, param2 = fdir})
end
end
if string.find(bottomnode.name, "homedecor:bed_.*_foot$") then
if fdir == bottomnode.param2 then
local newnode = string.gsub(bottomnode.name, "_foot", "_footext")
minetest.set_node({x=pos.x, y=pos.y-1.0, z=pos.z}, { name = newnode, param2 = fdir})
end
end
end
local function unextend_bed(pos, color)
local bottomnode = minetest.get_node({x=pos.x, y=pos.y-1.0, z=pos.z})
local fdir = bottomnode.param2
if string.find(bottomnode.name, "homedecor:bed_.*_footext$") then
local newnode = string.gsub(bottomnode.name, "_footext", "_foot")
minetest.set_node({x=pos.x, y=pos.y-1.0, z=pos.z}, { name = newnode, param2 = fdir})
end
end
for _, color in ipairs(bedcolors) do
homedecor.register("bed_"..color.."_head", {
tiles = {
"homedecor_bed_"..color.."_top1.png",
"homedecor_bed_bottom1.png",
"homedecor_bed_"..color.."_side1.png",
"homedecor_bed_"..color.."_side1.png^[transformFX",
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"homedecor_bed_head1.png",
"homedecor_bed_"..color.."_head2.png"
},
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4375, -0.375, 0.5, 0.5}, -- NodeBox1
{0.375, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, 0.25, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox3
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{-0.5, -0.0625, 0.4375, 0.5, 0.1875, 0.5}, -- NodeBox4
{-0.5, -0.375, -0.5, 0.5, -0.125, 0.5}, -- NodeBox5
{0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox6
{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375}, -- NodeBox7
{-0.3125, -0.125, 0.0625, 0.3125, 0.0625, 0.4375}, -- NodeBox8
}
},
selection_box = homedecor.nodebox.null
})
homedecor.register("bed_"..color.."_foot", {
tiles = {
"homedecor_bed_"..color.."_top2.png",
"homedecor_bed_bottom2.png",
"homedecor_bed_"..color.."_side2.png",
"homedecor_bed_"..color.."_side2.png^[transformFX",
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"homedecor_bed_foot2.png",
"homedecor_bed_"..color.."_foot1.png"
},
inventory_image = "homedecor_bed_"..color.."_inv.png",
description = S("Bed (%s)"):format(color),
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.1875, -0.4375}, -- NodeBox1
{0.375, -0.5, -0.5, 0.5, 0.1875, -0.4375}, -- NodeBox2
{-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3
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{-0.5, -0.375, -0.5, 0.5, -0.125, 0.5}, -- NodeBox5
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{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5}, -- NodeBox6
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
},
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on_construct = function(pos)
bed_extension(pos, color)
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end,
expand = { forward = "homedecor:bed_"..color.."_head" },
after_unexpand = function(pos)
unextend_bed(pos, color)
end,
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})
homedecor.register("bed_"..color.."_footext", {
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tiles = {
"homedecor_bed_"..color.."_top2.png",
"homedecor_bed_bottom2.png",
"homedecor_bed_"..color.."_side2ext.png",
"homedecor_bed_"..color.."_side2ext.png^[transformFX",
"homedecor_bed_foot2ext.png",
"homedecor_bed_"..color.."_foot1ext.png"
},
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, -0.4375}, -- NodeBox1
{0.375, -0.5, -0.5, 0.5, 0.5, -0.4375}, -- NodeBox2
{-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3
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{-0.5, -0.375, -0.5, 0.5, -0.125, 0.5}, -- NodeBox4
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{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5}, -- NodeBox5
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}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
},
expand = { forward = "homedecor:bed_"..color.."_head" },
after_unexpand = function(pos)
unextend_bed(pos, color)
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end,
drop = "homedecor:bed_"..color.."_foot"
})
end
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homedecor.register("wardrobe_top", {
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tiles = {
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"forniture_wood.png",
"forniture_wood.png",
"forniture_wood.png^[transformR90",
"forniture_wood.png^[transformR270",
"forniture_wood.png^[transformR90",
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"homedecor_wardrobe_frontt.png"
},
groups = {snappy=3, not_in_creative_inventory=1},
