forked from nalc/homedecor_modpack
aggregate foyer themed nodes into dedicated file
This commit is contained in:
parent
1e7fb18b0b
commit
2ff235d5f1
61
homedecor/foyer.lua
Normal file
61
homedecor/foyer.lua
Normal file
@ -0,0 +1,61 @@
|
||||
local S = homedecor.gettext
|
||||
|
||||
homedecor.register("coatrack_wallmount", {
|
||||
tiles = { homedecor.plain_wood },
|
||||
inventory_image = "homedecor_coatrack_wallmount_inv.png",
|
||||
description = "Coatrack (wallmounted)",
|
||||
groups = {snappy=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
|
||||
{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
|
||||
{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
|
||||
{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
|
||||
{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
|
||||
{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
|
||||
{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
|
||||
{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
|
||||
{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
homedecor.register("coat_tree", {
|
||||
mesh = "homedecor_coatrack.obj",
|
||||
tiles = {
|
||||
homedecor.plain_wood,
|
||||
"homedecor_generic_wood_old.png"
|
||||
},
|
||||
inventory_image = "homedecor_coatrack_inv.png",
|
||||
description = "Coat tree",
|
||||
groups = {snappy=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
expand = { top="air" },
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
|
||||
},
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
})
|
||||
|
||||
for _, color in pairs({ "green", "brown", "grey" }) do
|
||||
homedecor.register("welcome_mat_"..color, {
|
||||
description = "Welcome Mat ("..color..")",
|
||||
tiles = {
|
||||
"homedecor_welcome_mat_"..color..".png",
|
||||
"homedecor_welcome_mat_bottom.png",
|
||||
"homedecor_welcome_mat_"..color..".png",
|
||||
},
|
||||
groups = {crumbly=3},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.25},
|
||||
}),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
|
||||
}
|
||||
})
|
||||
end
|
@ -101,6 +101,8 @@ dofile(modpath.."/shutters.lua")
|
||||
dofile(modpath.."/shingles.lua")
|
||||
dofile(modpath.."/slopes.lua")
|
||||
|
||||
dofile(modpath.."/foyer.lua")
|
||||
|
||||
dofile(modpath.."/doors_and_gates.lua")
|
||||
|
||||
dofile(modpath.."/fences.lua")
|
||||
|
@ -158,27 +158,6 @@ homedecor.register("pole_wrought_iron", {
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
local welcome_mat_colors = { "green", "brown", "grey" }
|
||||
|
||||
for _, color in ipairs(welcome_mat_colors) do
|
||||
homedecor.register("welcome_mat_"..color, {
|
||||
description = "Welcome Mat ("..color..")",
|
||||
tiles = {
|
||||
"homedecor_welcome_mat_"..color..".png",
|
||||
"homedecor_welcome_mat_bottom.png",
|
||||
"homedecor_welcome_mat_"..color..".png",
|
||||
},
|
||||
groups = {crumbly=3},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.25},
|
||||
}),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
homedecor.register("chimney", {
|
||||
description = "Chimney",
|
||||
mesh = "homedecor_chimney.obj",
|
||||
@ -313,48 +292,6 @@ homedecor.register("pool_table", {
|
||||
|
||||
minetest.register_alias("homedecor:pool_table_2", "air")
|
||||
|
||||
homedecor.register("coatrack_wallmount", {
|
||||
tiles = { homedecor.plain_wood },
|
||||
inventory_image = "homedecor_coatrack_wallmount_inv.png",
|
||||
description = "Coatrack (wallmounted)",
|
||||
groups = {snappy=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
|
||||
{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
|
||||
{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
|
||||
{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
|
||||
{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
|
||||
{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
|
||||
{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
|
||||
{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
|
||||
{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
|
||||
}
|
||||
},
|
||||
})
|
||||
|
||||
homedecor.register("coat_tree", {
|
||||
mesh = "homedecor_coatrack.obj",
|
||||
tiles = {
|
||||
homedecor.plain_wood,
|
||||
"homedecor_generic_wood_old.png"
|
||||
},
|
||||
inventory_image = "homedecor_coatrack_inv.png",
|
||||
description = "Coat tree",
|
||||
groups = {snappy=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
expand = { top="air" },
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
|
||||
},
|
||||
on_rotate = screwdriver.rotate_simple
|
||||
})
|
||||
|
||||
|
||||
local piano_cbox = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.125, 1.5, 0.5, 0.5 }
|
||||
|
Loading…
Reference in New Issue
Block a user