forked from nalc/homedecor_modpack
		
	corrected the syntax of the sound play commands for gates/doors
This commit is contained in:
		| @@ -305,21 +305,19 @@ function homedecor_flip_door(pos, node, player, name, side) | ||||
| 		rside = "right" | ||||
| 		nfdir=node.param2 - 1 | ||||
| 		if nfdir < 0 then nfdir = 3 end | ||||
| 	        minetest.sound_play({ | ||||
| 			name="homedecor_door_open", | ||||
| 	        minetest.sound_play("homedecor_door_open", { | ||||
| 			pos=pos, | ||||
| 			max_hear_distance = 5, | ||||
| 			gain = 1, | ||||
| 			gain = 2, | ||||
| 		}) | ||||
| 	else | ||||
| 		rside = "left" | ||||
| 		nfdir=node.param2 + 1 | ||||
| 		if nfdir > 3 then nfdir = 0 end | ||||
| 	        minetest.sound_play({ | ||||
| 			name="homedecor_door_close", | ||||
| 	        minetest.sound_play("homedecor_door_close", { | ||||
| 			pos=pos, | ||||
| 			max_hear_distance = 5, | ||||
| 			gain = 1, | ||||
| 			gain = 2, | ||||
| 		}) | ||||
| 	end | ||||
| 	minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name =  "homedecor:door_"..name.."_top_"..rside, param2=nfdir}) | ||||
| @@ -327,11 +325,10 @@ function homedecor_flip_door(pos, node, player, name, side) | ||||
| end | ||||
|  | ||||
| function homedecor_flip_gate(pos, node, player, gate, oc) | ||||
|         minetest.sound_play({ | ||||
| 		name="homedecor_gate_open_close", | ||||
|         minetest.sound_play("homedecor_gate_open_close", { | ||||
| 		pos=pos, | ||||
| 		max_hear_distance = 5, | ||||
| 		gain = 1, | ||||
| 		gain = 2, | ||||
| 	}) | ||||
|  | ||||
| 	local fdir = node.param2 | ||||
|   | ||||
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