forked from nalc/homedecor_modpack
		
	get rid of inventorycube() calls
they're obsolete and annoying in combo with current inventory hover animations
This commit is contained in:
		@@ -60,7 +60,6 @@ building_blocks_stairs("building_blocks:grate", {
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	drawtype = "glasslike",
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	description = S("Grate"),
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	tiles = {"building_blocks_grate.png"},
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	inventory_image = minetest.inventorycube("building_blocks_grate.png"),
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	paramtype = "light",
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	sunlight_propagates = true,
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	is_ground_content = true,
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@@ -98,7 +97,6 @@ minetest.register_node("building_blocks:smoothglass", {
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	drawtype = "glasslike",
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	description = S("Streak Free Glass"),
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	tiles = {"building_blocks_sglass.png"},
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	inventory_image = minetest.inventorycube("building_blocks_sglass.png"),
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	paramtype = "light",
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	sunlight_propagates = true,
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	is_ground_content = true,
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@@ -109,7 +107,6 @@ minetest.register_node("building_blocks:woodglass", {
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	drawtype = "glasslike",
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	description = S("Wood Framed Glass"),
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	tiles = {"building_blocks_wglass.png"},
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	inventory_image = minetest.inventorycube("building_blocks_wglass.png"),
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	paramtype = "light",
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	sunlight_propagates = true,
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	is_ground_content = true,
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@@ -226,4 +223,4 @@ minetest.register_node("building_blocks:Fireplace", {
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	sunlight_propagates = true,
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	is_ground_content = true,
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	groups = {cracky=2},
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})
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})
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