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node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{0.0625, -0.4375, -0.5, 0.4375, 0.4375, -0.4375}, -- NodeBox2
{-0.4375, -0.4375, -0.5, -0.0625, 0.4375, -0.4375}, -- NodeBox3
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}
},
selection_box = homedecor.nodebox.null,
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})
homedecor.register("wardrobe_bottom", {
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tiles = {
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"forniture_wood.png",
"forniture_wood.png^[transformR180",
"forniture_wood.png^[transformR90",
"forniture_wood.png^[transformR270",
"forniture_wood.png^[transformR90",
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"homedecor_wardrobe_frontb.png"
},
inventory_image = "homedecor_wardrobe_inv.png",
description = "Wardrobe",
groups = {snappy=3},
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node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.4375, -0.375, -0.5, 0.4375, -0.125, -0.4375}, -- NodeBox2
{-0.4375, -0.0625, -0.5, 0.4375, 0.1875, -0.4375}, -- NodeBox3
{-0.4375, 0.25, -0.5, 0.4375, 0.5, -0.4375}, -- NodeBox4
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}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
expand = { top="homedecor:wardrobe_top" },
infotext = S("Wardrobe cabinet"),
inventory = {
size=24,
},
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})
homedecor.register("simple_bench", {
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_left_back.png",
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"homedecor_bench_large_2_left_back.png^[transformFX"
},
description = "Simple Bench",
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groups = {snappy=3},
node_box = {
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type = "fixed",
fixed = {
{-0.5, -0.15, 0, 0.5, -0.05, 0.4},
{-0.4, -0.5, 0.1, -0.3, -0.15, 0.3},
{ 0.3, -0.5, 0.1, 0.4, -0.15, 0.3},
}
},
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on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit()
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sit(pos, node, clicker)
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pos.y = pos.y-0 -- player's sit position.
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end,
})
homedecor.register("bench_large_1_left", {
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description = "Garden Bench (style 1)",
tiles = {
"homedecor_bench_large_1_left_top.png",
"homedecor_bench_large_1_left_bottom.png",
"homedecor_bench_large_1_ends.png^[transformFX",
"homedecor_bench_large_1_ends.png",
"homedecor_bench_large_1_left_back.png",
"homedecor_bench_large_1_left_front.png"
},
inventory_image = "homedecor_bench_large_1_inv.png",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.25, 0.375, 0.5, 0.4375, 0.4375}, -- NodeBox1
{-0.5, 0, 0.375, 0.5, 0.1875, 0.4375}, -- NodeBox2
{-0.5, -0.125, 0.115, 0.5, -0.0625, 0.35}, -- NodeBox3
{-0.5, -0.125, -0.0872, 0.5, -0.0625, 0.079}, -- NodeBox4
{-0.3125, -0.5, 0.4375, -0.25, 0.375, 0.5}, -- NodeBox5
{-0.3125, -0.25, -0.0625, -0.25, -0.125, 0.4375}, -- NodeBox6
{-0.3125, -0.5, -0.0625, -0.25, -0.25, 0}, -- NodeBox7
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}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.09375, 1.5, 0.5, 0.5 }
},
expand = { right="homedecor:bench_large_1_right" },
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on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit()
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sit(pos, node, clicker)
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pos.y = pos.y-0 -- player's sit position.
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end,
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})
homedecor.register("bench_large_1_right", {
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tiles = {
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"homedecor_bench_large_1_left_top.png^[transformFX",
"homedecor_bench_large_1_left_bottom.png^[transformFX",
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"homedecor_bench_large_1_ends.png^[transformFX",
"homedecor_bench_large_1_ends.png",
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"homedecor_bench_large_1_left_back.png^[transformFX",
"homedecor_bench_large_1_left_front.png^[transformFX"
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},
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.25, 0.375, 0.5, 0.4375, 0.4375}, -- NodeBox1
