forked from nalc/homedecor_modpack
Use new format for add_particlespawner
call.
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parent
d213e5aa16
commit
1f1c889601
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@ -62,22 +62,22 @@ minetest.register_abm({
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minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == "air"
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minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == "air"
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then
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then
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local image_number = math.random(4)
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local image_number = math.random(4)
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minetest.add_particlespawner(
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minetest.add_particlespawner({
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8, --particles amount
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amount = 8,
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1, --time
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time = 1,
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{x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25}, --min. smoke position
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minpos = {x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25},
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{x=pos.x+0.25, y=pos.y+8, z=pos.z+0.25}, --max. smoke position
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maxpos = {x=pos.x+0.25, y=pos.y+8, z=pos.z+0.25},
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{x=-0.2, y=0.3, z=-0.2}, --min. particle velocity
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minvel = {x=-0.2, y=0.3, z=-0.2},
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{x=0.2, y=1, z=0.2}, --max. particle velocity
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maxvel = {x=0.2, y=1, z=0.2},
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{x=0,y=0,z=0}, --min. particle acceleration
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minacc = {x=0,y=0,z=0},
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{x=0,y=0,z=0}, --max. particle acceleration
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maxacc = {x=0,y=0,z=0},
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0.5, --min. time particle expiration
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minexptime = 0.5,
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3, --max. time particle expiration
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maxexptime = 3,
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2, --min. particle size
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minsize = 2,
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10, --max. particle size
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maxsize = 10,
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false, --collision detection
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collisiondetection = false,
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"smoke_particle_"..image_number..".png" --textures
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texture = "smoke_particle_"..image_number..".png",
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)
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})
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end
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end
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end
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end
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})
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})
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