forked from nalc/homedecor_modpack
Add inventory images for medicine cabinet and toilet paper
add craft recipe for medicine cabinet, move it to misc-bathroom.lua
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6bef2b186d
commit
3ed1ea822a
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@ -1967,6 +1967,15 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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output = "homedecor:medicine_cabinet",
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recipe = {
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{ "group:stick", "default:glass", "group:stick" },
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{ "group:stick", "default:glass", "group:stick" },
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{ "group:stick", "default:glass", "group:stick" }
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},
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})
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minetest.register_craft({
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output = "homedecor:cardboard_box 2",
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recipe = {
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@ -62,6 +62,67 @@ minetest.register_node("homedecor:towel_rod", {
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sounds = default.node_sound_defaults(),
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})
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minetest.register_node('homedecor:medicine_cabinet', {
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drawtype = "nodebox",
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description = S("Medicine Cabinet"),
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tiles = {
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'homedecor_medicine_cabinet_tb.png',
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'homedecor_medicine_cabinet_tb.png',
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'homedecor_medicine_cabinet_sides.png',
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'homedecor_medicine_cabinet_sides.png',
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'homedecor_medicine_cabinet_back.png',
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'homedecor_medicine_cabinet_front.png'
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},
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inventory_image = "homedecor_medicine_cabinet_inv.png",
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
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},
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node_box = {
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type = "fixed",
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fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,7]"..
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"list[current_name;main;1,0;6,1;]"..
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"list[current_player;main;0,3;8,4;]")
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meta:set_string("infotext", S("Medicine cabinet"))
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local inv = meta:get_inventory()
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inv:set_size("main", 16)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("%s moves stuff in medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s moves stuff to medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s takes stuff from medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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})
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minetest.register_node("homedecor:toilet_paper", {
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description = S("Toilet paper"),
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tiles = {
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@ -72,6 +133,7 @@ minetest.register_node("homedecor:toilet_paper", {
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"homedecor_toilet_paper_back.png",
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"homedecor_toilet_paper_front.png"
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},
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inventory_image = "homedecor_toilet_paper_inv.png",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -633,64 +633,3 @@ minetest.register_node("homedecor:dishwasher_granite", {
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paramtype2 = "facedir",
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groups = { snappy = 3 },
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})
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minetest.register_node('homedecor:medicine_cabinet', {
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drawtype = "nodebox",
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description = S("Medicine Cabinet"),
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tiles = {
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'homedecor_medicine_cabinet_tb.png',
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'homedecor_medicine_cabinet_tb.png',
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'homedecor_medicine_cabinet_sides.png',
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'homedecor_medicine_cabinet_sides.png',
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'homedecor_medicine_cabinet_back.png',
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'homedecor_medicine_cabinet_front.png'
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
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},
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node_box = {
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type = "fixed",
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fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,7]"..
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"list[current_name;main;1,0;6,1;]"..
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"list[current_player;main;0,3;8,4;]")
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meta:set_string("infotext", S("Medicine cabinet"))
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local inv = meta:get_inventory()
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inv:set_size("main", 16)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("%s moves stuff in medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s moves stuff to medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s takes stuff from medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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})
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BIN
homedecor/textures/homedecor_medicine_cabinet_inv.png
Normal file
BIN
homedecor/textures/homedecor_medicine_cabinet_inv.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.1 KiB |
BIN
homedecor/textures/homedecor_toilet_paper_inv.png
Normal file
BIN
homedecor/textures/homedecor_toilet_paper_inv.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
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