{-0.5, 0, 0.375, 0.5, 0.1875, 0.4375}, -- NodeBox2
{-0.5, -0.125, 0.115, 0.5, -0.0625, 0.35}, -- NodeBox3
{-0.5, -0.125, -0.0872, 0.5, -0.0625, 0.079}, -- NodeBox4
{0.25, -0.5, 0.4375, 0.3125, 0.375, 0.5}, -- NodeBox5
{0.25, -0.25, -0.0625, 0.3125, -0.125, 0.5}, -- NodeBox6
{0.25, -0.5, -0.0625, 0.3125, -0.25, 0}, -- NodeBox7
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}
},
selection_box = homedecor.nodebox.null,
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})
homedecor.register("bench_large_2_left", {
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description = "Garden Bench (style 2)",
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_left_back.png",
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"homedecor_bench_large_2_left_back.png^[transformFX"
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},
inventory_image = "homedecor_bench_large_2_inv.png",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.375, -0.375, 0.5, 0.5}, -- NodeBox1
{-0.375, 0.3125, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox2
{-0.375, -0.0625, 0.4375, 0.5, 0.0625, 0.5}, -- NodeBox3
{-0.3125, 0.0625, 0.45, -0.25, 0.3125, 0.48}, -- NodeBox4
{-0.1875, 0.0625, 0.45, -0.125, 0.3125, 0.48}, -- NodeBox5
{-0.0625, 0.0625, 0.45, 0, 0.3125, 0.48}, -- NodeBox6
{0.0625, 0.0625, 0.45, 0.125, 0.3125, 0.48}, -- NodeBox7
{0.1875, 0.0625, 0.45, 0.25, 0.3125, 0.48}, -- NodeBox8
{0.3125, 0.0625, 0.45, 0.375, 0.3125, 0.48}, -- NodeBox9
{0.4375, 0.0625, 0.45, 0.5, 0.3125, 0.48}, -- NodeBox10
{-0.5, 0.0625, -0.145362, -0.375, 0.125, 0.375}, -- NodeBox11
{-0.5, -0.5, -0.0625, -0.375, 0.0625, 0.0625}, -- NodeBox12
{-0.4375, -0.125, -0.0625, 0.5, -0.0911603, 0.4375}, -- NodeBox13
{-0.4375, -0.4375, 0.0625, -0.375, -0.3125, 0.375}, -- NodeBox14
{-0.375, -0.342324, 0.25, 0.5, -0.4375, 0.1875}, -- NodeBox15
{-0.5, -0.25, -0.0290173, 0.5, -0.125, 0.0125346}, -- NodeBox16
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.15625, 1.5, 0.5, 0.5 }
},
expand = { right="homedecor:bench_large_2_right" },
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on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit()
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sit(pos, node, clicker)
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pos.y = pos.y-0 -- player's sit position.
clicker:setpos(pos)
default.player_set_animation(clicker, "sit", 30)
end,
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})
homedecor.register("bench_large_2_right", {
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tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_right_back.png",
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"homedecor_bench_large_2_right_back.png^[transformFX"
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},
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{0.375, -0.5, 0.375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.5, 0.3125, 0.4375, 0.375, 0.4375, 0.5}, -- NodeBox2
{-0.5, -0.0625, 0.4375, 0.375, 0.0625, 0.5}, -- NodeBox3
{-0.5, 0.0625, 0.45, -0.4375, 0.3125, 0.48}, -- NodeBox4
{-0.375, 0.0625, 0.45, -0.3125, 0.3125, 0.48}, -- NodeBox5
{-0.25, 0.0625, 0.45, -0.1875, 0.3125, 0.48}, -- NodeBox6
{-0.125, 0.0625, 0.45, -0.0625, 0.3125, 0.48}, -- NodeBox7
{0, 0.0625, 0.45, 0.0625, 0.3125, 0.48}, -- NodeBox8
{0.125, 0.0625, 0.45, 0.1875, 0.3125, 0.48}, -- NodeBox9
{0.25, 0.0625, 0.45, 0.3125, 0.3125, 0.48}, -- NodeBox10
{0.375, 0.0625, -0.145362, 0.5, 0.125, 0.375}, -- NodeBox11
{0.375, -0.5, -0.0625, 0.5, 0.125, 0.0625}, -- NodeBox12
{0.375, -0.4375, 0.0625, 0.4375, -0.3125, 0.375}, -- NodeBox13
{-0.5, -0.4375, 0.1875, 0.375, -0.342324, 0.25}, -- NodeBox14
{-0.5, -0.125, -0.0625, 0.4375, -0.0911603, 0.4375}, -- NodeBox15
{-0.5, -0.25, -0.0290173, 0.5, -0.125, 0.0125346}, -- NodeBox16
}
},
selection_box = homedecor.nodebox.null,
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})
homedecor.register("deckchair_head", {
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tiles = {
"homedecor_deckchair_top_c1.png",
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"homedecor_deckchair_sides.png",
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"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png^[transformFX",
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"homedecor_deckchair_sides.png",
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"homedecor_deckchair_front.png"
},
groups = { snappy = 3, not_in_creative_inventory = 1 },
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node_box = {
