forked from nalc/homedecor_modpack
remove unnecessary nodeupdate() usage
this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here
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parent
fc436a1a1c
commit
307d969f4c
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@ -152,7 +152,6 @@ minetest.register_node("computer:monitor_on", {
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer:monitor";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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@ -286,7 +285,6 @@ minetest.register_node("computer:monitor", {
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer:monitor_on";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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@ -343,7 +341,6 @@ minetest.register_node("computer:tower_on", {
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer:tower";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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@ -375,7 +372,6 @@ minetest.register_node("computer:tower", {
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer:tower_on";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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@ -436,7 +432,6 @@ minetest.register_node("computer:server", {
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer:server_on";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end,
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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@ -478,6 +473,5 @@ minetest.register_node("computer:server_on", {
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on_rightclick = function ( pos, node, clicker, itemstack)
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node.name = "computer:server";
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minetest.set_node(pos, node);
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nodeupdate(pos)
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end
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})
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@ -31,7 +31,6 @@ computer.register = function ( name, def )
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end
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node.name = OFFSTATE;
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minetest.set_node(pos, node);
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nodeupdate(pos);
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end;
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});
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minetest.register_node(OFFSTATE, {
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@ -56,7 +55,6 @@ computer.register = function ( name, def )
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end
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node.name = ONSTATE;
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minetest.set_node(pos, node);
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nodeupdate(pos);
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end;
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drop = ONSTATE;
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});
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@ -349,7 +349,6 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color)
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on_punch = function(pos, node, puncher)
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node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix]
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minetest.set_node(pos, node)
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nodeupdate(pos)
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end,
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})
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@ -370,7 +369,6 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color)
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on_punch = function(pos, node, puncher)
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node.name = "homedecor:standing_lamp"..lampcolor.."_"..repl[suffix]
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minetest.set_node(pos, node)
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nodeupdate(pos)
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end,
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expand = { top="air" },
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})
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