make chains texture filenames follow standard naming practice
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@ -7,8 +7,8 @@ minetest.register_node("chains:chain", {
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { "Chain.png" },
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inventory_image = "Chain.png",
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tiles = { "chains_chain.png" },
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inventory_image = "chains_chain.png",
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drawtype = "plantlike",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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@ -21,8 +21,8 @@ minetest.register_node("chains:chain_top", {
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { "Chain_top.png" },
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inventory_image = "Chain_top_inv.png",
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tiles = { "chains_chain_top.png" },
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inventory_image = "chains_chain_top_inv.png",
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drawtype = "plantlike",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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@ -37,8 +37,8 @@ minetest.register_node("chains:chandelier", {
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { {name="Chandelier.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}},
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inventory_image = "Chandelier_inv.png",
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tiles = { {name="chains_chandelier.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}},
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inventory_image = "chains_chandelier_inv.png",
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drawtype = "plantlike",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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