type = "fixed",
fixed = {
{-0.375, -0.3125, -0.0625, 0.375, -0.25, 0}, -- NodeBox1
{-0.375, -0.25, 0, 0.375, -0.1875, 0.0625}, -- NodeBox2
{-0.375, -0.1875, 0.0625, 0.375, -0.125, 0.125}, -- NodeBox3
{-0.375, -0.125, 0.125, 0.375, -0.0625, 0.1875}, -- NodeBox4
{-0.375, -0.0625, 0.1875, 0.375, 0, 0.25}, -- NodeBox5
{-0.375, 0, 0.25, 0.375, 0.0625, 0.3125}, -- NodeBox6
{-0.375, 0.0625, 0.3125, 0.375, 0.125, 0.375}, -- NodeBox7
{-0.375, 0.125, 0.375, 0.375, 0.1875, 0.4375}, -- NodeBox8
{-0.375, 0.1875, 0.4375, 0.375, 0.25, 0.5}, -- NodeBox9
{-0.375, -0.375, -0.5, 0.375, -0.3125, 0.0625}, -- NodeBox10
{0.3125, -0.1875, -0.5, 0.4375, -0.1575, 0.0625}, -- NodeBox11
{-0.4375, -0.1875, -0.5, -0.3125, -0.1575, 0.0625}, -- NodeBox12
{0.3125, -0.5, 0, 0.375, -0.25, 0.0625}, -- NodeBox13
{-0.375, -0.5, 0, -0.3125, -0.25, 0.0625}, -- NodeBox14
}
},
selection_box = homedecor.nodebox.null
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})
homedecor.register("deckchair_foot", {
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tiles = {
"homedecor_deckchair_top_c2.png",
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"homedecor_deckchair_sides.png",
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"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png^[transformFX",
"homedecor_deckchair_front.png"
},
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description = "Deck chair",
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inventory_image = "homedecor_deckchair_inv.png",
groups = { snappy = 3 },
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node_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.5, 0.375, -0.3125, 0.5}, -- NodeBox1
{0.3125, -0.5, -0.5, 0.375, -0.375, -0.4375}, -- NodeBox2
{-0.375, -0.5, -0.5, -0.3125, -0.375, -0.4375}, -- NodeBox3
{0.3125, -0.1875, 0.3, 0.4375, -0.1575, 0.5}, -- NodeBox4
{-0.4375, -0.1875, 0.3, -0.3125, -0.1575, 0.5}, -- NodeBox5
{-0.365, -0.3125, 0.32, -0.3225, -0.1875, 0.4375}, -- NodeBox6
{0.3225, -0.3125, 0.32, 0.365, -0.1875, 0.4375}, -- NodeBox7
}
},
selection_box = {
type = "fixed",
fixed = { -0.45, -0.5, -0.5, 0.45, 0.35, 1.5 }
},
expand = { forward="homedecor:deckchair_head" },
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})
homedecor.register("wall_shelf", {
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description = "Wall Shelf",
tiles = {
"homedecor_wood_table_large_edges.png",
},
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groups = { snappy = 3 },
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node_box = {
type = "fixed",
fixed = {
{-0.5, 0.4, 0.47, 0.5, 0.47, 0.5},
{-0.5, 0.47, -0.1875, 0.5, 0.5, 0.5}
}
}
})
homedecor.register("grandfather_clock_bottom", {
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description = "Grandfather Clock",
tiles = {
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_bottom.png"
},
inventory_image = "homedecor_grandfather_clock_inv.png",
groups = { snappy = 3 },
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.4, -0.3125, 0.5, 0.4}, -- NodeBox1
{-0.3125, -0.4375, -0.3125, 0.3125, 0.5, 0.4}, -- NodeBox2
{0.3125, -0.5, -0.4, 0.4, 0.5, 0.4}, -- NodeBox3
{-0.3125, -0.5, -0.4, 0.3125, -0.405, 0.4}, -- NodeBox4
}
},
selection_box = {
type = "fixed",
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
},
expand = { top="homedecor:grandfather_clock_top" },
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})
homedecor.register("grandfather_clock_top", {
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tiles = {
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_sides.png",
"homedecor_grandfather_clock_top.png"
},
groups = { snappy = 3, not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.4, -0.5, -0.4, -0.3125, 0.5, 0.4}, -- NodeBox1
{-0.3125, -0.1875, -0.4, 0.3125, 0.5, 0.4}, -- NodeBox2
{0.3125, -0.5, -0.4, 0.4, 0.5, 0.4}, -- NodeBox3
{-0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.4}, -- NodeBox4
}
},
selection_box = homedecor.nodebox.null,
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})
2013-03-26 12:05:22 +01:00
-- Aliases for 3dforniture mod.
2014-08-07 20:49:26 +02:00
2013-03-26 12:05:22 +01:00
minetest.register_alias("3dforniture:table", "homedecor:table")
minetest.register_alias("3dforniture:chair", "homedecor:chair")
minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
2013-03-26 12:05:22 +01:00
minetest.register_alias('table', 'homedecor:table')
minetest.register_alias('chair', 'homedecor:chair')
minetest.register_alias('armchair', 'homedecor:armchair')